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Cook, Serve, Delicious!

From PCGamingWiki, the wiki about fixing PC games
Cook, Serve, Delicious!
Cook, Serve, Delicious! cover
Developers
Vertigo Gaming
Engines
GameMaker[1]
Release dates
Windows October 5, 2012
macOS (OS X) October 9, 2012
Linux May 7, 2013
Taxonomy
Monetization One-time game purchase
Microtransactions None
Modes Singleplayer, Multiplayer
Pacing Real-time
Genres Simulation
Series Cook, Serve, Delicious!
Cook, Serve, Delicious! on HowLongToBeat
Cook, Serve, Delicious! on IGDB
Cook, Serve, Delicious! on MobyGames
Cook, Serve, Delicious! on Wikipedia
Cook, Serve, Delicious!
Cook, Serve, Delicious! 2013
Cook, Serve, Delicious! 2!! 2017
Cook, Serve, Delicious! 3?! 2020
Cook Serve Forever EA
Cook, Serve, Delicious: Re-Mustard! 2024

Warnings

The macOS (OS X) version of this game does not work on macOS Catalina (version 10.15) or later due to the removal of support for 32-bit-only apps.

Cook, Serve, Delicious! is a singleplayer and multiplayer simulation game in the Cook, Serve, Delicious! series.

General information

Official Discord server for game series
GOG.com Community Discussions for game series
GOG.com Support Page
Steam Community Discussions

Availability

Source DRM Notes Keys OS
Amazon.com
DRM details are not known
macOS (OS X)
GamersGate
Icon overlay.png
Windows
macOS (OS X)
Linux
GOG.com
DRM-free
Windows
Linux
Green Man Gaming
Icon overlay.png
Windows
macOS (OS X)
Linux
Humble Store
DRM-free
Icon overlay.png
Windows
macOS (OS X)
Linux
Steam
Icon overlay.png
Windows
macOS (OS X)
Linux
Amazon.com (unavailable)
DRM details are not known
Icon overlay.png
Windows
GamersGate (unavailable)
DRM-free after installation (requires an internet connection during installation)
macOS (OS X)

Game data

Configuration file(s) location

System Location
Windows %LOCALAPPDATA%\CSDSteamBuild\
macOS (OS X)
Linux $HOME/.config/CSDSteamBuild
It's unknown whether this game follows the XDG Base Directory Specification on Linux. Please fill in this information.

Save game data location

System Location
Windows %LOCALAPPDATA%\CSDSteamBuild\
macOS (OS X)
Linux $HOME/.config/CSDSteamBuild

Save game cloud syncing

System Native Notes
GOG Galaxy
Steam Cloud

Video

General settings.
General settings.

Input

Key rebinding for Soda Fountain.
Key rebinding for Soda Fountain.

Keyboard and mouse, touch State Notes
Remapping
One key per action. All items have item specific actions and key rebinds.
Mouse acceleration
OS cursor used.
Mouse sensitivity
Mouse input in menus
Mouse Y-axis inversion
Touchscreen optimised
Controller
Controller support
Regardless of settings menu offering Dualshock 4, Xbox 360, Xbox One, Wii U Pro Controller, Dualshock 3 and Steam Controller, game under Windows is XInput only.[3]
Full controller support
Controller remapping
Controller sensitivity
All inputs are digital.
Controller Y-axis inversion
Controller types
XInput-compatible controllers
Xbox button prompts
Impulse Trigger vibration
PlayStation controllers
See the glossary page for potential workarounds.
Generic/other controllers
See the glossary page for potential workarounds.
Additional information
Button prompts
Input settings icon - Generic Controller.svg
Controller hotplugging
Haptic feedback
Digital movement supported
Simultaneous controller+KB/M
Steam Input
Steam Input API support
Features official bindings, but doesn't actually use SCAPI.
Hook input (legacy mode)
Official controller preset(s)
Steam Controller button prompts

Audio

Audio feature State Notes
Separate volume controls
Surround sound
Subtitles
Closed captions
Mute on focus lost
Royalty free audio

Localizations

Language UI Audio Sub Notes
English

Network

Multiplayer types

Type Native Players Notes
Local play
4 Co-op, Versus
Co-op is 2-player only.
LAN play
Online play

Issues fixed

Orders not responding to keyboard presses

Mouse or Keyboard Setting[4]
  1. Load any savegame, then navigate to the Options menu.
  2. Under Gameplay, select Gamepad Options, then click on the Mouse/Keyboard button.
  3. Cycle through all the available input devices by clicking on the same button, until the Mouse/Keyboard value is selected again.
  4. Select Go Back, all the way back to the Main Menu, then play the game.

Other information

API

Technical specs Supported Notes
Direct3D 9.0c, 11
Executable 32-bit 64-bit Notes
Windows
macOS (OS X)
[5]
Linux

System requirements

Windows
Minimum
Operating system (OS) Vista
Processor (CPU)
System memory (RAM) 2 GB
Hard disk drive (HDD) 150 MB
Video card (GPU) 128 MB of VRAM
macOS (OS X)
Minimum
Operating system (OS) 10.8
Processor (CPU)
System memory (RAM) 2 GB
Hard disk drive (HDD) 150 MB
Linux
Minimum
Operating system (OS) Ubuntu 12.04
Processor (CPU)
System memory (RAM) 2 GB
Hard disk drive (HDD) 150 MB
Video card (GPU) OpenCL


References

  1. Cook, Serve, Delicious by Vertigo Games | Showcase | YoYo Games
  2. FPS capped to 30. Is it possible to cap to 60 fps? :: Cook, Serve, Delicious! General Discussions
  3. Controller Issues Help Center :: Cook, Serve, Delicious! General Discussion - last accessed on 2019-02-21
    "Windows
    ...
    DualShock 4 Controller: Supported with third party drivers, such as http://ds4windows.com/
    Wii U Controller: Supported with MayFlash USB Adapter, switched to XINPUT mode.
    Generic Controller: Supported when emulated as a 360 controller in most cases.
    "
  4. Steam Community Discussions - Orders Not Responding to Keyboard Presses - last accessed on May 2023
  5. GOG.com - Cook, Serve, Delicious! - last accessed on 2022-03-09
    "Mac notice: The game is 32-bit only and will not work on macOS 10.15 and up."