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Difference between revisions of "Cryostasis"

From PCGamingWiki, the wiki about fixing PC games
m (→‎Noclip bug: misc. fixes)
Line 18: Line 18:
  
 
'''Key points'''
 
'''Key points'''
{{++}} This game supports Hardware PhysX and allows for additional PhysX effects on Nvidia cards.
+
{{++}} Supports Hardware PhysX and allows for additional PhysX effects on Nvidia cards.
{{--}} The game is badly optimized and has numerous problems with performance, even on systems with specs way above recommended ones.<ref>http://www.pcgameshardware.com/aid,685496/Cryostasis-reviewed-Graphics-cards-and-Physx-benchmarks-of-the-DX10-game/Reviews/</ref>
+
{{--}} Badly optimized and has numerous problems with performance, even on systems with specs way above recommended ones.<ref>[http://www.pcgameshardware.com/aid,685496/Cryostasis-reviewed-Graphics-cards-and-Physx-benchmarks-of-the-DX10-game/Reviews/ Cryostasis reviewed: Graphics cards and Physx benchmarks of the DX10 game - Cryostasis, benchmarks, perfomance, physx - PC Games Hardware]</ref>
{{--}} Poor implementation of Shader Model 4.0. It's recommended to use Shader Model 2.0 or 3.0 instead.<ref>http://steamcommunity.com/app/7850/discussions/0/882960501389018142/</ref>
+
{{--}} Poor implementation of Shader Model 4.0. It's recommended to use Shader Model 2.0 or 3.0 instead.<ref>[http://steamcommunity.com/app/7850/discussions/0/882960501389018142/ Cannot start the game when running in Shader Model 4 :: Cryostasis General Discussions]</ref>
  
 
'''General information'''
 
'''General information'''
Line 30: Line 30:
 
==Availability==
 
==Availability==
 
{{Availability|
 
{{Availability|
{{Availability/row| Retail | | unknown |}}
+
{{Availability/row| Retail | | Disc | DRM: [[SecuROM]] disc check.<ref>[http://www.reclaimyourgame.com/content.php/19-SecuROM-7-List Reclaim Your Game - RYG's SecuROM 7+ DRM List]</ref> |}}
 
}}
 
}}
  
{{ii}} A game used to be available on multiple platforms of digital distribution including GOG, Steam and GamersGate, but it was taken down - no reason has been given. People who bought the game on these platforms can still download and play the game.
+
{{ii}} The game used to be available on multiple platforms of digital distribution including GOG, Steam and GamersGate, but it was taken down - no reason has been given. People who bought the game on these platforms can still download and play the game.
 +
 
 +
==Essential improvements==
 +
===Skip intro videos===
 +
{{Fixbox|1=
 +
{{Fixbox/fix|Edit init.cfg|ref=<ref name="guide">[http://steamcommunity.com/sharedfiles/filedetails/?id=258501369 Steam Community :: Guide :: Tweaking Cryostasis: A Quick-Start Guide]</ref>}}
 +
# Go to <code>{{p|game}}\Data\Scripts\</code>
 +
# Open <code>init.cfg</code> with a text editor.
 +
# Change <code>r.showlogos 1</code> to <code>r.showlogos 0</code>
 +
# Save the changes.
 +
}}
  
 
==Game data==
 
==Game data==
Line 43: Line 53:
 
===Save game data location===
 
===Save game data location===
 
{{Game data|
 
{{Game data|
{{Game data/row|Windows|{{p|game}}\Data\Save}}
+
{{Game data/row|Windows|{{p|game}}\Data\Save\}}
 
}}
 
}}
  
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|ultrawidescreen wsgf award = silver
 
|ultrawidescreen wsgf award = silver
 
|4k ultra hd wsgf award    = silver
 
|4k ultra hd wsgf award    = silver
|widescreen resolution      = hackable
+
|widescreen resolution      = true
|widescreen resolution notes= See the [http://www.wsgf.org/dr/cryostasis-sleep-reason/en WSGF entry].
+
|widescreen resolution notes= Natively supports 16:9 and 16:10 resolutions such as 1920x1080 and 1680x1050.
 
|multimonitor              = hackable
 
|multimonitor              = hackable
|multimonitor notes        = See the [http://www.wsgf.org/dr/cryostasis-sleep-reason/en WSGF entry].
+
|multimonitor notes        = If needed change <code>@r.aspectratio = 1.600000</code> to the desired aspect ratio in <code>[[#Configuration file(s) location|config.cfg]]</code>
 
|ultrawidescreen            = hackable
 
|ultrawidescreen            = hackable
|ultrawidescreen notes      = See the [http://www.wsgf.org/dr/cryostasis-sleep-reason/en WSGF entry].
+
|ultrawidescreen notes      = If needed change <code>@r.aspectratio = 1.600000</code> to the desired aspect ratio in <code>[[#Configuration file(s) location|config.cfg]]</code>
|4k ultra hd                = hackable
+
|4k ultra hd                = true
|4k ultra hd notes          = See the [http://www.wsgf.org/dr/cryostasis-sleep-reason/en WSGF entry].
+
|4k ultra hd notes          =  
 
|fov                        = hackable
 
|fov                        = hackable
|fov notes                  = Default - 80. See [[#Field of view (FOV)|Field of view (FOV)]].
+
|fov notes                  = Default FOV is 80°. See [[#Field of view (FOV)|Field of view (FOV)]].
 
