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Controller:Kinect

From PCGamingWiki, the wiki about fixing PC games
Kinect 2 for Windows
Kinect 2 for Windows cover
XInput support
Connection method
USB-A, Wired adapter
Kinect on Wikipedia
Kinect
Kinect

Key points

Non-existent native support for major games; only small test and demo games were ever released for it.
Kinects that were sold in "Kinect for Xbox" sets, require separate USB adapters to be connected to PC, which were included in the "Kinect for Windows" sets.
No support for Linux or macOS in any known way.

Controller versions

  • Kinect - Designed with the Xbox 360 in mind.
  • Kinect for Windows - Much the same as V1, but with an added Near Mode and better internal components.
  • Kinect 2.0 / Kinect 2 for Windows - Designed with Xbox One and Windows 8 in mind.

Use with PC platforms

Windows

Native support

Very few PC games were designed with the Kinect in mind; most of the few that do exist, can be found at itch.io or Mixxus Studio.
Drivers for such use are included in the Kinect Software Development Kit 2.0. Newest version for Windows 7 is SDK 1.8, which does not support Kinect 2.

Driver4VR

Intended for VR games.
Supports body tracking for most VR tools (e.g. Oculus, Index, Vive) and controller tracking emulation for Vive.[1]
Not free of charge.

Kinect2VR

Intended for VR games.
Only supports hand and foot tracking, to reduce the complexity and CPU usage.
Only supports Windows 10.
It does not recommend pairing a Kinect 2 with Vive or Index, due to tracking light interference.


References

  1. INSTRUCTIONS - last accessed on 2021-01-16