Difference between revisions of "Cryostasis"
From PCGamingWiki, the wiki about fixing PC games
m (→Noclip bug: misc. fixes) |
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'''Key points''' | '''Key points''' | ||
− | {{++}} | + | {{++}} Supports Hardware PhysX and allows for additional PhysX effects on Nvidia cards. |
− | {{--}} | + | {{--}} Badly optimized and has numerous problems with performance, even on systems with specs way above recommended ones.<ref>[http://www.pcgameshardware.com/aid,685496/Cryostasis-reviewed-Graphics-cards-and-Physx-benchmarks-of-the-DX10-game/Reviews/ Cryostasis reviewed: Graphics cards and Physx benchmarks of the DX10 game - Cryostasis, benchmarks, perfomance, physx - PC Games Hardware]</ref> |
− | {{--}} Poor implementation of Shader Model 4.0. It's recommended to use Shader Model 2.0 or 3.0 instead.<ref>http://steamcommunity.com/app/7850/discussions/0/882960501389018142/</ref> | + | {{--}} Poor implementation of Shader Model 4.0. It's recommended to use Shader Model 2.0 or 3.0 instead.<ref>[http://steamcommunity.com/app/7850/discussions/0/882960501389018142/ Cannot start the game when running in Shader Model 4 :: Cryostasis General Discussions]</ref> |
'''General information''' | '''General information''' | ||
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==Availability== | ==Availability== | ||
{{Availability| | {{Availability| | ||
− | {{Availability/row| Retail | | | + | {{Availability/row| Retail | | Disc | DRM: [[SecuROM]] disc check.<ref>[http://www.reclaimyourgame.com/content.php/19-SecuROM-7-List Reclaim Your Game - RYG's SecuROM 7+ DRM List]</ref> |}} |
}} | }} | ||
− | {{ii}} | + | {{ii}} The game used to be available on multiple platforms of digital distribution including GOG, Steam and GamersGate, but it was taken down - no reason has been given. People who bought the game on these platforms can still download and play the game. |
+ | |||
+ | ==Essential improvements== | ||
+ | ===Skip intro videos=== | ||
+ | {{Fixbox|1= | ||
+ | {{Fixbox/fix|Edit init.cfg|ref=<ref name="guide">[http://steamcommunity.com/sharedfiles/filedetails/?id=258501369 Steam Community :: Guide :: Tweaking Cryostasis: A Quick-Start Guide]</ref>}} | ||
+ | # Go to <code>{{p|game}}\Data\Scripts\</code> | ||
+ | # Open <code>init.cfg</code> with a text editor. | ||
+ | # Change <code>r.showlogos 1</code> to <code>r.showlogos 0</code> | ||
+ | # Save the changes. | ||
+ | }} | ||
==Game data== | ==Game data== | ||
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===Save game data location=== | ===Save game data location=== | ||
{{Game data| | {{Game data| | ||
− | {{Game data/row|Windows|{{p|game}}\Data\Save}} | + | {{Game data/row|Windows|{{p|game}}\Data\Save\}} |
}} | }} | ||
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|ultrawidescreen wsgf award = silver | |ultrawidescreen wsgf award = silver | ||
|4k ultra hd wsgf award = silver | |4k ultra hd wsgf award = silver | ||
− | |widescreen resolution = | + | |widescreen resolution = true |
− | |widescreen resolution notes= | + | |widescreen resolution notes= Natively supports 16:9 and 16:10 resolutions such as 1920x1080 and 1680x1050. |
|multimonitor = hackable | |multimonitor = hackable | ||
− | |multimonitor notes = | + | |multimonitor notes = If needed change <code>@r.aspectratio = 1.600000</code> to the desired aspect ratio in <code>[[#Configuration file(s) location|config.cfg]]</code> |
|ultrawidescreen = hackable | |ultrawidescreen = hackable | ||
− | |ultrawidescreen notes = | + | |ultrawidescreen notes = If needed change <code>@r.aspectratio = 1.600000</code> to the desired aspect ratio in <code>[[#Configuration file(s) location|config.cfg]]</code> |
− | |4k ultra hd = | + | |4k ultra hd = true |
− | |4k ultra hd notes = | + | |4k ultra hd notes = |
|fov = hackable | |fov = hackable | ||
− | |fov notes = Default | + | |fov notes = Default FOV is 80°. See [[#Field of view (FOV)|Field of view (FOV)]]. |
