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Difference between revisions of "BioShock"

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 +
{{disambig|the original version|the remastered version|[[BioShock Remastered]]}}
 
{{Infobox game
 
{{Infobox game
 
|cover        = BioShock Cover.jpg
 
|cover        = BioShock Cover.jpg
 
|developers  =  
 
|developers  =  
{{Infobox game/row/developer|Irrational Games}}
+
{{Infobox game/row/developer|2K Boston}}
{{Infobox game/row/osxporter|Feral Interactive}}
+
{{Infobox game/row/developer|2K Australia}}
{{Infobox game/row/osxporter|Robosoft Technologies}}
+
{{Infobox game/row/porter|Feral Interactive|OS X}}
 +
{{Infobox game/row/porter|Robosoft Technologies|OS X}}
 
|publishers  =  
 
|publishers  =  
 
{{Infobox game/row/publisher|2K Games}}
 
{{Infobox game/row/publisher|2K Games}}
Line 13: Line 15:
 
{{Infobox game/row/date|Windows|August 21, 2007}}
 
{{Infobox game/row/date|Windows|August 21, 2007}}
 
{{Infobox game/row/date|OS X|October 7, 2009}}
 
{{Infobox game/row/date|OS X|October 7, 2009}}
 +
|reception    =
 +
{{Infobox game/row/reception|Metacritic|bioshock|96}}
 +
{{Infobox game/row/reception|IGDB|bioshock|93}}
 +
|taxonomy    =
 +
{{Infobox game/row/taxonomy/monetization      | One-time game purchase }}
 +
{{Infobox game/row/taxonomy/microtransactions | None }}
 +
{{Infobox game/row/taxonomy/modes            | Singleplayer }}
 +
{{Infobox game/row/taxonomy/pacing            | Real-time }}
 +
{{Infobox game/row/taxonomy/perspectives      | First-person }}
 +
{{Infobox game/row/taxonomy/controls          | Direct control }}
 +
{{Infobox game/row/taxonomy/genres            | Shooter, Immersive sim}}
 +
{{Infobox game/row/taxonomy/sports            | }}
 +
{{Infobox game/row/taxonomy/vehicles          | }}
 +
{{Infobox game/row/taxonomy/art styles        | Realistic, Stylized }}
 +
{{Infobox game/row/taxonomy/themes            | Sci-fi, Steampunk }}
 +
{{Infobox game/row/taxonomy/series            | BioShock }}
 
|steam appid  = 7670
 
|steam appid  = 7670
|gogcom page  =  
+
|gogcom id    = 1269268081
 +
|official site= https://2k.com/en-US/game/bioshock/
 +
|hltb        = 1065
 +
|lutris      = bioshock
 +
|strategywiki = BioShock
 +
|mobygames    = 29886
 
|wikipedia    = BioShock
 
|wikipedia    = BioShock
|winehq = 5695
+
|winehq       = 5695
 +
|license      = commercial
 
}}
 
}}
{{Series|BioShock}}
 
  
'''Key points'''
+
{{Introduction
{{ii}} BioShock may [[#Crash on startup|crash on startup]] on Windows 7 and later. See [[#Crash on startup|Crash on startup]].
+
|introduction      =
{{--}} Ragdoll physics and animations are locked at 30 FPS.
+
 
 +
|release history  =
 +
 
 +
|current state    = The game may [[#Crash on startup|crash on startup]] on Windows 7 and later, requiring a workaround. Physics and some animations are locked at 30 FPS, which can be [[#Remove_physics_and_animation_frame_rate_cap|unlocked]].
 +
}}
  
 
'''General information'''
 
'''General information'''
 
{{mm}} [http://forums.2kgames.com/forumdisplay.php?41-BioShock-In-Game-Discussion Official Forum]
 
{{mm}} [http://forums.2kgames.com/forumdisplay.php?41-BioShock-In-Game-Discussion Official Forum]
{{mm}} [http://bioshock.wikia.com/wiki/BioShock_Wiki BioShock Wiki] - Large wiki for the BioShock series
+
{{GOG.com links|1269268081|bioshock_series|for game series}}
{{mm}} [http://steamcommunity.com/app/7670/discussions/ Steam Community Discussions]
+
{{mm}} [https://steamcommunity.com/app/7670/discussions/ Steam Community Discussions]
{{mm}} [http://forums.steampowered.com/forums/forumdisplay.php?f=304 Steam Users' Forums] for game series
 
  
 
