Difference between revisions of "Bulletstorm"
From PCGamingWiki, the wiki about fixing PC games
(→Issues fixed: reworded BulletStormINIeditor mention) |
(added account requirement and Network section) |
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{{Availability/row| Retail | | unknown |}} | {{Availability/row| Retail | | unknown |}} | ||
}} | }} | ||
− | {{ii}} All versions require [[Games for Windows - LIVE]]. | + | {{ii}} All versions require [[Games for Windows - LIVE]] and a [https://live.xbox.com/Account/Signin Microsoft account] ([[Games for Windows - LIVE#Creating a local profile|local profile]]s are not supported). |
==Game data== | ==Game data== | ||
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|fan notes = | |fan notes = | ||
}} | }} | ||
+ | }} | ||
+ | |||
+ | ==Network== | ||
+ | {{ii}} Requires a [https://live.xbox.com/Account/Signin Microsoft account]. | ||
+ | |||
+ | {{Network/Multiplayer | ||
+ | |local play = | ||
+ | |local play players = | ||
+ | |local play notes = | ||
+ | |lan play = | ||
+ | |lan play players = | ||
+ | |lan play notes = | ||
+ | |online play = | ||
+ | |online play players = | ||
+ | |online play notes = | ||
+ | |local co-op = | ||
+ | |local co-op players = | ||
+ | |local co-op notes = | ||
+ | |lan co-op = false | ||
+ | |lan co-op players = | ||
+ | |lan co-op notes = | ||
+ | |online co-op = true | ||
+ | |online co-op players = 4 | ||
+ | |online co-op notes = Anarchy mode. | ||
+ | |hot-seat = | ||
+ | |hot-seat players = | ||
+ | |hot-seat notes = | ||
+ | |asynchronous = | ||
+ | |asynchronous notes = | ||
+ | }}{{Network/Connections | ||
+ | |matchmaking = | ||
+ | |matchmaking notes = | ||
+ | |p2p = | ||
+ | |p2p notes = | ||
+ | |dedicated = | ||
+ | |dedicated notes = | ||
+ | |self-hosting = | ||
+ | |self-hosting notes = | ||
+ | |direct ip = | ||
+ | |direct ip notes = | ||
+ | }}{{Network/Ports | ||
+ | |tcp = | ||
+ | |udp = | ||
+ | |upnp = | ||
}} | }} | ||
Revision as of 21:41, 17 September 2014
Cover image missing, please upload it | |
Developers | |
---|---|
People Can Fly | |
Epic Games | |
Publishers | |
Electronic Arts | |
Engines | |
Unreal Engine 3 | |
Release dates | |
Windows | February 22, 2011 |
Warnings
- For Games for Windows - LIVE on Windows 8 or later, install the latest Games for Windows - LIVE software.
Key points
- A console port with many holdovers from the Xbox 360 version.
General information
Availability
- All versions require Games for Windows - LIVE and a Microsoft account (local profiles are not supported).
Game data
Configuration file(s) location
Template:Game data/rowTemplate:Game data/row
System | Location |
---|---|
Steam Play (Linux) | <Steam-folder>/steamapps/compatdata/99810/pfx/[Note 1] |
- Configuration files are encrypted.
Save game data location
Template:Game data/row
System | Location |
---|---|
Steam Play (Linux) | <Steam-folder>/steamapps/compatdata/99810/pfx/[Note 1] |
Save game cloud syncing
System | Native | Notes |
---|---|---|
Origin | ||
Steam Cloud |
Video settings
Field of view (FOV)
- Flawless Widescreen supports this game.
Instructions |
---|
High frame rate
- Frame rate is capped to 62 FPS by default.
Instructions |
---|
Input settings
Mouse Smoothing
Instructions |
---|
Audio settings
Localizations
Language | UI | Audio | Sub | Notes |
---|---|---|---|---|
English | ||||
French | ||||
German | ||||
Italian | ||||
Japanese | ||||
Polish | ||||
Russian | ||||
Spanish |
Network
- Requires a Microsoft account.
Issues fixed
- Configuration files are encrypted; use BulletStormINIeditor to edit configuration files.
Toggle ADS
Instructions |
---|
ADS Sensitivity
Instructions |
---|
System requirements
Windows | ||
---|---|---|
Minimum | Recommended | |
Operating system (OS) | XP, Vista, 7 | |
Processor (CPU) | Dual Core 1.6 GHz | Quadcore 2.0 GHz |
System memory (RAM) | 1.5 GB | 2 GB |
Hard disk drive (HDD) | 9 GB | |
Video card (GPU) | 256 MB of VRAM DirectX 9.0c compatible | 512 MB of VRAM DirectX 9.0c compatible |
Notes
- ↑ 1.0 1.1 File/folder structure within this directory reflects the path(s) listed for Windows and/or Steam game data (use Wine regedit to access Windows registry paths). Games with Steam Cloud support may store data in
~/.steam/steam/userdata/<user-id>/99810/
in addition to or instead of this directory. The app ID (99810) may differ in some cases. Treat backslashes as forward slashes. See the glossary page for details.