Difference between revisions of "Call of Duty 2"
m (misc. fixes) |
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|recOS = XP | |recOS = XP | ||
|recRAM = 512 MB | |recRAM = 512 MB | ||
− | |recGPU = | + | |recGPU = Nvidia GeForce 7 series |
}} | }} | ||
− | {{ii}} Supported | + | |
+ | {{System requirements | ||
+ | |OSfamily = OS X | ||
+ | |||
+ | |minOS = 10.7.5 | ||
+ | |minCPU = Intel Core 2 Duo 1.8 GHz | ||
+ | |minCPU2 = | ||
+ | |minRAM = 512 MB | ||
+ | |minHD = 4 GB | ||
+ | |minGPU = Nvidia Geforce 7300 | ||
+ | |minGPU2 = ATI Radeon X1600 | ||
+ | |minVRAM = 128 MB | ||
+ | |||
+ | |recOS = 10.9 | ||
+ | |recCPU = Intel i7 | ||
+ | |recRAM = 1 GB | ||
+ | |recGPU = | ||
+ | }} | ||
+ | {{ii}} Supported ATI chipsets: ATI Radeon 8500, ATI Radeon 9000, ATI Radeon 9200, ATI Radeon 9500, ATI Radeon 9600, ATI Radeon 9700, ATI Radeon 9800, ATI Radeon X300, ATI Radeon X550, ATI Radeon X600, ATI Radeon X700, ATI Radeon X800, ATI Radeon X850 | ||
+ | {{ii}} Supported Nvidia chipsets: nVidia GeForce 2 Ultra, All nVidia GeForce 3/Ti Series, All nVidia GeForce 4/Ti Series, All nVidia GeForce FX Series, All nVidia GeForce 6 Series | ||
+ | |||
{{References}} | {{References}} |
Revision as of 00:52, 20 September 2014
Cover image missing, please upload it | |
Developers | |
---|---|
Infinity Ward | |
Publishers | |
Activision | |
Engines | |
IW 2.0 | |
Release dates | |
Windows | October 25, 2005 |
macOS (OS X) | June 1, 2006 |
Warnings
- The macOS (OS X) version of this game does not work on macOS Catalina (version 10.15) or later due to the removal of support for 32-bit-only apps.
⤏ Go to series page | |
Call of Duty | 2003 |
Call of Duty 2 | 2005 |
Call of Duty: Modern Warfare (series) | |
Call of Duty: Black Ops (series) | |
Call of Duty: Ghosts | 2013 |
Call of Duty: Online | 2013 |
Call of Duty: Advanced Warfare | 2014 |
Call of Duty: Heroes | 2014 |
Call of Duty: Infinite Warfare | 2016 |
Call of Duty: WWII | 2017 |
Call of Duty: Warzone | 2020 |
Call of Duty: Vanguard | 2021 |
Call of Duty: Warzone 2.0 | 2022 |
Key points
- Mod friendly
- Runs well on low end hardware
- Active community
- Requires PunkBuster update to play on protected servers which is no longer hosted on EvenBalance's website.
General information
- Official Call of Duty series site
- Steam Users' Forums
- Call of Duty Wiki - A detailed wiki for every Call of Duty game made.
- Planet Call of Duty - Very old hub for all Call of Duty games. Has mods, guides, and news on the Call of Duty communities. Hasn't been updated for a while.
- Call of Duty Files - A massive mod hub for every Call of Duty game up to Call of Duty: Modern Warfare 2.
- Steam Community Discussions
Availability
Source | DRM | Notes | Keys | OS |
---|---|---|---|---|
Retail | ||||
Steam | Windows and OS X. |
Essential improvements
Patch v1.3
Tweaks
There are 3 ways to insert commands
Instructions |
---|
Instructions |
---|
Instructions |
---|
Game data
Configuration file(s) location
System | Location |
---|---|
Steam Play (Linux) | <Steam-folder>/steamapps/compatdata/2630/pfx/[Note 1] |
-
config.cfg
contains single player settings. -
config_mp.cfg
contains multiplayer settings.