==Availability==
 
==Availability==
 
{{Availability|
 
{{Availability|
{{Availability/row| Retail | | disc, activation | Uses [[SecuROM]] on Windows.}}
+
{{Availability/row| Retail | | disc, key, activation | {{DRM|SecuROM|7|SecuROM PA}}. |  | Windows }}
{{Availability/row| Amazon | B004UB7OPO | activation | {{store link|Amazon|B004UB7OPO|Windows}} or {{store link|Amazon|B004Z219XG|OS X}}.}}
+
{{Availability/row| GamersGate | bioshock | Steam | | | Windows }}
{{Availability/row| D2D | 5001055 | account | }}
+
{{Availability/row| GOG.com | bioshock_remastered | DRM-free | Bundled with [[BioShock Remastered]]. |  | Windows }}
{{Availability/row| GamersGate | DD-BIO | activation | Feral Interactive DRM on OS X. {{store link|GamersGate|DD-BIO|Windows}} or {{store link|GamersGate|DD-BSMAC|OS X}}.}}
+
{{Availability/row| GMG | bioshock | Steam | | | Windows }}
{{Availability/row| Games Republic | 491 | activation | }}
+
{{Availability/row| Humble | bioshock | DRM-free | | Steam | Windows }}
{{Availability/row| GMG | bioshock | Steam | {{store link|GMG|bioshock|Windows}} or {{store link|GMG|bioshock-mac|OS X}}.}}
+
{{Availability/row| Steam | 7670 | Steam | Bundled with [[BioShock Remastered]]. |  | Windows }}
{{Availability/row| Humble | bioshock | DRM-free | | Steam }}
+
{{Availability/row| Amazon.co.uk | B00GM45RPQ | Steam |  | | Windows | unavailable }}
{{Availability/row| Mac App Store | id414198302 | MacApp | }}
+
{{Availability/row| Games for Windows Marketplace | GFWL | GFWL | <ref>{{Refurl|url=https://web.archive.org/web/20110120091252/http://www.gamesforwindows.com:80/en-US/Games/BioShock/|title=Bioshock - Games for Windows|date=19 August 2022}}</ref> | | Windows | unavailable }}
{{Availability/row| Steam | 7670 | Steam | }}
+
}}
 +
{{ii}} The retail version uses [[SecuROM]] DRM. There is no activation limit.<ref>{{Refurl|url=http://forums.2k.com/showthread.php?18452-Activation-limits-removed-on-BioShock-for-the-PC|title=Activation limits removed on BioShock for the PC - 2K Forums|date=May 2023}}</ref> An internet connection is required for installation.
 +
{{ii}} The Mac OS X version is no longer sold digitally.
 +
{{ii}} All remaining Windows versions except GOG.com and Humble Store require {{DRM|Steam}}.
 +
{{ii}} A [https://steamdb.info/app/7710/ demo] is available. Note that the 1.1 patch is not available for the demo.
 +
 
 +
{{DLC|
 +
{{DLC/row| Plasmid Pack | Free, included with patch 1.1 | Windows, OS X }}
 
}}
 
}}
{{ii}} The retail, [[GamersGate]] (Windows), and [[Amazon.com]] (Windows) versions use [[SecuROM]] DRM. There is no activation limit.<ref>[http://forums.2k.com/showthread.php?18452-Activation-limits-removed-on-BioShock-for-the-PC Activation limits removed on BioShock for the PC - 2K Forums]</ref> An internet connection is required for installation.
+
{{--}} The PC version is missing Challenge Rooms from console versions
  
 
==Essential improvements==
 
==Essential improvements==
 
===Skip intro videos===
 
===Skip intro videos===
{{Fixbox|1=
+
{{Fixbox|description=Launch the game with <code>-nointro</code> [[Glossary:Command line arguments|parameter]]|ref={{cn|date=July 2016}}}}
{{Fixbox/fix|Launch the game with -nointro [[Glossary:Command line arguments|parameter]]}}
+
 
 +
===Remove physics and animation frame rate cap===
 +
{{ii}} By default, physics and some animations are capped to 30 FPS.
 +
 
 +
{{Fixbox|description=Use Bioshock Physics Unlocker|ref=<ref>{{Refurl|url=https://steamcommunity.com/sharedfiles/filedetails/?id=566588100|title=Choppy Physics Fix|date=May 2023}}</ref>|fix=
 +
# Download [https://github.com/TurtleHx/Bioshock-Physics-Unlocker/releases Bioshock Physics Unlocker].
 +
# Extract {{file|BioshockPhysicsUnlocker.exe}} to the game's executable folder (typically located in {{folder|{{p|game}}\Builds\Release\}}).
 +
# Open {{file|BioshockPhysicsUnlocker.exe}}, type the desired frame rate, and press {{key|Enter}}.
 
