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Difference between revisions of "BlackSite: Area 51"

From PCGamingWiki, the wiki about fixing PC games
m (updated template usage)
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|antialiasing              = hackable
 
|antialiasing              = hackable
 
|antialiasing notes        = Available in the options menu, but doesn't do anything. Force in the graphics card control panel.
 
|antialiasing notes        = Available in the options menu, but doesn't do anything. Force in the graphics card control panel.
|vsync                      = false
+
|vsync                      = hackable
|vsync notes                = Can't even be forced in the graphics card control panel(AMD).
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|vsync notes                = See [[#Vertical sync (Vsync)|Vertical sync (Vsync)]].
 
|60 fps                    = true
 
|60 fps                    = true
 
|60 fps notes              =  
 
|60 fps notes              =  
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}}
 
}}
  
===Screen tearing===
+
===[[Glossary:Vertical sync (Vsync)|Vertical sync (Vsync)]]===
{{ii}} The game doesn't support vsync and it can't be enabled in the graphics card control panel(AMD) to prevent screen tearing.
+
{{ii}} The game doesn't support Vsync and it can't be enabled in the graphics card control panel (AMD) to prevent screen tearing.
 
+
{{ii}} Windows 7 (in Aero mode) and later apply triple buffering to applications that run in a window, which prevents screen tearing.
 
{{Fixbox|1=
 
{{Fixbox|1=
{{Fixbox/fix|Windows 7(in Aero mode) and later apply triple buffering to applications that run in a window, which prevents screen tearing|ref={{cn|date=September 2016}}}}
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{{Fixbox/fix|Use windowed mode|ref={{cn|date=September 2016}}}}
 
# Run the game in window mode.
 
# Run the game in window mode.
# To play in fullscreen use Borderless Gaming or similar tool.
+
# To play in fullscreen use [https://github.com/Codeusa/Borderless-Gaming Borderless Gaming] or similar tool.
  
 
'''Notes'''
 
'''Notes'''

Revision as of 21:09, 28 September 2016

BlackSite: Area 51
BlackSite: Area 51 cover
Developers
Midway Studios Austin
Publishers
Midway Games
Engines
Unreal Engine 3
Release dates
Windows November 12, 2007
BlackSite: Area 51 on Wikipedia
Area 51
Area 51 1995
Area 51 (2005) 2005
BlackSite: Area 51 2007

Key points

Game loads and deletes entire sections of the maps in real-time which can cause occasional frame rate drops even on modern PCs.

Availability

Source DRM Notes Keys OS
Retail
Disc check (requires the CD/DVD in the drive to play)
DRM: SecuROM
Windows
This game is not available in digital distribution.

Essential improvements

Patches

Install the latest patch (v1.2).

Game data

Configuration file(s) location

Template:Game data/row
System Location
Screen.ini only contains screen resolution and option to start in window or fullscreen mode. Other settings are encrypted inside other files.

Save game data location

Template:Game data/row
System Location

Video settings

Video settings.
Video settings.
Dynamic shadows enabled(up) and disabled(down).
Dynamic shadows enabled(up) and disabled(down).
Post-processing enabled(up) and disabled(down).
Post-processing enabled(up) and disabled(down).

Template:Video settings

Vertical sync (Vsync)

The game doesn't support Vsync and it can't be enabled in the graphics card control panel (AMD) to prevent screen tearing.
Windows 7 (in Aero mode) and later apply triple buffering to applications that run in a window, which prevents screen tearing.
Instructions

Post-processing effects

Motion blur, light bloom and color correction can be disabled by deleting or renaming an external file.
Instructions

Input settings

Input settings and key mappings.
Input settings and key mappings.

Template:Input settings

Audio settings

Audio settings.
Audio settings.

Template:Audio settings

Other information

API

Technical specs Supported Notes
Direct3D 9
Shader Model support 3
Executable 32-bit 64-bit Notes
Windows

Middleware

Middleware Notes
Physics Havok
Audio FMOD
Cutscenes Bink Video

Issues unresolved

Dynamic shadow rendering bug.
Dynamic shadow rendering bug.

Dynamic shadow rendering bug

Dynamic shadows of certain characters and objects are rendered incorrectly.
Instructions

Issues fixed

Game freezes when changing video settings

It can sometimes happen that the game freezes when changing dynamic light, anti-aliasing or filtering mode in the video settings menu.
Instructions

System requirements

Windows
Minimum
Operating system (OS) XP, Vista
Processor (CPU) Intel 3.0 GHz
AMD equivalent
System memory (RAM) 1 GB
Hard disk drive (HDD) 15 GB
Video card (GPU) 256 MB of VRAM
DirectX 9 compatible
Shader model 3.0 support

References