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Difference between revisions of "Dark Souls Remastered"

From PCGamingWiki, the wiki about fixing PC games
(Undo revision 566401 by 112.119.78.63 (talk) boi)
(FOV and haptic feedback)
(2 intermediate revisions by one other user not shown)
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|4k ultra hd                = true
 
|4k ultra hd                = true
 
|4k ultra hd notes          =  
 
|4k ultra hd notes          =  
|fov                        = unknown
+
|fov                        = false
 
|fov notes                  =  
 
|fov notes                  =  
 
|windowed                  = true
 
|windowed                  = true
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|60 fps notes              =  
 
|60 fps notes              =  
 
|120 fps                    = false
 
|120 fps                    = false
|120 fps notes              = Framerate is hardcapped to 60 FPS
+
|120 fps notes              = Capped to 60 FPS
 
|hdr                        = unknown
 
|hdr                        = unknown
 
|hdr notes                  =  
 
|hdr notes                  =  
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|key remap                = true
 
|key remap                = true
 
|key remap notes          =  
 
|key remap notes          =  
|acceleration option      = unknown
+
|acceleration option      = false
 
|acceleration option notes =  
 
|acceleration option notes =  
 
|mouse sensitivity        = true
 
|mouse sensitivity        = true
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|impulse triggers notes    =  
 
|impulse triggers notes    =  
 
|dualshock 4              = true
 
|dualshock 4              = true
|dualshock 4 notes        = No vibration
+
|dualshock 4 notes        =  
 
|dualshock prompts        = true
 
|dualshock prompts        = true
 
|dualshock prompts notes  =  
 
|dualshock prompts notes  =  
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|controller hotplug notes  =  
 
|controller hotplug notes  =  
 
|haptic feedback          = true
 
|haptic feedback          = true
|haptic feedback notes    =  
+
|haptic feedback notes    = Xinput only
 
|simultaneous input        = true
 
|simultaneous input        = true
 
|simultaneous input notes  =  
 
|simultaneous input notes  =  
|steam input api          = unknown
+
|steam input api          = false
 
|steam input api notes    =  
 
|steam input api notes    =  
|steam hook input          = unknown
+
|steam hook input          = true
 
|steam hook input notes    =  
 
|steam hook input notes    =  
|steam input presets      = unknown
+
|steam input presets      = true
 
|steam input presets notes =  
 
|steam input presets notes =  
|steam controller prompts  = unknown
+
|steam controller prompts  = false
 
|steam controller prompts notes =  
 
|steam controller prompts notes =  
|steam cursor detection    = unknown
+
|steam cursor detection    = true
 
|steam cursor detection notes =  
 
|steam cursor detection notes =  
 
}}
 
}}
Line 349: Line 349:
 
|play area room-scale        =  
 
|play area room-scale        =  
 
|play area room-scale notes  =  
 
|play area room-scale notes  =  
 +
}}
 +
 +
==Issues Fixed==
 +
 +
===Refresh Rate setting stuck at 60hz===
 +
{{fixbox|description=Editing DarkSouls.ini|fix=Open up the DarkSouls.ini (read Configuration File Location section for address to file) and under [DisplaySettingFullScreen] section change Refresh Rate to preferred supported value. The setting in-game will still read 60hz but checking your monitor's OSD should confirm that your monitor is displaying the game at your chosen refresh rate. Do not change anything in the PC Settings section in-game or the refresh rate will go back to 60hz.
 +
{{ii}}Changing refresh rate will not remove the 60 FPS cap, but will still result in less screen-tearing with V-Sync off, making for a smoother image without the potential performance impact V-Sync can induce
 
}}
 
}}
  

Revision as of 13:08, 26 May 2018

This page is a stub: it lacks content and/or basic article components. You can help to expand this page by adding an image or additional information.
Dark Souls: Remastered
Dark Souls: Remastered cover
Developers
Original game From Software
Remastered QLOC
Publishers
Bandai Namco Entertainment
Engines
PhyreEngine
Release dates
Windows May 24, 2018
Dark Souls Remastered on Wikipedia
Dark Souls
Dark Souls: Prepare to Die Edition 2012
Dark Souls II 2014
Dark Souls II: Scholar of the First Sin 2015
Dark Souls III 2016
Dark Souls: Remastered 2018

This page is for remaster of Dark Souls. For the original release of the game, see Dark Souls: Prepare to Die Edition.

Key points

Game speed is tied to framerate, anything lower than 60 FPS will cause the game to slow down[1]

General information

Steam Community Discussions

Availability

Source DRM Notes Keys OS
Amazon.com
Icon overlay.png
Windows
GamersGate
Icon overlay.png
Windows
Gamesplanet logo.svg
Icon overlay.png
Windows
Humble Store
Icon overlay.png
Windows
Steam
Icon overlay.png
Windows
All versions require Steam DRM.

Game data

Configuration file(s) location

System Location
Windows %LOCALAPPDATA%\FromSoftware\NBGI\DarkSouls\
Steam Play (Linux) <Steam-folder>/steamapps/compatdata/570940/pfx/[Note 1]

Save game data location

System Location
Windows %USERPROFILE%\Documents\NBGI\DARK SOULS REMASTERED\
Steam Play (Linux) <Steam-folder>/steamapps/compatdata/570940/pfx/[Note 1]

Video settings

Template:Video settings

Input settings

Template:Input settings

Audio settings

Template:Audio settings

Localizations

Language UI Audio Sub Notes
English
Simplified Chinese
Traditional Chinese
French
German
Italian
Japanese
Korean
Polish
Brazilian Portuguese
Russian
Spanish

Network

Multiplayer types

Type Native Players Notes
Local play
LAN play
Online play
6

Connection types

VR support

Issues Fixed

Refresh Rate setting stuck at 60hz

Editing DarkSouls.ini

Open up the DarkSouls.ini (read Configuration File Location section for address to file) and under [DisplaySettingFullScreen] section change Refresh Rate to preferred supported value. The setting in-game will still read 60hz but checking your monitor's OSD should confirm that your monitor is displaying the game at your chosen refresh rate. Do not change anything in the PC Settings section in-game or the refresh rate will go back to 60hz.

Changing refresh rate will not remove the 60 FPS cap, but will still result in less screen-tearing with V-Sync off, making for a smoother image without the potential performance impact V-Sync can induce

Other information

API

Technical specs Supported Notes
Direct3D 11
Executable 32-bit 64-bit Notes
Windows

System requirements

A 64-bit system is required.
Windows
Minimum Recommended
Operating system (OS) 7
Processor (CPU) Intel Core i5-2500K
AMD FX-8150
AMD Ryzen 3 1300X
System memory (RAM) 4 GB
Hard disk drive (HDD) 8 GB
Video card (GPU) Nvidia GeForce GTX 760
AMD Radeon HD7870
2 GB of VRAM
DirectX 11 compatible

Notes

  1. 1.0 1.1 File/folder structure within this directory reflects the path(s) listed for Windows and/or Steam game data (use Wine regedit to access Windows registry paths). Games with Steam Cloud support may store data in ~/.steam/steam/userdata/<user-id>/570940/ in addition to or instead of this directory. The app ID (570940) may differ in some cases. Treat backslashes as forward slashes. See the glossary page for details.

References