Difference between revisions of "Crysis Warhead"
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|4k ultra hd notes = | |4k ultra hd notes = | ||
|fov = hackable | |fov = hackable | ||
− | |fov notes = See [[#Field of view (FOV)|Field of view (FOV)]]. | + | |fov notes = Default is 60° vertical. See [[#Field of view (FOV)|Field of view (FOV)]]. |
|windowed = true | |windowed = true | ||
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===[[Glossary:Field of view (FOV)|Field of view (FOV)]]=== | ===[[Glossary:Field of view (FOV)|Field of view (FOV)]]=== | ||
+ | {{ii}} This game uses vertical FOV. See [http://themetalmuncher.github.io/fov-calc/ FOV Calculator] for help. | ||
+ | |||
{{Fixbox|1= | {{Fixbox|1= | ||
− | {{Fixbox/fix|Edit | + | {{Fixbox/fix|Edit game.cfg|ref={{cn|date=October 2016}}}} |
# Go to <code>{{p|userprofile}}\Documents\My Games\Crysis_WARHEAD\</code> | # Go to <code>{{p|userprofile}}\Documents\My Games\Crysis_WARHEAD\</code> | ||
# Open {{file|game.cfg}} with a text editor. | # Open {{file|game.cfg}} with a text editor. | ||
− | # Enter the following line with the desired value: | + | # Enter the following line with the desired value: <pre>cl_fov=<value></pre> |
− | <pre> | + | # Right-click {{file|game.cfg}} -> Properties -> Set the file's attribute to '''Read-only''' as this keeps the desired value from changing to it's default value every time you exit the game. |
− | cl_fov=<value> | ||
− | </pre> | ||
− | # Right-click | ||
− | |||
− | |||
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}} | }} | ||
Revision as of 22:24, 6 December 2016
Cover image missing, please upload it | |
Developers | |
---|---|
Crytek | |
Publishers | |
Electronic Arts | |
Engines | |
CryEngine 2 | |
Release dates | |
Windows | September 17, 2008 |
Warnings
Crysis | |
---|---|
Crysis | 2007 |
Crysis Warhead | 2008 |
Crysis 2 | 2011 |
Crysis 3 | 2013 |
Crysis Remastered | 2020 |
Crysis 2 Remastered | 2021 |
Crysis 3 Remastered | 2021 |
Crysis 4 | TBA |
Key points
- Crysis Wars is the multiplayer section of the game, Crysis: Warhead is the single player campaign.
- Comes bundled with modding tools
- Very taxing even on some modern computers
- GameSpy online server browser stopped working on May 31, 2014 due to GameSpy services being shut down.[1] Unofficial Crysis Wars Multiplayer Mod is available.[2]
General information
- Crysis Website
- MyCrysis Forums
- Crysis Wiki - A wiki for everything Crysis related
- GOG.com Community Discussions for game series
- GOG.com Support Page
- Steam Community Discussions
- Steam Users' Forums for game series
Availability
Essential improvements
Patches
Latest version for Warhead is 1.1. Latest versions for Wars is 1.5. Patch can be found here.
Crysis Wars Multiplayer Mod
This mod updates the game to use new multiplayer master servers, re-enabling online support lost by the GameSpy service shutdown.
Full details and download links can be found on the German Crysis Forums.
Skip intro videos
Instructions |
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Game data
Configuration file(s) location
System | Location |
---|---|
Steam Play (Linux) | <Steam-folder>/steamapps/compatdata/17330/pfx/[Note 1] |
Save game data location
System | Location |
---|---|
Steam Play (Linux) | <Steam-folder>/steamapps/compatdata/17330/pfx/[Note 1] |
Save game cloud syncing
System | Native | Notes |
---|---|---|
GOG Galaxy | ||
Origin | ||
Steam Cloud |
Video settings
Field of view (FOV)
- This game uses vertical FOV. See FOV Calculator for help.
Instructions |
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Anisotropic filtering (AF)
- Crysis: Warhead by default disables AF because the engine as-is does not support using AF with parallax occlusion mapping (POM). This mod allows the engine to use AF and POM at the same time.
