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Difference between revisions of "Blade of Darkness"

From PCGamingWiki, the wiki about fixing PC games
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{{Fixbox/fix|Force VSync through the GPU control panel|ref={{cn|date=September 2016}}}}
 
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===Camera/view moves choppily and unpredictably===
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The mouse-camera control granularity is linked somehow to the framerate. Higher framerates lead to smoother and slower mouse-camera control. Lower framerates lead to choppy control that is "quantized", too fast and jumpy. I've encountered such problems on both old and new hardware. Besides framerate, part of the problem seems to be related to the audio renderer, of all things.
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{{Fixbox/fix|Try using different audio renderers. For me the best was "RAD RSX 3D".}}
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{{Fixbox/fix|The game is most controllable when framerate is as consistent as possible. Improve framerate by disabling fancy driver-forced settings, such as anti-aliasing. Cap framerate by forcing v-sync.}}
 
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Revision as of 19:21, 8 December 2016

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Blade of Darkness
Blade of Darkness cover
Developers
Rebel Act Studios
Publishers
Codemasters
Engines
Blade
Release dates
Windows February 21, 2001
Blade of Darkness on Wikipedia

General information

GOG.com Community Discussions
GOG.com Support Page

Availability

Source DRM Notes Keys OS
Retail
DRM details are not known
Windows
No longer available digitally due to issues with distribution rights.[1]

Game data

Configuration file(s) location

Template:Game data/row
System Location

Save game data location

Template:Game data/row
System Location

Video settings

Template:Video settings

Input settings

Template:Input settings

Audio settings

Template:Audio settings

Issues fixed

Crash upon launch

Often this is due to video codec issues such as installed third party codec packs,[citation needed] and the error for this is often MEM_RESIZE_FAILED.
Instructions
Instructions

Crash after introduction video

The game doesn't properly handle failure states for when DirectPlay is not installed. Not having DirectPlay also significantly slows the down the opening of the initial game launcher as well.
Instructions

Blank screen when using rOpenGL for video output

Instructions

Mouse behaves erratically

This generally happens using Direct3D or rOpenGL for video output.
Instructions

Camera/view moves choppily and unpredictably

The mouse-camera control granularity is linked somehow to the framerate. Higher framerates lead to smoother and slower mouse-camera control. Lower framerates lead to choppy control that is "quantized", too fast and jumpy. I've encountered such problems on both old and new hardware. Besides framerate, part of the problem seems to be related to the audio renderer, of all things.

Instructions

Game runs too fast

This typically happens in videos modes other than 3dfx and is due to the game not handling multiple processors properly.
Instructions

Cursor is missing/Black text

Generally caused by using Direct3D for output with modern graphics hardware.
Instructions

System requirements

Windows
Minimum Recommended
Operating system (OS) 95
Processor (CPU) Intel Pentium II 400 MHz
System memory (RAM) 64 MB
Hard disk drive (HDD) 750 MB
Video card (GPU) 8 MB of VRAM

References