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Black Mesa: Source

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Revision as of 08:50, 19 July 2014 by Garrett (talk | contribs) (→‎System requirements: reworded HDD requirement note)
Black Mesa: Source
Black Mesa: Source cover
Developers
Crowbar Collective
Engines
Source
Release dates
Windows September 14, 2012
Black Mesa: Source on Wikipedia
Half-Life mods and fangames (series)
Half-Life 1998
Half-Life: Opposing Force 1999
Half-Life: Blue Shift 2001
Codename: Gordon 2004
Half-Life: Source 2004
Half-Life 2 2004
Half-Life 2: Deathmatch 2004
Half-Life 2: Lost Coast 2005
Half-Life Deathmatch: Source 2006
Half-Life 2: Episode One 2006
Half-Life 2: Episode Two 2007
Portal (series)
Half-Life: Decay (unofficial port) 2008
Half-Life: Alyx 2020

This page is for the unofficial Source engine mod. For the original, see Half-Life. For the Source remake, see Half-Life: Source.

Key points

Completely standalone mod which does not require any of the Half-Life games.

General information

Official website
Black Mesa Forum
Black Mesa In-Game Issues Forum
Black Mesa Wiki
Unofficial Half-Life Wiki

Availability

Template:Availability Table

Steam is required along with the Source SDK Base 2007.

Essential improvements

Play on OS X and Linux

Install the Windows version using PlayOn. Instructions for OS X. A native Linux version is to be released at a later date.

Maps left out of the game

Several maps weren't ported to Black Mesa, but the following user mods add them to the game:

Game data

Configuration file(s) location

Template:Game data/row
System Location
Steam Play (Linux) <Steam-folder>/steamapps/compatdata/221140/pfx/[Note 1]

Save game data location

Template:Game data/row
System Location
Steam Play (Linux) <Steam-folder>/steamapps/compatdata/221140/pfx/[Note 1]

Video settings

Template:Video settings

Borderless fullscreen windowed

Instructions

Input settings

Template:Input settings

Audio settings

Template:Audio settings

Localizations

Language UI Audio Sub Notes
English
Italian
Spanish
Norwegian
German
Finnish
Turkish

Turkish

A Turkish fan patch is available here.

Issues fixed

Lagspikes and performance issues

Major lagspikes and stuttering with 100% usage of core 1, and less on the remaining cores.
Unable to select anything in options menu regarding Multi-core rendering (no options to select).
Instructions
Instructions

Purple and black broken textures

A generic fix for this issue can be found on our Source engine page.

Issues unresolved

'Could not load library client'

A large thread has been created to attempt to fix this issue. No conclusive fix has been found yet.
Some users report this fix works.
This error occurs at launch.

Other information

Source SDK Base 2007

Instructions

Console commands

Games running on the Source engine can utilize Source Engine Console Commands for various tasks.
Instructions
You can also have the console open by default on launch by following this guide:
Instructions

Launch options

View this Steam Support Article regarding launch options as well as the relevant Valve Developer wiki page for further information and a list of useful Source engine launch options.
Instructions

System requirements

Windows
Minimum Recommended
Operating system (OS) XP, Vista, 7
Processor (CPU) Pentium 4 3.0 GHz, or AMD processor
System memory (RAM)
Hard disk drive (HDD) 8 GB
Video card (GPU) ATI 9600
NVidia 6600
Shader model 2.0 support
Hard drive space required does not include the Source SDK 2007.

Notes

  1. 1.0 1.1 File/folder structure within this directory reflects the path(s) listed for Windows and/or Steam game data (use Wine regedit to access Windows registry paths). Games with Steam Cloud support may store data in ~/.steam/steam/userdata/<user-id>/221140/ in addition to or instead of this directory. The app ID (221140) may differ in some cases. Treat backslashes as forward slashes. See the glossary page for details.

References