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Cities in Motion

From PCGamingWiki, the wiki about fixing PC games
Revision as of 00:24, 14 March 2018 by Garrbot (talk | contribs) (updated template usage)
Template:Infobox game/row/linporter
Cities in Motion
Cities in Motion cover
Developers
Colossal Order
Publishers
Paradox Interactive
Release dates
Windows February 23, 2011
macOS (OS X) May 20, 2011
Linux January 9, 2014
Cities in Motion on Wikipedia
Cities in Motion
Cities in Motion 2011
Cities in Motion 2 2013
Cities: Skylines 2015
Cities: Skylines II 2023

General information

Official Forum
GOG.com Community Discussions
GOG.com Support Page
Steam Community Discussions

Availability

Source DRM Notes Keys OS
Retail
DRM details are not known
Windows
Amazon.com
DRM details are not known
Windows
Incorrect store name. See here for available options.
Icon overlay.png
Windows
macOS (OS X)
Linux
GOG.com
DRM-free
Windows
macOS (OS X)
Steam
Icon overlay.png
Windows
macOS (OS X)
Linux
Publisher website
Icon overlay.png
Collection edition (game + all DLC) only
Windows
macOS (OS X)
Linux

DLC and expansion packs

Name Notes
London
Windows
macOS (OS X)
Linux
Design Classics
Windows
macOS (OS X)
Linux
Design Marvels
Windows
macOS (OS X)
Linux
Design Now
Windows
macOS (OS X)
Linux
Tokyo
Windows
macOS (OS X)
Linux
Metro Stations
Windows
macOS (OS X)
Linux
German Cities
Windows
macOS (OS X)
Linux
US Cities
Windows
macOS (OS X)
Linux
Design Dreams
Windows
macOS (OS X)
Linux
Ulm
Windows
macOS (OS X)
Linux
Paris
Windows
macOS (OS X)
Linux
St. Petersburg
Windows
macOS (OS X)
Linux
Design Quirks
Windows
macOS (OS X)
Linux

Essential improvements

Modifications

  • Ultimate Camera Control - Introduces several new camera modes as well as allowing you to zoom down to ground level.

Game data

Configuration files and save game data location

This game follows the XDG Base Directory Specification on Linux.

Save game cloud syncing

System Native Notes
GOG Galaxy
Steam Cloud

Video settings

General settings.
General settings.

Template:Video settings

Input settings

Template:Input settings

Audio settings

Template:Audio settings

Localizations

Language UI Audio Sub Notes
English
French
German
Spanish

Issues fixed

Set maximum frame rate

Cities in Motion does not limit FPS by default. This can potentially cause overheating of your computer.
FPS limiting[citation needed]
  1. Go to the configuration files and save game data location.
  2. Open settings.script.
  3. Fine the line $fpsLimit = 0.0; and set it to the desired value.

Poor performance

Since the game engine is poorly optimized, the game may have trouble on many computers.
The following settings might make a difference in performance.
Poor performance[citation needed]
  1. Use system cursor instead.
  2. Disable vertical sync.

Game doesn't load

If the game will not load, try forcing the game to run in a window.
Game doesn't load[citation needed]
  1. Go to the configuration files and save game data location.
  2. Open settings.script.
  3. Change $fullscreen = true; to $fullscreen = false;.

Running on ATI/AMD cards

If you are running the game on an ATI/AMD card, then placing an older version of an ATI DLL file in the installation folder may allow it to work.
Running on ATI/AMD cards[citation needed]
  1. Download the necessary .DLL file here.
  2. Go to where the game is installed and copy that DLL file there.
  3. If the game still doesn't work, go to the configuration files location and delete settings.script.

Other information

API

Executable 32-bit 64-bit Notes
Windows
macOS (OS X)
Linux

Middleware

Middleware Notes
Input SDL2 Linux only.

System requirements

Windows
Minimum Recommended
Operating system (OS) XP
Processor (CPU) 2.0 GHz Dual Core
System memory (RAM) 2 GB
Hard disk drive (HDD) 2 GB
Video card (GPU) Nvidia GeForce 8800
ATI Radeon HD 3850
512 MB of VRAM
OpenGL 3.0 compatible
Integrated video cards are not supported.
macOS (OS X)
Minimum
Operating system (OS) 10.6.3
Processor (CPU) 2.0 GHz Dual Core
System memory (RAM) 2 GB
Hard disk drive (HDD) 2 GB
Video card (GPU) Nvidia GeForce 8800
ATI Radeon HD 3850
512 MB of VRAM
OpenGL 3.0 compatible
Linux
Minimum
Operating system (OS) Ubuntu 12.04 LTS
Processor (CPU) Intel Core Duo 2.0 GHz
System memory (RAM) 2 GB
Hard disk drive (HDD) 2 GB
Video card (GPU) Nvidia GeForce 8800
ATI Radeon HD 3850
512 MB of VRAM
OpenGL 2.1 compatible

References