}}
 
}}
 +
 +
===[https://www.moddb.com/games/bioshock/downloads/bioshock-tweaker2/bioshock-tweaker-111 BioShock Tweaker]===
 +
{{++}} Allows you to change settings that are not normally adjustable from the options menu (e.g. custom resolution). Point the program at the game's configuration file location.
 +
{{ii}} The tweaker may not work on DRM-free versions of the game such as those from GOG or Humble Bundle.
 +
{{ii}} The tweaker will modify your BioShock configuration files; you should back them up before running it.
 +
{{ii}} The tweaker may add extra spaces inside your configuration files. If BioShock refuses to start after running the tweaker, open your configuration files and replace all instances of ` = ` with `=`.
  
 
===Patches===
 
===Patches===
[http://www.2kgames.com/bioshock/support/ Patch 1.1] - Steam version is already patched.
+
[https://community.pcgamingwiki.com/files/file/1099-bioshock-patch/ Patch 1.1] - Steam, GOG.com, and DRM-free Humble Bundle versions are already patched.
  
 
==Game data==
 
==Game data==
 
{{Image|BioShock General.png|In-game general settings.}}
 
{{Image|BioShock General.png|In-game general settings.}}
 +
 
===Configuration file(s) location===
 
===Configuration file(s) location===
 
{{Game data|
 
{{Game data|
{{Game data/row|Windows|{{p|appdata}}\Bioshock\*.ini}}
+
{{Game data/config|Windows|{{p|appdata}}\Bioshock}}
{{Game data/row|OS X|}}
+
{{Game data/config|OS X|}}
 
}}
 
}}
  
 
===Save game data location===
 
===Save game data location===
 
{{Game data|
 
{{Game data|
{{Game data/row|Windows|{{p|userprofile}}\Documents\Bioshock\SaveGames\}}
+
{{Game data/saves|Windows|{{p|userprofile\Documents}}\Bioshock\SaveGames\}}
{{Game data/row|OS X|}}
+
{{Game data/saves|OS X|}}
 
}}
 
}}
  
 
===[[Glossary:Save game cloud syncing|Save game cloud syncing]]===
 
===[[Glossary:Save game cloud syncing|Save game cloud syncing]]===
 
{{Save game cloud syncing
 
{{Save game cloud syncing
|origin               =  
+
|discord                  =
|origin notes         =  
+
|discord notes            =
|steam cloud           = false
+
|epic games launcher      =
|steam cloud notes    =  
+
|epic games launcher notes =
|uplay                =  
+
|gog galaxy                = true
|uplay notes           =  
+
|gog galaxy notes          =
 +
|origin                   =  
 +
|origin notes             =  
 +
|steam cloud               = false
 +
|steam cloud notes        =
 +
|ubisoft connect          =
 +
|ubisoft connect notes    =  
 +
|xbox cloud                =  
 +
|xbox cloud notes         =  
 
}}
 
}}
  
==Video settings==
+
==Video==
 
{{Image|BioShock Video.png|In-game video settings.}}
 
{{Image|BioShock Video.png|In-game video settings.}}
{{Video settings
+
{{Video
|wsgf link                  = http://www.wsgf.org/dr/bioshock
+
|wsgf link                  = https://www.wsgf.org/dr/bioshock
 
|widescreen wsgf award      = gold
 
|widescreen wsgf award      = gold
 
|multimonitor wsgf award    = limited
 
|multimonitor wsgf award    = limited
Line 86: Line 141:
 
|4k ultra hd wsgf award    = gold
 
|4k ultra hd wsgf award    = gold
 
|widescreen resolution      = true
 
|widescreen resolution      = true
|widescreen resolution notes=  
+
|widescreen resolution notes= The intended 16:9 aspect ratio the game was designed for will be used by default.<ref>{{Refurl|url=https://web.archive.org/web/20181115232714/http://www.2kgames.com/cultofrapture/article/truthwidescreen|title=2K Games - The Cult of Rapture - The Truth About Widescreen|date=2021-05-15|snippet=Summary:
 +
* BioShock was primarily developed and tuned for widescreen mode. Artists and designers worked with widescreen displays and chose a field of view (FOV) that best reflected their intentions with respect to the way the world is perceived, the perceived speed of movement of the player relative to the world and the amount of the world they wanted to be viewed for the best game-play experience. We went through dozens of iterations and finally settled upon a widescreen aspect ratio that best suited the gameplay experience.
 +
* [...]
 +
* Once this FOV was established, we chose to keep exactly the same horizontal FOV for standard def displays, so as not to in any way alter the gameplay experience.
 +
* Instead of cropping the FOV for 4:3 displays and making all 4:3 owners mad in doing so, we slightly extended the vertical FOV for standard def mode: we never wanted to have black bars on people's displays. (This way, everybody is happy) This does mean that people playing on a standard def display see slightly more vertical space, but, this does not significantly affect the game-play experience and, we felt that it best served our goal of keeping the game experience as close as possible to the original design and art vision on both types of displays. '''Reports of the widescreen FOV being a crop of the 4:3 FOV are completely false.'''}}</ref> Using [http://www.2kgames.com/bioshock/support/ Patch 1.1] and a disabled '''Horizontal FOV Lock''' allows for wider {{term|Hor+}} FOV.
 
