Difference between revisions of "BloodRayne"
From PCGamingWiki, the wiki about fixing PC games
Line 97: | Line 97: | ||
==Input settings== | ==Input settings== | ||
{{Input settings | {{Input settings | ||
− | |key remap = | + | |key remap = true |
|key remap notes = | |key remap notes = | ||
− | |acceleration option = | + | |acceleration option = false |
|acceleration option notes = | |acceleration option notes = | ||
− | |mouse menu = | + | |mouse menu = false |
|mouse menu notes = | |mouse menu notes = | ||
− | |invert mouse y-axis = | + | |invert mouse y-axis = true |
− | |invert mouse y-axis notes = | + | |invert mouse y-axis notes = Inverted by default. |
|controller support = true | |controller support = true | ||
− | |controller support notes = | + | |controller support notes = Uses DirectInput, x-axis on right stick not recognized on XInput controllers. May be other problems. |
− | |full controller = | + | |full controller = false |
− | |full controller notes = | + | |full controller notes = Setup screen does not support controller input. |
− | |controller remap = | + | |controller remap = true |
|controller remap notes = | |controller remap notes = | ||
− | |invert controller y-axis = | + | |invert controller y-axis = false |
|invert controller y-axis notes= | |invert controller y-axis notes= | ||
− | |touchscreen = | + | |touchscreen = false |
|touchscreen notes = | |touchscreen notes = | ||
}} | }} |
Revision as of 23:24, 4 March 2015
This page is a stub: it lacks content and/or basic article components. You can help to expand this page
by adding an image or additional information.
Cover image missing, please upload it | |
Developers | |
---|---|
Terminal Reality | |
Publishers | |
Majesco | |
OS X | Aspyr Media |
Engines | |
Infernal Engine | |
Release dates | |
Windows | September 13, 2003 |
macOS (OS X) | May 23, 2003 |
BloodRayne | |
---|---|
BloodRayne | 2002 |
BloodRayne 2 | 2005 |
BloodRayne: Betrayal | 2014 |
BloodRayne: Terminal Cut | 2020 |
BloodRayne 2: Terminal Cut | 2020 |
BloodRayne Betrayal: Fresh Bites | 2021 |
General information
Availability
Game data
Configuration file(s) location
Template:Game data/rowTemplate:Game data/row
System | Location |
---|---|
Steam Play (Linux) | <Steam-folder>/steamapps/compatdata/3810/pfx/[Note 1] |
Save game data location
Template:Game data/rowTemplate:Game data/row
System | Location |
---|---|
Steam Play (Linux) | <Steam-folder>/steamapps/compatdata/3810/pfx/[Note 1] |
Save game cloud syncing
System | Native | Notes |
---|---|---|
GOG Galaxy | ||
Steam Cloud |
Video settings
Widescreen resolution
Instructions |
---|
Input settings
Audio settings
Localizations
Language | UI | Audio | Sub | Notes |
---|---|---|---|---|
English |
System requirements
Windows | ||
---|---|---|
Minimum | Recommended | |
Operating system (OS) | 98, 2000, XP | XP |
Processor (CPU) | 733 MHz | Pentium 4 or AMD 2.53 GHz |
System memory (RAM) | 128 MB | 512 MB |
Hard disk drive (HDD) | 2 GB | 2 GB |
Video card (GPU) | nVidia GeForce 2 ATi Radeon 64 MB of VRAM | nVidia GeForce 3 GeForce 4 Ti ATi Radeon 8500 64 MB of VRAM |
macOS (OS X) | ||
---|---|---|
Minimum | Recommended | |
Operating system (OS) | 10.2 | |
Processor (CPU) | 733 MHz | Pentium 4 or AMD 2.53 GHz |
System memory (RAM) | 128 MB | 512 MB |
Hard disk drive (HDD) | 2 GB | 818 MB |
Video card (GPU) | nVidia GeForce 2 ATi Radeon 64 MB of VRAM | nVidia GeForce 3 GeForce 4 Ti ATi Radeon 8500 64 MB of VRAM |
Notes
- ↑ 1.0 1.1 File/folder structure within this directory reflects the path(s) listed for Windows and/or Steam game data (use Wine regedit to access Windows registry paths). Games with Steam Cloud support may store data in
~/.steam/steam/userdata/<user-id>/3810/
in addition to or instead of this directory. The app ID (3810) may differ in some cases. Treat backslashes as forward slashes. See the glossary page for details.
References
Categories:
- Stubs
- Pages needing cover images
- Windows
- OS X
- Invalid template usage (Infobox game)
- Games
- Invalid template usage (Series)
- Invalid template usage (DRM)
- Invalid template usage (Availability)
- Invalid template usage (Save game cloud syncing)
- Invalid template usage (Fixbox)
- Invalid section order
- Missing section (Video)
- Missing section (Input)
- Missing section (Audio)
- Missing section (API)