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Key points
- A spiritual successor to the developers' Half-Life 2 mod Age of Chivalry.
General information
- Official forums
- Steam Community Discussions
Availability
- All versions require Steam DRM.
Monetization
DLC and expansion packs
Name |
Notes |
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Chivalry: Deadliest Warrior |
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Chivalry: Medieval Warfare and Chivalry: Deadliest Warrior - Soundtrack |
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Essential improvements
Skip intro videos
Optimize textures
- Optimizer Textures may help improve the frame rate.
Disable partial texture streaming
Edit the config file[citation needed]
|
- Go to the configuration file(s) location.
- Open
UDKSystemSettings.ini .
- Search for the lines which includes
TEXTUREGROUP and add ,NumStreamedMips=0 at the end before the closing bracket.
Should look like this:
TEXTUREGROUP_World=(MinLODSize=256,MaxLODSize=2048,LODBias=0,MinMagFilter=Aniso,MipFilter=Point,MipGenSettings=TMGS_SimpleAverage,NumStreamedMips=0)
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Game data
In-game general settings.
Configuration file(s) location
System |
Location |
Windows |
%USERPROFILE%\Documents\My Games\Chivalry Medieval Warfare\UDKGame\Config\ %USERPROFILE%\Documents\My Games\Chivalry Deadliest Warrior\CDWGame\Config\ |
macOS (OS X) |
|
Linux |
$XDG_DATA_HOME/TornBanner/Chivalry/UDKGame/Config/ |
- This game follows the XDG Base Directory Specification on Linux.
Video
- Tweak guide available here.
- HBAO also available on Nvidia with flags
0x00000030
(base game) and0x00000020
(Deadliest Warrior).
Turn off post processing AA[3]
|
- Go to the configuration file(s) location.
- Open
UDKSystemSettings.ini .
- Set
PostProcessAAType to 0 .
- Set
bAllowPostprocessMLAA to False .
- Save your changes.
|
Unlocked frame rate[4]
|
- Go to the configuration file(s) location.
- Open
UDKEngine.ini .
- Search for
bSmoothFrameRate and make sure it is set to True .
- Change the value of
MaxSmoothedFrameRate to your liking, up to 120 FPS.[5]
- Save your changes.
|
Input
In-game key map settings.
Make parry immediate
Edit the config file[6][7][8]
|
- Find the map for parry and meleefeint ("RightMouseButton" by default) and examine its command string:
Command="GBA_parry | GBA_shield | GBA_meleefeint | ... etc.
- Ensure
GBA_meleefeint is in front of GBA_parry .
- Exact configuration file can vary by installation (usually UDKInput and UDKPlayerInput).
- Can also use standard feint (
GBA_feint ) although this typically interferes with default right mouse-button bind chain.
|
Audio
Audio feature |
State |
Notes |
Separate volume controls |
|
Master, music, ambient, music, character, UI, chatter and voice. |
Surround sound |
|
Up to 7.0 output.[9][10] |
Subtitles |
|
On by default. |
Closed captions |
|
|
Mute on focus lost |
|
|
Royalty free audio |
|
|
Localizations
Language |
UI |
Audio |
Sub |
Notes |
English |
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|
Simplified Chinese |
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Traditional Chinese |
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French |
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German |
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Italian |
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Polish |
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Russian |
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Spanish |
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Network
Multiplayer types
Connection types
Ports
Protocol |
Port(s) and/or port range(s) |
TCP |
7777-7778, 27015 |
UDP |
7777-7778, 27015 |
- Universal Plug and Play (UPnP) support status is unknown.
VR support
Issues fixed
Fix black screen on start-up/in general
Delete the config file[citation needed]
|
- Go to the configuration file(s) location.
- Delete or rename
UDKSettings.ini , UDKEngine.ini and UDKGame.ini .
- Verify the Integrity of the Game Cache
- Find Chivalry: Medieval Warfare in your Steam Library
- Right-click the game name
- Select
Properties
- Go to the
Local Files tab
- Select
Verify Integrity of Game Cache...
- This may take a while, just wait for it to finish
- Once it's done press
OK
- Launch the game
|
Fix the issue where weapon-unlocks are not saved over different servers
Replace "False" with "false" in UDKStats.ini[citation needed]
|
- Go to the configuration file(s) location.
- Open
UDKStats.ini and replace the two bResetStats=False with bResetStats=false . The upper-case 'f' is replaced with a lower-case.
- Save your changes.
|
Duplicate UID error message
- "Connection lost" - "Duplicate UID" error message is shown when joining a certain server.
Restart[11]
|
Try restarting Steam. The server may also need to be restarted (can only be done by the server owner).
|
Other information
API
Technical specs |
Supported |
Notes |
Direct3D |
9.0c, 11 |
DX11 version is unsupported |
OpenGL |
3.3 |
Linux version |
Executable |
32-bit |
64-bit |
Notes |
Windows |
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macOS (OS X) | |
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Linux | |
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Middleware
-resx/-resy
: Sets the game resolution e.g. : -resx=1920 -resy=1080
for 1920x1080
-borderless
: Starts the game in borderless fullscreen windowed mode.
-dx11
: Starts the game in Directx11-mode : dx11 is not officially supported but it allows the use of Anti-aliasing (AA).
Disabling doubletap dodge
- In the current version both dodge methods don't work simultaneously anymore.
Modify the config file[citation needed]
|
- Go to the configuration file(s) location.
- Open
UDKInput.ini .
- Search for
DoubleClickTime and change the value to 0.000000 .
- Save your changes.
|
Rebinding the console key
- The default key is geared towards US keyboards. You can either change the bound key or change the keyboard language to English via Alt+⇧ Shift, if added.
Modify the config file[citation needed]
|
- Go to the configuration file(s) location.
- Open
UDKInput.ini .
- Search for
ConsoleKey .
- Change the value to whatever key you wish it to be.
- Save your changes.
|
System requirements
Windows |
|
Minimum |
Recommended |
Operating system (OS) |
XP |
Vista, 7 |
Processor (CPU) |
AMD Athlon X2 2.7 GHz Intel Core 2 Duo 2.4 GHz |
2.4 GHz quad core |
System memory (RAM) |
2 GB |
4 GB |
Hard disk drive (HDD) |
7 GB |
9 GB |
Video card (GPU) |
ATI Radeon 3870 Nvidia GeForce 8800 GT 512 MB of VRAM
| ATI Radeon HD 5850 Nvidia GeForce GTX 460 768 MB of VRAM DirectX 9 compatible |
macOS (OS X) |
|
Minimum |
Operating system (OS) |
10.9.5 |
Processor (CPU) |
Intel Core i7 2.5 GHz |
System memory (RAM) |
4 GB |
Hard disk drive (HDD) |
7 GB |
Video card (GPU) |
Nvidia GeForce 750M |
Linux |
|
Minimum |
Operating system (OS) |
SteamOS |
Processor (CPU) |
AMD Athlon X2 2.8 GHz Intel Core 2 Duo 2.6 GHz |
System memory (RAM) |
2 GB |
Hard disk drive (HDD) |
7 GB |
Video card (GPU) |
ATI Radeon HD 4850 Nvidia GeForce 9800 GT 512 MB of VRAM |
References