Difference between revisions of "BloodRayne 2"
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Revision as of 02:32, 26 September 2016
Cover image missing, please upload it | |
Developers | |
---|---|
Terminal Reality | |
Publishers | |
Majesco | |
Engines | |
Infernal Engine | |
Release dates | |
Windows | August 2, 2005 |
BloodRayne | |
---|---|
BloodRayne | 2002 |
BloodRayne 2 | 2005 |
BloodRayne: Betrayal | 2014 |
BloodRayne: Terminal Cut | 2020 |
BloodRayne 2: Terminal Cut | 2020 |
BloodRayne Betrayal: Fresh Bites | 2021 |
General information
Availability
Essential improvements
Unofficial BloodRayne 2 FSAA Patch 1.666
There is an Unofficial BloodRayne 2 FSAA Patch 1.666 available here
After installing the patch on a Windows 8 machine, you must make sure to start up the "br2fsaaConfig.exe" file in the game's directory and click on the Cutscence tab to install the New Cutscene.dll. After that, make a copy of the "br2.exe" file (its the file that starts the game) and rename it "Rayne2.exe"
It includes the following enhancements to BloodRayne 2:
Enhancements |
---|
FSAA (All the AA modes are supported) |
Custom Resolution & Aspect Ratio |
Custom Refresh Rate & VSync |
Multiple speed & memory optimizations |
Enhanced Dynamic Shadows |
Enhanced Dynamic Reflections |
Enhanced Aura Vision (with Perlin Noise) |
Enhanced Blood Pools Reflections (with Perlin Noise) |
Enhanced Water Transparency (with Perlin Noise) |
Enhanced Blood Fields (with Perlin Noise) |
Enhanced Wave Pools (with Perlin Noise) |
Enhanced Glass Transparency (with Perlin Noise) |
Enhanced Fog (with Perlin noise) |
HUD Resize |
High Definition Textures Support |
Texture Compression with Built-in Multi-Threaded Memory Manager |
Multi-Threaded SSE3 Assembler Optimized Effects |
Custom Perlin Noise Benchmark Tool |
Logitech G15 LCD support |
Fix for the black screen cut scenes |
In-game OSD to change the options of the patch, on the fly |
External Configuration Tool for the options of the patch |
Multi-GPU CUDA Support for the Perlin Noise |
Game data
Configuration file(s) location
System | Location |
---|---|
Steam Play (Linux) | <SteamLibrary-folder>/steamapps/compatdata/3820/pfx/[Note 1] |
Save game data location
System | Location |
---|---|
Steam Play (Linux) | <SteamLibrary-folder>/steamapps/compatdata/3820/pfx/[Note 1] |
Save game cloud syncing
System | Native | Notes |
---|---|---|
GOG Galaxy | ||
Steam Cloud |
Video settings
Input settings
Audio settings
Localizations
Language | UI | Audio | Sub | Notes |
---|---|---|---|---|
English | ||||
French | ||||
German | ||||
Italian | ||||
Spanish |
System requirements
Windows | ||
---|---|---|
Minimum | Recommended | |
Operating system (OS) | 98SE, 2000, XP | XP |
Processor (CPU) | 1 GHz | Pentium 4 2.0 GHz or AMD equivalent |
System memory (RAM) | 256 MB | 512 MB |
Hard disk drive (HDD) | 4.5 GB | 4.5 GB |
Video card (GPU) | DirectX 8.1 compatible | GeForce FX Radeon 9600, 9700, 9800 |
Notes
- ↑ 1.0 1.1 Notes regarding Steam Play (Linux) data:
- File/folder structure within this directory reflects the path(s) listed for Windows and/or Steam game data.
- Use Wine's registry editor to access any Windows registry paths.
- The app ID (3820) may differ in some cases.
- Treat backslashes as forward slashes.
- See the glossary page for details on Windows data paths.
References
- Pages needing cover images
- Windows
- Invalid template usage (Infobox game)
- Games
- Invalid template usage (Series)
- Invalid template usage (Availability)
- Invalid template usage (Save game cloud syncing)
- Invalid section order
- Missing section (Video)
- Missing section (Input)
- Missing section (Audio)
- Missing section (API)