|multimonitor              = hackable
 
|multimonitor              = hackable
 
|multimonitor notes        = See [[#Field of view (FOV)|Field of view (FOV)]].
 
|multimonitor notes        = See [[#Field of view (FOV)|Field of view (FOV)]].
 
|ultrawidescreen            = true
 
|ultrawidescreen            = true
|ultrawidescreen notes      =  
+
|ultrawidescreen notes      = Requires [http://www.2kgames.com/bioshock/support/ Patch 1.1] and '''Horizontal FOV Lock''' disabled for {{term|Hor+}} FOV, or the 16:9 reference view will be stretched horizontally.<ref>{{Refcheck|user=Aemony|date=2019-04-29|comment=}}</ref>
 
|4k ultra hd                = true
 
|4k ultra hd                = true
 
|4k ultra hd notes          =  
 
|4k ultra hd notes          =  
Line 97: Line 156:
 
|windowed                  = true
 
|windowed                  = true
 
|windowed notes            =  
 
|windowed notes            =  
|borderless windowed        = hackable
+
|borderless windowed        = false
|borderless windowed notes  = Use [https://github.com/Codeusa/Borderless-Gaming/releases Borderless Gaming].
+
|borderless windowed notes  =  
 
|anisotropic                = hackable
 
|anisotropic                = hackable
|anisotropic notes          = See [[#Anisotropic filtering (AF)|Anisotropic filtering (AF)]].
+
|anisotropic notes          = Defaults to 4. See [[#Anisotropic filtering (AF)|Anisotropic filtering (AF)]] for changing it.
 
|antialiasing              = hackable
 
|antialiasing              = hackable
|antialiasing notes        = Can be forced through the [[NVIDIA Control Panel#Forcing Anti-Aliasing/Anisotropic Filtering|NVIDIA Control Panel]]/AMD Control Center.
+
|antialiasing notes        = Can be forced through the [[Nvidia Control Panel#Forcing Anti-Aliasing/Anisotropic Filtering|Nvidia Control Panel]]/AMD Control Center. Only in DX9 mode. Nvidia users can also use the flag {{code|0x000010C1}} in [[Nvidia Profile Inspector]] for [[SGSSAA]].
 +
|upscaling                  = unknown
 +
|upscaling tech            =
 +
|upscaling notes            =
 
|vsync                      = true
 
|vsync                      = true
 
|vsync notes                =  
 
|vsync notes                =  
 
|60 fps                    = true
 
|60 fps                    = true
|60 fps notes              =  
+
|60 fps notes              = Physics and animations are locked at 30 FPS.<ref>{{Refurl|url=http://web.archive.org/web/20160913143805/http://120hz.net/showthread.php?3258-New-120Hz-Games-Report|title=New 120Hz Games Report|date=May 2023}}</ref> [[#Remove_physics_and_animation_frame_rate_cap|See above]] how to modify the lock.
 
|120 fps                    = true
 
|120 fps                    = true
|120 fps notes              = No FPS or refresh rate cap. Physics and animations are locked at 30 FPS.<ref>[http://120hz.net/showthread.php?3258-New-120Hz-Games-Report New 120Hz Games Report]</ref>
+
|120 fps notes              = No FPS or refresh rate cap.
|color blind                = unknown
+
|hdr                        = false
 +
|hdr notes                  =
 +
|ray tracing                = false
 +
|ray tracing notes          =
 +
|color blind                = false
 
|color blind notes          =  
 
|color blind notes          =  
 
}}
 
}}
  
 
===[[Glossary:Field of view (FOV)|Field of view (FOV)]]===
 
===[[Glossary:Field of view (FOV)|Field of view (FOV)]]===
{{Fixbox|1=
+
{{Fixbox|description=3rd party fixes|fix=
{{Fixbox/fix|Flawless Widescreen}}
+
* Use [https://www.flawlesswidescreen.org Flawless Widescreen], [https://github.com/dlrudie/WidescreenFixer/releases Widescreen Fixer] or [https://www.moddb.com/downloads/bioshock-tweaker-111 BioShock Tweaker].
# Use [https://www.flawlesswidescreen.org Flawless Widescreen].
+
}}
# Download the '''Bioshock''' plugin, set the desired fixes, then run the game.
+
 