|windowed = hackable | |windowed = hackable | ||
− | |windowed notes = See [[# | + | |windowed notes = Borderless only. See [[#Borderless fullscreen windowed|Borderless fullscreen windowed]]. |
|borderless windowed = hackable | |borderless windowed = hackable | ||
− | |borderless windowed notes = See [[# | + | |borderless windowed notes = See [[#Borderless fullscreen windowed|Borderless fullscreen windowed]]. |
|anisotropic = true | |anisotropic = true | ||
|anisotropic notes = Toggle On/Off | |anisotropic notes = Toggle On/Off | ||
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===[[Glossary:Field of view (FOV)|Field of view (FOV)]]=== | ===[[Glossary:Field of view (FOV)|Field of view (FOV)]]=== | ||
{{Fixbox|1= | {{Fixbox|1= | ||
− | {{Fixbox/fix| | + | {{Fixbox/fix|Edit config files|ref=<ref name="guide"/>}} |
− | + | :1. Open these files with a text editor: | |
− | + | ::* <code>{{p|game}}\Data\Scripts\init.cfg</code> | |
− | + | ::* <code>{{p|game}}\Data\Scripts\game\movie_proc.s</code> | |
− | + | ::* <code>{{p|game}}\Data\Areas\BIOS91\Scripts\startup.cfg</code> | |
+ | :2. Find the first instance of <code>r.fov 80</code> and change <code>80</code> to the desired FOV in all three files. | ||
+ | :3. Save the changes. | ||
'''Notes''' | '''Notes''' | ||
− | {{ii}} FOV | + | {{ii}} Changing FOV can be tested in the console (must be [[#Enable the console|enabled]] first) by modifying the <code>r.fov</code> cvar. |
+ | {{ii}} The distance of the player camera can also be [[#Change camera distance|changed]]. | ||
}} | }} | ||
− | ===[[Glossary: | + | ===[[Glossary:Borderless fullscreen windowed|Borderless fullscreen windowed]]=== |
{{Fixbox|1= | {{Fixbox|1= | ||
− | {{Fixbox/fix| | + | {{Fixbox/fix|Edit init.cfg}} |
− | # Go to <code> | + | # Go to <code>{{p|game}}\Data\Scripts\</code> |
− | # | + | # Open <code>init.cfg</code> with a text editor. |
− | # | + | # Change <code>r.windowed 0</code> to <code>r.windowed 1</code> |
+ | # Save the changes. | ||
'''Notes''' | '''Notes''' | ||
− | {{ii}} | + | {{ii}} Only works if using Shader Model 2.0 or 3.0 in-game. |
− | |||
}} | }} | ||
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|key remap = true | |key remap = true | ||
|key remap notes = | |key remap notes = | ||
− | |acceleration option = | + | |acceleration option = false |
|acceleration option notes = | |acceleration option notes = | ||
|mouse menu = true | |mouse menu = true | ||
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|invert mouse y-axis notes = | |invert mouse y-axis notes = | ||
|controller support = true | |controller support = true | ||
− | |controller support notes = | + | |controller support notes = Xbox 360 controller is not supported. |
|full controller = unknown | |full controller = unknown | ||
|full controller notes = | |full controller notes = | ||
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|subtitles = true | |subtitles = true | ||
|subtitles notes = Located under "Game" settings | |subtitles notes = Located under "Game" settings | ||
− | |closed captions = | + | |closed captions = false |
|closed captions notes = | |closed captions notes = | ||
|mute on focus lost = true | |mute on focus lost = true | ||
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{{ii}} A common problem that is encountered after saving in certain places and then reloading from that save point is the player will suddenly start clipping through walls and be unable to progress normally. | {{ii}} A common problem that is encountered after saving in certain places and then reloading from that save point is the player will suddenly start clipping through walls and be unable to progress normally. | ||
{{Fixbox|1= | {{Fixbox|1= | ||
− | {{Fixbox/fix| | + | {{Fixbox/fix|Use console commands}} |
+ | # Open the console with {{key|~}} (console must be [[#Enable the console|enabled]] first). | ||
+ | # Type in <code>d.noclip=0</code> and press {{key|Enter}}. | ||