|windowed                  = hackable
 
|windowed                  = hackable
|windowed notes            = See [[#Windowed|Windowed]].
+
|windowed notes            = Borderless only. See [[#Borderless fullscreen windowed|Borderless fullscreen windowed]].
 
|borderless windowed        = hackable
 
|borderless windowed        = hackable
|borderless windowed notes  = See [[#Windowed|Windowed]].
+
|borderless windowed notes  = See [[#Borderless fullscreen windowed|Borderless fullscreen windowed]].
 
|anisotropic                = true
 
|anisotropic                = true
 
|anisotropic notes          = Toggle On/Off
 
|anisotropic notes          = Toggle On/Off
Line 96: Line 106:
 
===[[Glossary:Field of view (FOV)|Field of view (FOV)]]===
 
===[[Glossary:Field of view (FOV)|Field of view (FOV)]]===
 
{{Fixbox|1=
 
{{Fixbox|1=
{{Fixbox/fix|Changing FOV using game's console}}
+
{{Fixbox/fix|Edit config files|ref=<ref name="guide"/>}}
# Go to <code>{{p|game}}\Data\Scripts</code> and edit init.cfg with a text editor.
+
:1. Open these files with a text editor:
# Find <code>d.consoleh = 0</code> and change it to <code>d.consoleh = 1</code>
+
::* <code>{{p|game}}\Data\Scripts\init.cfg</code>
# Launch a game. When you need to change FOV open the console ({{key|~}}).
+
::* <code>{{p|game}}\Data\Scripts\game\movie_proc.s</code>
# Type in <code>r.fov X</code> where X is your horizontal FOV value.
+
::* <code>{{p|game}}\Data\Areas\BIOS91\Scripts\startup.cfg</code>
 +
:2. Find the first instance of <code>r.fov 80</code> and change <code>80</code> to the desired FOV in all three files.
 +
:3. Save the changes.
  
 
'''Notes'''
 
'''Notes'''
{{ii}} FOV apparently changes when a cutscene is being played.
+
{{ii}} Changing FOV can be tested in the console (must be [[#Enable the console|enabled]] first) by modifying the <code>r.fov</code> cvar.
 +
{{ii}} The distance of the player camera can also be [[#Change camera distance|changed]].
 
}}
 
}}
  
===[[Glossary:Windowed|Windowed]]===
+
===[[Glossary:Borderless fullscreen windowed|Borderless fullscreen windowed]]===
 
{{Fixbox|1=
 
{{Fixbox|1=
{{Fixbox/fix|Running a game in Window Mode}}
+
{{Fixbox/fix|Edit init.cfg}}
# Go to <code>..\Cryostasis\Data\Scripts</code> and edit init.cfg with a text editor.
+
# Go to <code>{{p|game}}\Data\Scripts\</code>
# Find <code>r.windowed 0</code> and change it to <code>r.windowed 1</code>
+
# Open <code>init.cfg</code> with a text editor.
# If you run a game in Shader Mode 2.0 or 3.0, a game launch in borderless window mode.
+
# Change <code>r.windowed 0</code> to <code>r.windowed 1</code>
 +
# Save the changes.
  
 
'''Notes'''
 
'''Notes'''
{{ii}} It's impossible to run Cryostasis in a window mode with Shader Model 4.0.
+
{{ii}} Only works if using Shader Model 2.0 or 3.0 in-game.
{{ii}} Only borderless window mode is available.
 
 
}}
 
}}
  
Line 122: Line 135:
 
|key remap                = true
 
|key remap                = true
 
|key remap notes          =  
 
|key remap notes          =  
|acceleration option      = unknown
+
|acceleration option      = false
 
|acceleration option notes =  
 
|acceleration option notes =  
 
|mouse menu                = true
 
|mouse menu                = true
Line 129: Line 142:
 
|invert mouse y-axis notes =  
 
|invert mouse y-axis notes =  
 
|controller support        = true
 
|controller support        = true
|controller support notes  =  
+
|controller support notes  = Xbox 360 controller is not supported.
 
|full controller          = unknown
 
|full controller          = unknown
 
|full controller notes    =  
 
|full controller notes    =  
Line 148: Line 161:
 
|subtitles                = true
 
|subtitles                = true
 
|subtitles notes          = Located under "Game" settings
 
|subtitles notes          = Located under "Game" settings
|closed captions          = unknown
+
|closed captions          = false
 
|closed captions notes    =  
 
|closed captions notes    =  
 
|mute on focus lost      = true
 
|mute on focus lost      = true
Line 160: Line 173:
 
{{ii}} A common problem that is encountered after saving in certain places and then reloading from that save point is the player will suddenly start clipping through walls and be unable to progress normally.
 
