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Difference between revisions of "Counter-Strike: Condition Zero"

From PCGamingWiki, the wiki about fixing PC games
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Revision as of 11:54, 4 May 2015

Counter-Strike: Condition Zero
Counter-Strike: Condition Zero cover
Developers
Valve Corporation
Gearbox Software
Ritual Entertainment
Turtle Rock Studios
Engines
GoldSrc
Release dates
Windows March 23, 2004
macOS (OS X) February 21, 2013
Linux February 21, 2013
Counter-Strike: Condition Zero on Wikipedia

Warnings

The macOS (OS X) version of this game does not work on macOS Catalina (version 10.15) or later due to the removal of support for 32-bit-only apps.
Counter-Strike
Counter-Strike 2000
Counter-Strike: Condition Zero 2004
Counter-Strike: Source 2004
Counter-Strike NEO -White Memories- 2005
Counter-Strike Online (series)
Counter-Strike: Global Offensive 2012
Counter-Strike 2 2023

Key points

Runs extremely well on low end hardware.

General information

Counter-Strike Wiki
GitHub Issue Tracker for Counter-Strike: Condition Zero and other GoldSrc-based games
Counter-Strike Planet Forums
Steam Community Discussions
Steam Users' Forums

Availability

Source DRM Notes Keys OS
Retail
DRM details are not known
Error: key type '{{{5}}}' not recognised
Error: OS parameter cannot be empty
Green Man Gaming
Icon overlay.png
Error: key type '{{{5}}}' not recognised
Error: OS parameter cannot be empty
Steam
Icon overlay.png
Includes Deleted Scenes. Sold together with Counter-Strike.
Error: key type '{{{5}}}' not recognised
Error: OS parameter cannot be empty

Essential improvements

Skip intro videos

Instructions

Game data

Configuration file(s) location

Template:Game data/rowTemplate:Game data/rowTemplate:Game data/row
System Location
Steam Play (Linux) <Steam-folder>/steamapps/compatdata/80/pfx/[Note 1]
*.cfg store the configuration.
This game does not follow the XDG Base Directory Specification on Linux.

Save game data location

Template:Game data/rowTemplate:Game data/rowTemplate:Game data/row
System Location
Steam Play (Linux) <Steam-folder>/steamapps/compatdata/80/pfx/[Note 1]
Deleted Scenes data is under czeror instead of czero.

Save game cloud syncing

System Native Notes
Steam Cloud

Video settings

In-game video settings.
In-game video settings.

Template:Video settings

Borderless fullscreen windowed

Instructions

Input settings

In-game key map settings.
In-game key map settings.
In-game mouse/joystick settings.
In-game mouse/joystick settings.

Template:Input settings

Audio settings

In-game audio settings.
In-game audio settings.
In-game voice settings.
In-game voice settings.

Template:Audio settings

Localizations

Language UI Audio Sub Notes
English
Simplified Chinese
Traditional Chinese
French
German
Italian
Korean
Spanish

Network

In-game general multiplayer settings.
In-game general multiplayer settings.
In-game advanced multiplayer settings.
In-game advanced multiplayer settings.
For more information, see the "Half-Life Dedicated Server" section of our GoldSrc article.

Multiplayer types

Type Native Players Notes
LAN play
32
Online play
32

Connection types

Type Native Notes
Matchmaking
Peer-to-peer
Dedicated
Self-hosting
Direct IP
Use connect [IP address here] in the console.

Ports

Protocol Port(s) and/or port range(s)
UDP 6003, 7002, 27010, 27015, 27025
Universal Plug and Play (UPnP) support status is unknown.

Other information

API

Technical specs Supported Notes
Direct3D 7 Lost when revised to Steam
OpenGL 2.1
Software renderer
Executable 32-bit 64-bit Notes
Windows
macOS (OS X)
Linux

Middleware

Middleware Notes
Audio Miles Sound System
Multiplayer Steamworks

Console commands

Games running on the GoldSrc engine can utilize GoldSrc Engine Console Commands for various tasks.
The console is enabled by default in GoldSrc games, press ~ to open it.

System requirements

Windows
Minimum Recommended
Operating system (OS) XP
Processor (CPU) 500 MHz
System memory (RAM) 96 MB
Hard disk drive (HDD) 400 MB
Video card (GPU) 16 MB of VRAM

Notes

  1. 1.0 1.1 File/folder structure within this directory reflects the path(s) listed for Windows and/or Steam game data (use Wine regedit to access Windows registry paths). Games with Steam Cloud support may store data in ~/.steam/steam/userdata/<user-id>/80/ in addition to or instead of this directory. The app ID (80) may differ in some cases. Treat backslashes as forward slashes. See the glossary page for details.

References