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Difference between revisions of "Bit.Trip Core"

From PCGamingWiki, the wiki about fixing PC games
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==Game data==
 
==Game data==
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===Configuration file(s) and save game data location===
 
{{Game data|
 
{{Game data|
{{Game data/row|Windows (Steam)|{{p|localappdata}}\BIT.TRIP CORE}}
+
{{Game data/row|Windows|{{p|localappdata}}\BIT.TRIP CORE\}}
 
{{Game data/row|OS X|}}
 
{{Game data/row|OS X|}}
<!--{{Game data/row|Linux|~/.gaijin_games/bit.trip.core/}}-->
 
 
}}
 
}}
 
{{ii}} The save games are cross-platform
 
{{ii}} The save games are cross-platform

Revision as of 00:43, 21 September 2014

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Bit.Trip Core
Bit.Trip Core cover
Developers
Gaijin Games
Engines
Atrophy
Release dates
Windows October 2, 2012
macOS (OS X) October 2, 2012
Bit.Trip Core on Wikipedia
Bit.Trip
Bit.Trip Beat 2010
Bit.Trip Runner 2011
Bit.Trip Core 2012
Bit.Trip Void 2012
Bit.Trip Presents... Runner2: Future Legend of Rhythm Alien 2013
Bit.Trip Fate 2013
Bit.Trip Flux 2014
Runner3 2018

General information

Official website
Steam Community Discussions

Availability

Source DRM Notes Keys OS
Incorrect store name. See here for available options.
DRM-free
Error: key type '{{{5}}}' not recognised
Error: OS parameter cannot be empty
Steam
Icon overlay.png
Error: key type '{{{5}}}' not recognised
Error: OS parameter cannot be empty

Game data

Configuration file(s) and save game data location

Template:Game data/rowTemplate:Game data/row
System Location
Steam Play (Linux) <Steam-folder>/steamapps/compatdata/205060/pfx/[Note 1]
The save games are cross-platform

Save game cloud syncing

System Native Notes
Steam Cloud

Video settings

Template:Video settings

Input settings

Template:Input settings

Audio settings

Template:Audio settings

System requirements

Windows
Minimum
Operating system (OS) XP
Processor (CPU) 2.0 GHz
System memory (RAM) 512 MB
Hard disk drive (HDD) 26 MB
Video card (GPU) 128 MB of VRAM
OpenGL 2.1 compatible
Shader model 3.0 support
macOS (OS X)
Minimum
Operating system (OS) 10.6
Processor (CPU) 2.0 GHz
System memory (RAM) 512 MB
Hard disk drive (HDD) 26 MB
Video card (GPU) 128 MB of VRAM
OpenGL 2.1 compatible
Shader model 3.0 support


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