Save game data location
System | Location |
---|---|
Steam Play (Linux) | <Steam-folder>/steamapps/compatdata/2630/pfx/[Note 1] |
Save game cloud syncing
System | Native | Notes |
---|---|---|
Steam Cloud |
Video settings
Input settings
Audio settings
Localizations
Language | UI | Audio | Sub | Notes |
---|---|---|---|---|
English | ||||
French | ||||
German | ||||
Italian | ||||
Spanish |
Network
Multiplayer types
Type | Native | Players | Notes | |
---|---|---|---|---|
LAN play | 64 | |||
Online play | 64 |
Connection types
Type | Native | Notes |
---|---|---|
Matchmaking | ||
Peer-to-peer | ||
Dedicated | ||
Self-hosting | ||
Direct IP |
Ports
Protocol | Port(s) and/or port range(s) |
---|---|
TCP | 28960 |
UDP | 20500, 20510, 28960 |
- Universal Plug and Play (UPnP) support status is unknown.
Issues fixed
- TweakGuides has created a comprehensive guide for fixing issues in this game. It can be found here.
Possible fixes for general crashing
Instructions |
---|
Game freezes during FMV movie clips such as the intro with spinning Activision logo
The fix is to force the CoD2 exe file to only use one processor core, but that doesn't mean the problem is exclusive to multicore processors; the same thing happens even on a Pentium 4 with Hyperthreading. Note that opening the Task Manager after starting the game and setting the process CPU affinity from there does not work. We have to get a little more involved than that. One last thing: the following directions are for the singleplayer exe file. If you find you need to apply this fix to multiplayer as well simply repeat the steps for CoD2MP_s.exe
.
Instructions |
---|
Getting automatically kicked from servers
Instructions |
---|
Game won't start on Windows Vista and 7
On some systems the game won't start on Windows Vista and 7.
Instructions |
---|
Game crashes when changing resolution
In the graphics option menu, set the "Rendering Method Preference" to DirectX 9
.
Other information
Console command | Description | |
---|---|---|
ai_corpsecount [1-64] | Controls the amount of dead bodies on the screen. | |
g_brass 0 | Disables the shells flying our of your gun when firing | |
cg_marks 0 | Disables bullet holes and explosion marks | |
cg_drawFPS 1 | Show FPS counter | |
com_hunkMegs [80-512] | More memory and faster loading times (Don't use more than half of your total memory) | |
com_maxFPS | Adjust the FPS cap | |
cg_drawFPS 1 | Show FPS counter | |
r_drawsun 0 | Disables the "sunblind" effect. | |
r_lodScale [1-4] | Selects the rate objects lose detail. |
System requirements
Windows | ||
---|---|---|
Minimum | Recommended | |
Operating system (OS) | 2000 | XP |
Processor (CPU) | Intel Pentium IV 1.4 GHz AMD Athlon XP 1700+ | |
System memory (RAM) | 256 MB | 512 MB |
Hard disk drive (HDD) | 4.6 GB | |
Video card (GPU) | 64 MB of VRAM DirectX 9.0c compatible | Nvidia GeForce 7 series |
macOS (OS X) | ||
---|---|---|
Minimum | Recommended | |
Operating system (OS) | 10.7.5 | 10.9 |
Processor (CPU) | Intel Core 2 Duo 1.8 GHz | Intel i7 |
System memory (RAM) | 512 MB | 1 GB |
Hard disk drive (HDD) | 4 GB | |
Video card (GPU) | Nvidia Geforce 7300 ATI Radeon X1600 128 MB of VRAM |
- Supported ATI chipsets: ATI Radeon 8500, ATI Radeon 9000, ATI Radeon 9200, ATI Radeon 9500, ATI Radeon 9600, ATI Radeon 9700, ATI Radeon 9800, ATI Radeon X300, ATI Radeon X550, ATI Radeon X600, ATI Radeon X700, ATI Radeon X800, ATI Radeon X850
- Supported Nvidia chipsets: nVidia GeForce 2 Ultra, All nVidia GeForce 3/Ti Series, All nVidia GeForce 4/Ti Series, All nVidia GeForce FX Series, All nVidia GeForce 6 Series
Notes
- ↑ 1.0 1.1 File/folder structure within this directory reflects the path(s) listed for Windows and/or Steam game data (use Wine regedit to access Windows registry paths). Games with Steam Cloud support may store data in
~/.steam/steam/userdata/<user-id>/2630/
in addition to or instead of this directory. The app ID (2630) may differ in some cases. Treat backslashes as forward slashes. See the glossary page for details.
References
- Pages needing cover images
- Windows
- OS X
- Games
- Invalid template usage (Series)
- Invalid template usage (DRM)
- Invalid template usage (Availability)
- Invalid template usage (Fixbox)
- Invalid section order
- Self-hosting
- Invalid template usage (Network)
- Missing section (Video)
- Missing section (Input)
- Missing section (Audio)
- Missing section (API)