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Difference between revisions of "BioShock 2 Remastered"

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Revision as of 23:20, 24 September 2016

BioShock 2 Remastered
BioShock 2 Remastered cover
Developers
Blind Squirrel Games
Publishers
2K Games
Engines
Unreal Engine 2.5[citation needed]
Release dates
Windows September 15, 2016
BioShock 2 Remastered guide on StrategyWiki
BioShock 2 Remastered on Wikipedia
BioShock
BioShock 2007
BioShock 2 2010
BioShock Infinite 2013
BioShock Remastered 2016
BioShock 2 Remastered 2016

Key points

Remastered version of BioShock 2 and its add-on, Minerva's Den. Released as part of BioShock: The Collection (cover pictured), which also includes BioShock Remastered.
Free to owners of BioShock 2 on Steam.[1] Purchasing this version likewise gives a free Steam copy of the original.
Does not include BioShock 2's multiplayer mode.[1]
Very few video customization settings compared to the original one.

General information

Official website
Steam Community Discussions

Availability

Source DRM Notes Keys OS
Steam
Icon overlay.png
Also unlocks a copy of the original BioShock 2.
Windows
All versions require Steam DRM.

DLC and expansion packs

Name Notes
Minerva's Den Remastered Also unlocks a copy of the original Minerva's Den.
Windows

Essential improvements

Skip intro videos

Instructions

Game data

Configuration file(s) location

Template:Game data/row
System Location
Steam Play (Linux) <Steam-folder>/steamapps/compatdata/409720/pfx/[Note 1]

Save game data location

Template:Game data/row
System Location
Steam Play (Linux) <Steam-folder>/steamapps/compatdata/409720/pfx/[Note 1]

Save game cloud syncing

System Native Notes
Steam Cloud
Up to 128 save files (and no more than 512 MB) can be synced.

Video settings

Graphics settings.
Graphics settings.

Template:Video settings

Advanced graphics settings

Settings are located in %APPDATA%\BioshockHD\Bioshock\Bioshock.ini
Graphics setting Description
Shadows Shadow Maps (True/False)
UseHighDetailPostProcEffects High Detail Post Processing (True/False)
HighDetailShaders High Details Shaders (True/False)
RealTimeReflection Real Time Reflections (True/False)
ForceGlobalLighting Force Global Lighting (True/False)
Off is a higher setting
UseHighDetailShadowMaps
UseHighDetailSoftParticles
Use Detail Surfaces (True/False)
Enabling soft particles has no effect
HighDetailActors
SuperHighDetailActors
Actor Detail (True/False)
Set both to false for low, only first option to true for medium, both to true for high
TextureDetail Texture Detail (Low/Medium/High)

Input settings

Controllers need to be unplugged or disabled in game settings for mouse to work.

Template:Input settings

Mouse sensitivity

Instructions

Audio settings

General settings.
General settings.
Audio settings.
Audio settings.

Template:Audio settings

Localizations

Language UI Audio Sub Notes
English
French
German
Italian
Japanese
Spanish

Other information

API

Technical specs Supported Notes
Direct3D 9, 11
Executable 32-bit 64-bit Notes
Windows

Middleware

Middleware Notes
Cutscenes Bink

System requirements

Windows
Minimum Recommended
Operating system (OS) 7 SP1 64-bit
Processor (CPU) Intel Core 2 Duo E6750 2.66 GHz
AMD Athlon X2 2.7 GHz
System memory (RAM) 4 GB
Hard disk drive (HDD) 25 GB
Video card (GPU) Nvidia GeForce GTX 560
AMD Radeon HD 7770
1 GB of VRAM
DirectX 11 compatible
Sound (audio device) DirectX compatible
Mobile chipsets and integrated/AGP graphics cards may be incompatible.

Notes

  1. 1.0 1.1 File/folder structure within this directory reflects the path(s) listed for Windows and/or Steam game data (use Wine regedit to access Windows registry paths). Games with Steam Cloud support may store data in ~/.steam/steam/userdata/<user-id>/409720/ in addition to or instead of this directory. The app ID (409720) may differ in some cases. Treat backslashes as forward slashes. See the glossary page for details.

References