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Difference between revisions of "BioShock Remastered"

From PCGamingWiki, the wiki about fixing PC games
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Revision as of 20:09, 24 October 2016

BioShock Remastered
BioShock Remastered cover
Developers
Blind Squirrel Games
Publishers
2K Games
Engines
Unreal Engine 2.5
Release dates
Windows September 15, 2016
BioShock Remastered guide on StrategyWiki
BioShock Remastered on Wikipedia
BioShock
BioShock 2007
BioShock 2 2010
BioShock Infinite 2013
BioShock Remastered 2016
BioShock 2 Remastered 2016

Key points

Remastered version of BioShock. Released as part of BioShock: The Collection (cover pictured), which also includes BioShock 2 Remastered.
Free to owners of BioShock on Steam.[1] Purchasing this version likewise gives a free Steam copy of the original.
A 1GB patch was released which fixed many issues.

General information

Official website
Steam Community Discussions

Availability

Source DRM Notes Keys OS
Steam
Icon overlay.png
Also unlocks a copy of the original BioShock.
Windows
All versions require Steam DRM.

Essential improvements

Skip intro videos

Instructions

Game data

Configuration file(s) location

Template:Game data/row
System Location
Steam Play (Linux) <Steam-folder>/steamapps/compatdata/409710/pfx/[Note 1]

Save game data location

Template:Game data/row
System Location
Steam Play (Linux) <Steam-folder>/steamapps/compatdata/409710/pfx/[Note 1]

Save game cloud syncing

System Native Notes
Steam Cloud
Up to 128 save files (and no more than 512 MB) can be synced.

Video settings

Graphics settings.
Graphics settings.

Template:Video settings

Advanced graphics settings

Settings[citation needed] are located in the configuration file location folder, named Bioshock.ini
Option Values Description
Shadows True/False Shadow Maps
UseHighDetailPostProcEffects True/False High Detail Post Processing
HighDetailShaders True/False High Details Shaders
RealTimeReflection True/False Real Time Reflections
ForceGlobalLighting True/False Force Global Lighting
False is a higher setting
UseHighDetailShadowMaps
UseHighDetailSoftParticles
True/False Use Detail Surfaces
Enabling soft particles has no effect
HighDetailActors
SuperHighDetailActors
True/False Actor Detail
Set both to false for low, only first option to true for medium, both to true for high
TextureDetail Low/Medium/High Texture Detail

Input settings

Controllers need to be unplugged or disabled in game settings for mouse to work.

Template:Input settings

Mouse acceleration

Instructions
Instructions

Mouse sensitivity

Instructions

Replace toggle binds with hold binds

Instructions

Audio settings

General settings.
General settings.
Audio settings.
Audio settings.

Template:Audio settings

Localizations

Language UI Audio Sub Notes
English
French
German
Italian
Japanese
Spanish

Surround sound

The game, after being patched, now supports in-game options for Mono, Stereo, Quad, Surround, 5.1, 7.1. There is no in-game option for Pro Logic support.
Instructions

Surround sound requires your output device to be set to 48kHz or most audio will not play. To check or change it, right-click the speaker icon in your taskbar.

  1. Select playback devices.
  2. Double-click the entry that says "Default device".
  3. Change to the "Advanced" tab.
  4. Select a 48000Hz format.
  5. Don't forget to save your changes.

Issues fixed

Avoid settings resetting when game crashes

Fixed with patch, which now asks if the player wants the settings to be deleted.

Game stutters / freezes when entering new area

Instructions

Game crashes on startup

Instructions
Instructions

Game crashes reliably at specific points

Some custom control binds can cause the game to crash at specific points (such as during the tutorial section or after obtaining a new weapon) and appear to be caused by control hints shown on the screen. Mouse buttons 4 and 5 (and likely any additional extra mouse buttons) are known to cause this problem.
Instructions

Game crashes randomly

Instructions

Other information

API

Technical specs Supported Notes
Direct3D 9, 11
Executable 32-bit 64-bit Notes
Windows

Middleware

Middleware Notes
Physics Havok
Cutscenes Bink Video

System requirements

Windows
Minimum Recommended
Operating system (OS) 7 SP1 64-bit
Processor (CPU) Intel Core 2 Duo E6750 2.66 GHz
AMD Athlon X2 2.7 GHz
System memory (RAM) 4 GB
Hard disk drive (HDD) 25 GB
Video card (GPU) Nvidia GeForce GTX 560
AMD Radeon HD 7770
1 GB of VRAM
DirectX 11 compatible
Sound (audio device) DirectX compatible
Mobile chipsets and integrated/AGP graphics cards may be incompatible.

Notes

  1. 1.0 1.1 File/folder structure within this directory reflects the path(s) listed for Windows and/or Steam game data (use Wine regedit to access Windows registry paths). Games with Steam Cloud support may store data in ~/.steam/steam/userdata/<user-id>/409710/ in addition to or instead of this directory. The app ID (409710) may differ in some cases. Treat backslashes as forward slashes. See the glossary page for details.

References