{{ii}} A common problem that is encountered after saving in certain places and then reloading from that save point is the player will suddenly start clipping through walls and be unable to progress normally.
 
{{Fixbox|1=
 
{{Fixbox|1=
{{Fixbox/fix|Fixing Noclip bug}}
+
{{Fixbox/fix|Use console commands}}
 +
# Open the console with {{key|~}} (console must be [[#Enable the console|enabled]] first).
 +
# Type in <code>d.noclip=0</code> and press {{key|Enter}}.
 +
# Type in <code>d.fly=1</code> and press {{key|Enter}}.
 +
}}
 +
 
 +
==Other information==
 +
===Enable the console===
 +
{{Fixbox|1=
 +
{{Fixbox/fix|Edit init.cfg|ref=<ref name="guide"/>}}
 +
# Go to <code>{{p|game}}\Data\Scripts\</code>
 +
# Open <code>init.cfg</code> with a text editor.
 +
# Change <code>d.consoleh = 0</code> to <code>d.consoleh = 1</code>
 +
# Save the changes.
 +
'''Notes'''
 +
{{ii}} Console is opened with {{key|~}} in-game.
 +
}}
 +
 
 +
===Change camera distance===
 +
{{Fixbox|1=
 +
{{Fixbox/fix|Edit autoexec.cfg|ref=<ref name="guide"/>}}
 
# Go to the installation folder.
 
# Go to the installation folder.
# Go into <code>Data\Scripts</code>
+
# Open <code>autoexec.cfg</code> with a text editor.
# Open <code>init.cfg</code>.
+
# Add <code>c.camdist #</code> where <code>#</code> represents the distance of the player camera (default is <code>0</code>).
# Change <code>d.consoleh = 0</code> to <code>d.consoleh = 1</code>
+
# Save the changes.
# Save the file and restart the game.
+
'''Notes'''
# Open the console by pressing {{key|~}} and type in:
+
{{ii}} Changing camera distance can be tested in the console (must be [[#Enable the console|enabled]] first) by modifying the <code>c.camdist</code> cvar.
# <pre>d.noclip=0</pre>
 
# <pre>d.fly=1</pre>
 
 
}}
 
}}
  

Revision as of 23:32, 17 October 2014

Cryostasis
Cryostasis cover
Developers
Action Forms
Publishers
Steam 1C Company
North America Aspyr Media
Europe 505 Games
Japan Zoo Corporation
Engines
AtmosFear 4
Release dates
Windows February 27, 2009
Cryostasis on Wikipedia

Key points

Supports Hardware PhysX and allows for additional PhysX effects on Nvidia cards.
Badly optimized and has numerous problems with performance, even on systems with specs way above recommended ones.[1]
Poor implementation of Shader Model 4.0. It's recommended to use Shader Model 2.0 or 3.0 instead.[2]

General information

GOG.com Community Discussions
GOG.com Support Page
Steam Community Discussions
Steam Users' Forums

Availability

Source DRM Notes Keys OS
Retail
Disc check (requires the CD/DVD in the drive to play)
DRM: SecuROM disc check.[3]
Error: OS parameter cannot be empty
The game used to be available on multiple platforms of digital distribution including GOG, Steam and GamersGate, but it was taken down - no reason has been given. People who bought the game on these platforms can still download and play the game.

Essential improvements

Skip intro videos

Instructions

Game data

Configuration file(s) location

Template:Game data/row
System Location
Steam Play (Linux) <SteamLibrary-folder>/steamapps/compatdata/7850/pfx/[Note 1]

Save game data location

Template:Game data/row
System Location
Steam Play (Linux) <SteamLibrary-folder>/steamapps/compatdata/7850/pfx/[Note 1]

Save game cloud syncing

System Native Notes
Steam Cloud

Video settings

General settings.

Template:Video settings

Field of view (FOV)

Instructions

Borderless fullscreen windowed

Instructions

Input settings

Template:Input settings

Audio settings

Template:Audio settings

Issues fixed

Noclip bug

A common problem that is encountered after saving in certain places and then reloading from that save point is the player will suddenly start clipping through walls and be unable to progress normally.
Instructions

Other information

Enable the console

Instructions

Change camera distance

Instructions

System requirements

Windows
Minimum Recommended
Operating system (OS) XP SP3, Vista SP1
Processor (CPU) Intel Dual Core 2.0 GHz
Athlon 4000+
System memory (RAM) 1 GB (XP) / 2 GB (Vista)
Hard disk drive (HDD) 6.5 GB
Video card (GPU) GeForce 7600
Radeon X1900

Notes

  1. 1.0 1.1 Notes regarding Steam Play (Linux) data:

References