Difference between revisions of "Climbtime"
From PCGamingWiki, the wiki about fixing PC games
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|udp = | |udp = | ||
|upnp = | |upnp = | ||
+ | }} | ||
+ | |||
+ | ==VR support== | ||
+ | {{VR support | ||
+ | |gg3d name = | ||
+ | |native 3d gg3d award = | ||
+ | |nvidia 3d vision gg3d award = | ||
+ | |tridef 3d gg3d award = | ||
+ | |iz3d gg3d award = | ||
+ | |native 3d = | ||
+ | |native 3d notes = | ||
+ | |nvidia 3d vision = | ||
+ | |nvidia 3d vision notes = | ||
+ | |tridef 3d = | ||
+ | |tridef 3d notes = | ||
+ | |iz3d = | ||
+ | |iz3d notes = | ||
+ | |htc vive = true | ||
+ | |htc vive notes = | ||
+ | |oculus rift = true | ||
+ | |oculus rift notes = | ||
+ | |osvr = true | ||
+ | |osvr notes = | ||
+ | |tracked motion controllers = true | ||
+ | |tracked motion controllers notes= | ||
+ | |keyboard-mouse = true | ||
+ | |keyboard-mouse notes = | ||
+ | |3rd space gaming vest = | ||
+ | |3rd space gaming vest notes = | ||
+ | |novint falcon = | ||
+ | |novint falcon notes = | ||
+ | |trackir = | ||
+ | |trackir notes = | ||
+ | |play area seated = true | ||
+ | |play area seated notes = | ||
+ | |play area standing = true | ||
+ | |play area standing notes = | ||
+ | |play area room-scale = | ||
+ | |play area room-scale notes = | ||
}} | }} | ||
Revision as of 07:30, 16 January 2017
This page is a stub: it lacks content and/or basic article components. You can help to expand this page
by adding an image or additional information.
Developers | |
---|---|
Saluda Systems | |
Release dates | |
Windows | Early access |
General information
Availability
Source | DRM | Notes | Keys | OS |
---|---|---|---|---|
Steam |
Game data
Configuration file(s) location
Template:Game data/row
System | Location |
---|---|
Steam Play (Linux) | <Steam-folder>/steamapps/compatdata/535170/pfx/[Note 1] |
Save game data location
Template:Game data/row
System | Location |
---|---|
Steam Play (Linux) | <Steam-folder>/steamapps/compatdata/535170/pfx/[Note 1] |
Save game cloud syncing
System | Native | Notes |
---|---|---|
Steam Cloud |
Video settings
Input settings
Audio settings
Network
Multiplayer types
Type | Native | Notes | |
---|---|---|---|
LAN play | |||
Online play |
VR support
Headsets | State | Notes | |
---|---|---|---|
SteamVR | |||
Oculus VR (LibOVR) | |||
Windows Mixed Reality | This game might be playable with the Revive Compatibility Layer, or Windows Mixed Reality for SteamVR. | ||
OSVR |
Devices | |||
---|---|---|---|
Tracked motion controllers | |||
Traditional controller | |||
Keyboard/Mouse |
Play area | |||
---|---|---|---|
Seated | |||
Standing | |||
Room-scale |
Other information
API
Executable | 32-bit | 64-bit | Notes |
---|---|---|---|
Windows |
System requirements
Windows | ||
---|---|---|
Minimum | Recommended | |
Operating system (OS) | Vista SP2 | 7 SP1, 8, 10 |
Processor (CPU) | Core i3 / AMD A6 2.4Ghz | Core i5 / AMD FX 2.4Ghz |
System memory (RAM) | 1 GB | 2 GB |
Hard disk drive (HDD) | 200 MB | 250 MB |
Video card (GPU) | Intel HD Graphics 4000 Nvidia GeForce GT 240 AMD Radeon HD 4670 DirectX 10 compatible | Nvidia GeForce GTX 470 AMD Radeon HD 6870 DirectX 11 compatible |
Notes
- ↑ 1.0 1.1 File/folder structure within this directory reflects the path(s) listed for Windows and/or Steam game data (use Wine regedit to access Windows registry paths). Games with Steam Cloud support may store data in
~/.steam/steam/userdata/<user-id>/535170/
in addition to or instead of this directory. The app ID (535170) may differ in some cases. Treat backslashes as forward slashes. See the glossary page for details.