Difference between revisions of "Cossacks II: Napoleonic Wars"
From PCGamingWiki, the wiki about fixing PC games
Solarstrike (talk | contribs) m (→Availability) |
Solarstrike (talk | contribs) |
||
Line 219: | Line 219: | ||
|OSfamily = Windows | |OSfamily = Windows | ||
− | |minOS = | + | |minOS = 98SE |
− | |minCPU = | + | |minCPU = Intel Pentium 4 1.5 GHz |
− | |minRAM = | + | |minCPU2 = AMD Athlon XP 1600+ |
− | |minHD = | + | |minRAM = 512 MB |
− | |minGPU = | + | |minHD = 2 GB |
+ | |minGPU = Nvidia GeForce 2 Ti | ||
+ | |minGPU2 = ATI Radeon 7500 | ||
+ | |minVRAM = 64 MB | ||
+ | |minDX = 8.1 | ||
− | |recOS = | + | |recOS = ME, 2000, XP |
− | |recCPU = | + | |recCPU = Intel Pentium 4 2.4 GHz |
− | |recRAM = | + | |recCPU2 = AMD Athlon XP 2800+ |
− | | | + | |recRAM = 768 MB |
− | | | + | |recGPU = Nvidia GeForce4 Ti 4200 |
+ | |recGPU2 = ATI Radeon 9600 | ||
+ | |recVRAM = 128 MB | ||
}} | }} | ||
{{References}} | {{References}} |
Revision as of 04:24, 26 May 2018
This page is a stub: it lacks content and/or basic article components. You can help to expand this page
by adding an image or additional information.
Developers | |
---|---|
GSC Game World | |
Publishers | |
GSC World Publishing | |
Release dates | |
Windows | April 26, 2005 |
Warnings
Cossacks | |
---|---|
Cossacks: European Wars | 2000 |
Cossacks: The Art of War | 2002 |
Cossacks: Back to War | 2002 |
Cossacks II: Napoleonic Wars | 2005 |
Cossacks II: Battle for Europe | 2006 |
Cossacks 3 | 2016 |
General information
Availability
Source | DRM | Notes | Keys | OS |
---|---|---|---|---|
Retail | StarForce 3 DRM[Note 1]. | |||
GOG.com | Sold together with Cossacks II: Battle for Europe. | |||
Steam |
- StarForce DRM for this game does not work on modern versions of Windows (see above for affected versions).
Game data
Configuration file(s) location
System | Location |
---|---|
Windows | |
Steam Play (Linux) | <Steam-folder>/steamapps/compatdata/115200/pfx/[Note 2] |
Save game data location
System | Location |
---|---|
Windows | |
Steam Play (Linux) | <Steam-folder>/steamapps/compatdata/115200/pfx/[Note 2] |
Save game cloud syncing
System | Native | Notes |
---|---|---|
GOG Galaxy | ||
Steam Cloud |
Video settings
Input settings
Audio settings
Localizations
Language | UI | Audio | Sub | Notes |
---|---|---|---|---|
English | ||||
Spanish | Retail version, download. |
Other information
API
Executable | 32-bit | 64-bit | Notes |
---|---|---|---|
Windows |
System requirements
Windows | ||
---|---|---|
Minimum | Recommended | |
Operating system (OS) | 98SE | ME, 2000, XP |
Processor (CPU) | Intel Pentium 4 1.5 GHz AMD Athlon XP 1600+ |
Intel Pentium 4 2.4 GHz AMD Athlon XP 2800+ |
System memory (RAM) | 512 MB | 768 MB |
Hard disk drive (HDD) | 2 GB | |
Video card (GPU) | Nvidia GeForce 2 Ti ATI Radeon 7500 64 MB of VRAM DirectX 8.1 compatible | Nvidia GeForce4 Ti 4200 ATI Radeon 9600 128 MB of VRAM |
Notes
- ↑ This version of StarForce DRM does not work on Windows Vista or later.[1][2][3][4] For supported versions of Windows the StarForce driver may need to be updated manually using SFUPDATE.
- ↑ 2.0 2.1 File/folder structure within this directory reflects the path(s) listed for Windows and/or Steam game data (use Wine regedit to access Windows registry paths). Games with Steam Cloud support may store data in
~/.steam/steam/userdata/<user-id>/115200/
in addition to or instead of this directory. The app ID (115200) may differ in some cases. Treat backslashes as forward slashes. See the glossary page for details.