Instructions |
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Input settings
Mouse acceleration
Instructions |
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Audio settings
Localizations
Language | UI | Audio | Sub | Notes |
---|---|---|---|---|
English | ||||
Czech | ||||
French | ||||
German | ||||
Hungarian | ||||
Italian | ||||
Polish | ||||
Russian | ||||
Spanish |
Network
Multiplayer types
Type | Native | Players | Notes | |
---|---|---|---|---|
LAN play | 32 | |||
Online play | 32 | GameSpy services have been shut down;[3] see GameSpy for workarounds. |
Connection types
Type | Native | Notes |
---|---|---|
Matchmaking | ||
Peer-to-peer | ||
Dedicated | ||
Self-hosting | Dedicated server software is available for Windows and Linux. | |
Direct IP |
Ports
Protocol | Port(s) and/or port range(s) |
---|---|
TCP | 80, 443, 6667, 28910, 29900-29901 |
UDP | 27900-27901, 29910, 64087 |
- Universal Plug and Play (UPnP) support status is unknown.
VR support
3D modes | State | GG3D | Notes | |
---|---|---|---|---|
Nvidia 3D Vision | ||||
TriDef 3D | ||||
iZ3D |
Issues fixed
- TweakGuides has created a comprehensive guide for fixing issues in this game. It can be found here.
Hangs on startup
Instructions |
---|
Instructions |
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Remapping dual wielding secondary fire to other keys
By default, mouse2 (mouse right click) is permanently mapped to the dual wielding secondary fire command, regardless of what mouse2 is actually mapped to in-game. The only way to remap the command is to manually edit the profile key map file.
Instructions |
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Game is shifted to the right on the screen/runs in 59Hz mode/wrong refresh rate
Instructions |
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Other information
API
Technical specs | Supported | Notes |
---|---|---|
Direct3D | 9, 10 | |
Shader Model support | 3, 4 |
Executable | 32-bit | 64-bit | Notes |
---|---|---|---|
Windows |
Middleware
Console commands
The console can be opened with ~, but the available commands are limited. This limitation can be bypassed by the con_restricted=0
command or by adding -devmode
to the game's shortcut. A thorough list of console commands can be found here.
Instead of re-entering console commands every time the game starts, the file <path-to-game>\system.cfg
can be created to apply console commands automatically. The commands need to be formatted differently in the file, using an equal sign instead of a space. For example, to change the FOV to 80 you would use cl_fov=80
rather than "cl_fov 80" like in the console.
System requirements
Windows | ||
---|---|---|
Minimum | Recommended | |
Operating system (OS) | XP SP2, Vista | |
Processor (CPU) | 2.8 GHz (XP) 3.2 GHz (Vista) | |
System memory (RAM) | 1.0 GB (XP) 1.5 GB (Vista) | |
Hard disk drive (HDD) | 15 GB | |
Video card (GPU) | 256 MB of VRAM | NVIDIA GeForce 8800 GTS/640 |
- Supported Processors: Intel Pentium 4 2.8 GHz (3.2 GHz for Vista) or faster, Intel Core 2.0 GHz (2.2 GHz for Vista) or faster, AMD Athlon 2800+ (3200+ for Vista) or faster.
- Supported chipsets: NVIDIA GeForce 6800 GT or greater; ATI Radeon 9800 Pro (Radeon X800 Pro for Vista) or greater. Laptop versions of these chipsets may work but are not supported. Integrated chipsets are not supported. Updates to your video and sound card drivers may be required.
Notes
- ↑ 1.0 1.1 File/folder structure within this directory reflects the path(s) listed for Windows and/or Steam game data (use Wine regedit to access Windows registry paths). Games with Steam Cloud support may store data in
~/.steam/steam/userdata/<user-id>/17330/
in addition to or instead of this directory. The app ID (17330) may differ in some cases. Treat backslashes as forward slashes. See the glossary page for details.
References
- Pages needing cover images
- Windows
- Invalid template usage (Infobox game)
- Games
- Invalid template usage (Series)
- Invalid template usage (Availability)
- Invalid template usage (Fixbox)
- Invalid template usage (Save game cloud syncing)
- Invalid section order
- Self-hosting
- Invalid template usage (Network)
- Invalid template usage (API)
- Missing section (Video)
- Missing section (Input)
- Missing section (Audio)