Castle of Illusion
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Revision as of 00:36, 8 September 2014 by Garrbot (talk | contribs) (→[[Glossary:Frame rate (FPS)|High frame rate]]: misc. fixes)
Template:Infobox game/row/osxporter
Developers | |
---|---|
Sega Studios Australia | |
Publishers | |
Sega | |
Release dates | |
Windows | September 4, 2013 |
macOS (OS X) | July 24, 2014 |
Warnings
- The macOS (OS X) version of this game does not work on macOS Catalina (version 10.15) or later due to the removal of support for 32-bit-only apps.
General information
Availability
Source | DRM | Notes | Keys | OS |
---|---|---|---|---|
Steam | ||||
GamersGate | ||||
Green Man Gaming |
- All versions require Steam.
Game data
Configuration file(s) location
Template:Game data/rowTemplate:Game data/rowTemplate:Game data/row
System | Location |
---|---|
Steam Play (Linux) | <Steam-folder>/steamapps/compatdata/227600/pfx/[Note 1] |
Save game data location
Template:Game data/rowTemplate:Game data/row
System | Location |
---|---|
Steam Play (Linux) | <Steam-folder>/steamapps/compatdata/227600/pfx/[Note 1] |
Save game cloud syncing
System | Native | Notes |
---|---|---|
Steam Cloud |
Video settings
Widescreen resolution
- In fullscreen, resolution and refresh rate are preset by the game with oddball values like 1920x1080@30Hz.
- The game supports most resolutions by default. Some resolutions may not display correctly due to non-standard refresh rates. See Other information for a solution.
Anti-aliasing (AA)
- An in game antialiasing option is available. This can be further enhanced by enabling FXAA in your graphics driver or by downsampling..
High frame rate
- The game is locked to 60 FPS.
Instructions |
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Input settings
Audio settings
Localizations
Language | UI | Audio | Sub | Notes |
---|---|---|---|---|
English | ||||
German | ||||
French | ||||
Italian | ||||
Spanish | ||||
Japanese |
Issues fixed
Refresh rate
- Running the game in windowed mode uses your desktops resolution refresh rate.
- You can force the refresh rate using a tool like Radeon Pro.
Instructions |
---|
High input lag
- High controller input lag is caused by the use of a non-standard refresh rate by the game. See Refresh rate for a fix.
System requirements
Windows | ||
---|---|---|
Minimum | Recommended | |
Operating system (OS) | Vista SP2 | 7 |
Processor (CPU) | 2.8 GHz Dual Core | 2.4 GHz Quad Core |
System memory (RAM) | 2 GB | 4 GB |
Hard disk drive (HDD) | 10 GB | |
Video card (GPU) | ATI 2600 Nvidia 8600 DirectX 10 compatible | ATI 4850 Nvidia 8800 DirectX 11 compatible |
Notes
- ↑ 1.0 1.1 File/folder structure within this directory reflects the path(s) listed for Windows and/or Steam game data (use Wine regedit to access Windows registry paths). Games with Steam Cloud support may store data in
~/.steam/steam/userdata/<user-id>/227600/
in addition to or instead of this directory. The app ID (227600) may differ in some cases. Treat backslashes as forward slashes. See the glossary page for details.