Difference between revisions of "Black Mesa"
From PCGamingWiki, the wiki about fixing PC games
m (→Video settings: Needs confirmation about max AA) |
|||
Line 82: | Line 82: | ||
|anisotropic notes = Up to 16 samples. | |anisotropic notes = Up to 16 samples. | ||
|antialiasing = true | |antialiasing = true | ||
− | |antialiasing notes = Up to 8x [[MSAA]]. | + | |antialiasing notes = Up to 8x [[MSAA]]. Also up to 16xQ [[CSAA]] (older Nvidia GPUs only).<ref>[http://steamcommunity.com/app/362890/discussions/0/620712999986022714/ 16x Q CSAA? :: Black Mesa General Discussions]</ref> |
|vsync = true | |vsync = true | ||
|vsync notes = | |vsync notes = |
Revision as of 05:04, 23 May 2015
This product is unreleased but remains under active development - information may change frequently and could be outdated or irrelevant.
Developers | |
---|---|
Crowbar Collective | |
Engines | |
Source | |
Release dates | |
Windows | Early access |
macOS (OS X) | TBA |
Linux | TBA |
⤏ Go to series page | |
Half-Life mods and fangames (series) | |
Half-Life | 1998 |
Half-Life: Opposing Force | 1999 |
Half-Life: Blue Shift | 2001 |
Codename: Gordon | 2004 |
Half-Life: Source | 2004 |
Half-Life 2 | 2004 |
Half-Life 2: Deathmatch | 2004 |
Half-Life 2: Lost Coast | 2005 |
Half-Life Deathmatch: Source | 2006 |
Half-Life 2: Episode One | 2006 |
Half-Life 2: Episode Two | 2007 |
Portal (series) | |
Half-Life: Decay (unofficial port) | 2008 |
Half-Life: Alyx | 2020 |
General information
Availability
Source | DRM | Notes | Keys | OS |
---|---|---|---|---|
Steam |
- The legacy release, or original mod release, remains available for download at the Official Website.
- An MP3 Album of the Official Soundtrack is also available for free with the option to donate at the Official Website, as well as at Joel Nielsen's Website. Lossless formats are available for purchase from Bandcamp.
Essential improvements
Enabling the console
Instructions |
---|
Game data
Configuration file(s) location
Template:Game data/row
System | Location |
---|---|
Steam Play (Linux) | <Steam-folder>/steamapps/compatdata/362890/pfx/[Note 1] |
Save game data location
Template:Game data/row
System | Location |
---|---|
Steam Play (Linux) | <Steam-folder>/steamapps/compatdata/362890/pfx/[Note 1] |
- Saved games cannot transfer between the mod release and Steam release. Use
sv_unlockedchapters 15
in the console to unlock all chapters.[1]
Save game cloud syncing
System | Native | Notes |
---|---|---|
Steam Cloud |
Video settings
Input settings
Toggle crouch
Instructions |
---|
Audio settings
Localizations
Language | UI | Audio | Sub | Notes |
---|---|---|---|---|
English |
Network
Multiplayer types
Type | Native | Notes | |
---|---|---|---|
LAN play | |||
Online play |
System requirements
Windows | ||
---|---|---|
Minimum | Recommended | |
Operating system (OS) | XP, Vista, 7 | 7 |
Processor (CPU) | 1.7 GHz Processor | Pentium 4 processor (3.0GHz or better) |
System memory (RAM) | 2 GB | 4 GB |
Hard disk drive (HDD) | 13 GB | 20 GB |
Video card (GPU) | NVIDIA GTX 500 series | NVIDIA GTX 650 series |
Notes
- ↑ 1.0 1.1 File/folder structure within this directory reflects the path(s) listed for Windows and/or Steam game data (use Wine regedit to access Windows registry paths). Games with Steam Cloud support may store data in
~/.steam/steam/userdata/<user-id>/362890/
in addition to or instead of this directory. The app ID (362890) may differ in some cases. Treat backslashes as forward slashes. See the glossary page for details.
References
Categories:
- Games in beta state
- Games in development
- Windows
- OS X
- Linux
- Games
- Invalid template usage (Series)
- Invalid template usage (Availability)
- Invalid template usage (Fixbox)
- Invalid section order
- Invalid template usage (Save game cloud syncing)
- Missing section (Video)
- Missing section (Input)
- Missing section (Audio)
- Missing section (API)