Difference between revisions of "Controller:Logitech Gamepad F310"
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|cover = Logitech Gamepad F310.png | |cover = Logitech Gamepad F310.png | ||
|xinput = yes | |xinput = yes | ||
− | |predecessor = | + | |predecessor = [[Controller:Logitech Rumble Gamepad F510|Logitech Rumble Gamepad F510]] |
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Revision as of 22:48, 1 September 2015
XInput support | |
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Predecessor | |
Logitech Rumble Gamepad F510 |
Key points
- Input mode compatibility switch on the back of the controller; use X for XInput games and D for DirectInput games.[1]
- Does not support vibration (unlike the Logitech Rumble Gamepad F510 and Logitech Wireless Gamepad F710).
Issues unresolved
Large deadzone
The F310 has a Logitech created deadzone of around 20% of the analog sticks. This means that the controller can feel unresponsive and jerky, as subtle movements are not registered. This is not a major issues for games that do not force their own deadzones, but for titles like Dead Space which do they become almost unplayable, as only the most extreme analog stick movements are detected by the game.
Issues fixed
Incorrect controls in some games
Instructions |
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