Anonymous edits have been disabled on the wiki. If you want to contribute please login or create an account.

Difference between revisions of "Conan Exiles"

From PCGamingWiki, the wiki about fixing PC games
Line 6: Line 6:
 
{{Infobox game/row/developer|Funcom}}
 
{{Infobox game/row/developer|Funcom}}
 
|publishers  =  
 
|publishers  =  
|engines      =  
+
|engines      = Granite / Unreal 4
 
|release dates=  
 
|release dates=  
 
{{Infobox game/row/date|Windows|EA}}
 
{{Infobox game/row/date|Windows|EA}}

Revision as of 23:51, 24 March 2017

This page is a stub: it lacks content and/or basic article components. You can help to expand this page by adding an image or additional information.
Granite / Unreal 4
Conan Exiles
Conan Exiles cover
Developers
Funcom
Engines
Release dates
Windows Early access

General information

Steam Community Discussions

Availability

Source DRM Notes Keys OS
Green Man Gaming
Icon overlay.png
Windows
Humble Store
Icon overlay.png
Windows
Steam
Icon overlay.png
Windows
All versions require Steam and Denuvo Anti-Tamper DRM.[1]

Game data

Configuration file(s) location

Template:Game data/row
System Location
Steam Play (Linux) <Steam-folder>/steamapps/compatdata/440900/pfx/[Note 1]

There are many files, each configuring different settings. Some only apply if you're playing single player mode or running a server instance.

  • Engine - Game engine settings.
  • Game - Game client settings.
  • Input - Game input settings (controller/mouse/keybinds).
  • CharacterLOD - Character LOD settings.
  • EditorPerProjectUserSettings -
  • GameplayTags -
  • GraniteCookedMod -
  • ServerSettings - Applies only to single player mode or running a private server.
  • Compat -
  • GameUserSettings - Game client graphic settings.
  • GraniteCooked -
  • Hardware -
  • Lightmass -
  • Scalability -

These actually are overrides for the default configuration files which are located farther up in the path: <Steam-folder>/steamapps/common/Conan Exiles/ConanSandbox/Config/}}

  • DefaultDeviceProfiles - Device profile defaults.
  • DefaultEditor - Default editor settings.
  • DefaultEngine - Default engine settings.
  • DefaultGame - Default client settings.
  • DefaultGraniteCooked - Default texture settings.
  • DefaultHardware - Default hardware settings (driver version blacklist).
  • DefaultInput - Default keybind/controller settings.
  • DefaultScalability - Default scalability settings.
  • DefaultServerSettings - Default single player/private server settings.
  • GameUserSettings - Game client settings.
  • UserEngine_for_nav_bake - Dev / modder file.

Save game data location

Template:Game data/row
System Location
Steam Play (Linux) <Steam-folder>/steamapps/compatdata/440900/pfx/[Note 1]

Save game cloud syncing

System Native Notes
Steam Cloud

Video settings

Template:Video settings

Input settings

Template:Input settings

Audio settings

Template:Audio settings

Network

Official servers use BattlEye anti-cheat.[1]

Multiplayer types

Type Native Notes
Local play
LAN play
Online play

Connection types

Type Native Notes
Matchmaking
Allows region filtering
Peer-to-peer
Dedicated
Self-hosting
Direct IP

Other information

API

Executable 32-bit 64-bit Notes
Windows

System requirements

Windows
Minimum Recommended
Operating system (OS) 7
Processor (CPU) Intel Quad Core i5 or Equivalent
System memory (RAM) 6gb
Hard disk drive (HDD) 35gb
Video card (GPU) Nvidia GeForce GTX 560 (1gb) or AMD Equivalent

Notes

  1. 1.0 1.1 File/folder structure within this directory reflects the path(s) listed for Windows and/or Steam game data (use Wine regedit to access Windows registry paths). Games with Steam Cloud support may store data in ~/.steam/steam/userdata/<user-id>/440900/ in addition to or instead of this directory. The app ID (440900) may differ in some cases. Treat backslashes as forward slashes. See the glossary page for details.

References