+ | # Type in <code>d.fly=1</code> and press {{key|Enter}}. | ||
+ | }} | ||
+ | |||
+ | ==Other information== | ||
+ | ===Enable the console=== | ||
+ | {{Fixbox|1= | ||
+ | {{Fixbox/fix|Edit init.cfg|ref=<ref name="guide"/>}} | ||
+ | # Go to <code>{{p|game}}\Data\Scripts\</code> | ||
+ | # Open <code>init.cfg</code> with a text editor. | ||
+ | # Change <code>d.consoleh = 0</code> to <code>d.consoleh = 1</code> | ||
+ | # Save the changes. | ||
+ | '''Notes''' | ||
+ | {{ii}} Console is opened with {{key|~}} in-game. | ||
+ | }} | ||
+ | |||
+ | ===Change camera distance=== | ||
+ | {{Fixbox|1= | ||
+ | {{Fixbox/fix|Edit autoexec.cfg|ref=<ref name="guide"/>}} | ||
# Go to the installation folder. | # Go to the installation folder. | ||
− | # | + | # Open <code>autoexec.cfg</code> with a text editor. |
− | # | + | # Add <code>c.camdist #</code> where <code>#</code> represents the distance of the player camera (default is <code>0</code>). |
− | + | # Save the changes. | |
− | # Save the | + | '''Notes''' |
− | + | {{ii}} Changing camera distance can be tested in the console (must be [[#Enable the console|enabled]] first) by modifying the <code>c.camdist</code> cvar. | |
− | # < | ||
− | |||
}} | }} | ||
Revision as of 23:32, 17 October 2014
Developers | |
---|---|
Action Forms | |
Publishers | |
Steam | 1C Company |
North America | Aspyr Media |
Europe | 505 Games |
Japan | Zoo Corporation |
Engines | |
AtmosFear 4 | |
Release dates | |
Windows | February 27, 2009 |
Key points
- Supports Hardware PhysX and allows for additional PhysX effects on Nvidia cards.
- Badly optimized and has numerous problems with performance, even on systems with specs way above recommended ones.[1]
- Poor implementation of Shader Model 4.0. It's recommended to use Shader Model 2.0 or 3.0 instead.[2]
General information
Availability
- The game used to be available on multiple platforms of digital distribution including GOG, Steam and GamersGate, but it was taken down - no reason has been given. People who bought the game on these platforms can still download and play the game.
Essential improvements
Skip intro videos
Instructions |
---|
Game data
Configuration file(s) location
Template:Game data/row
System | Location |
---|---|
Steam Play (Linux) | <SteamLibrary-folder>/steamapps/compatdata/7850/pfx/[Note 1] |
Save game data location
Template:Game data/row
System | Location |
---|---|
Steam Play (Linux) | <SteamLibrary-folder>/steamapps/compatdata/7850/pfx/[Note 1] |
Save game cloud syncing
System | Native | Notes |
---|---|---|
Steam Cloud |
Video settings
Field of view (FOV)
Instructions |
---|
Borderless fullscreen windowed
Instructions |
---|
Input settings
Audio settings
Issues fixed
Noclip bug
- A common problem that is encountered after saving in certain places and then reloading from that save point is the player will suddenly start clipping through walls and be unable to progress normally.
Instructions |
---|
Other information
Enable the console
Instructions |
---|
Change camera distance
Instructions |
---|
System requirements
Windows | ||
---|---|---|
Minimum | Recommended | |
Operating system (OS) | XP SP3, Vista SP1 | XP SP3, Vista SP1 |
Processor (CPU) | Intel Dual Core 2.0 GHz Athlon 4000+ |
Intel Core 2 Duo 2.4 GHz Athlon X2 5200+ |
System memory (RAM) | 1 GB (XP) / 2 GB (Vista) | 2 GB |
Hard disk drive (HDD) | 6.5 GB | 6.5 GB |
Video card (GPU) | GeForce 7600 Radeon X1900 | GeForce 8800 GT Radeon HD 3870 |
Notes
- ↑ 1.0 1.1 Notes regarding Steam Play (Linux) data:
- File/folder structure within this directory reflects the path(s) listed for Windows and/or Steam game data.
- Games with Steam Cloud support may also store data in
~/.steam/steam/userdata/<user-id>/7850/
. - Use Wine's registry editor to access any Windows registry paths.
- The app ID (7850) may differ in some cases.
- Treat backslashes as forward slashes.
- See the glossary page for details on Windows data paths.