# Turn '''Horizontal FOV Lock''' on in-game.
+
{{Fixbox|description=Custom key binding|ref=<ref>[https://web.archive.org/web/20160223071730/http://forums.steampowered.com:80/forums/showthread.php?t=2465816 adjusting FOV in bioshock 1 - Steam Users' Forums] (retrieved)</ref>|fix=
 +
# Go to {{folder|{{p|appdata}}\Bioshock\}}.
 +
# Make a backup copy of {{file|user.ini}}.
 +
# Open the original copy and locate the keybinds by searching for "F10=".
 +
# From here, you may use any unassigned keybinds to set a desired FOV, or to reset the FOV to its default value. For example, to make F10 set the FOV to 120, you'd change the line "F10=" to <pre>F10=SetFOV 120</pre> To make F11 reset the FOV, you'd change the line "F11=" to <pre>F11=ResetFOV</pre>
 +
 
 +
'''Notes'''
 +
{{ii}} The game may automatically reset your FOV upon loading or after cinematics. You may still use your custom keybinds to change the FOV to your desired value.
 +
{{ii}} Process can be automated using [https://www.systemshock.org/index.php?topic=589.0 this] tool.
 
}}
 
}}
  
 
===[[Glossary:Anisotropic filtering (AF)|Anisotropic filtering (AF)]]===
 
===[[Glossary:Anisotropic filtering (AF)|Anisotropic filtering (AF)]]===
{{Fixbox|1=
+
{{Fixbox|description=Anisotropic filtering|ref={{cn|date=July 2016}}|fix=
{{Fixbox/fix|Anisotropic filtering}}
+
# Go to the [[#Game data|configuration file(s) location]].
# Open <code>[[#Configuration file(s) location|bioshock.ini]]</code> with a text editor
+
# Open {{file|bioshock.ini}}.
 
# Find the following lines, and set them to these values.
 
# Find the following lines, and set them to these values.
  
Line 134: Line 208:
 
LevelOfAnisotropy=16
 
LevelOfAnisotropy=16
 
</pre>
 
</pre>
 +
}}
  
 +
===Make HBAO work in DX9 mode===
 +
{{Fixbox|description=Use [[Nvidia Profile Inspector]]|ref={{CN|date=November 2018}}|fix=
 +
#Use inspector as per usual (open Bioshock profile, etc.) and change flag <code>0x00020000</code> to <code>0x0002002D</code> adding a "2D" at the end.
 +
#If you get issues you could also try it with a "23" at the end instead. Also if DX10 mode gives you issues you could replace the "02" in the middle of the flag with "14".
 
}}
 
}}
  
==Input settings==
+
==Input==
 
{{Image|BioShock Controls.png|In-game general control settings.}}
 
{{Image|BioShock Controls.png|In-game general control settings.}}
 
{{Image|BioShock Remapping.png|In-game key map settings.}}
 
{{Image|BioShock Remapping.png|In-game key map settings.}}
{{Input settings
+
{{Input
 
|key remap                = true
 
|key remap                = true
 
|key remap notes          =  
 
|key remap notes          =  
 
|acceleration option      = hackable
 
|acceleration option      = hackable
 
|acceleration option notes = See [[#Mouse acceleration|Mouse acceleration]] to disable.
 
|acceleration option notes = See [[#Mouse acceleration|Mouse acceleration]] to disable.
|mouse sensitivity        = unknown
+
|mouse sensitivity        = true
 
|mouse sensitivity notes  =  
 
|mouse sensitivity notes  =  
 
|mouse menu                = true
 
|mouse menu                = true
Line 153: Line 232:
 
|controller support        = true
 
|controller support        = true
 
|controller support notes  = This mode hides most options menus.
 
|controller support notes  = This mode hides most options menus.
|full controller          = false
+
|full controller          = true
|full controller notes    =  
+
|full controller notes    = Must be turned on in the customize controls menu.
 
|controller remap          = false
 
|controller remap          = false
 
|controller remap notes    =  
 
|controller remap notes    =  
|controller sensitivity    = unknown
+
|controller sensitivity    = false
 
|controller sensitivity notes=  
 
|controller sensitivity notes=  
|invert controller y-axis  = unknown
+
|invert controller y-axis  = false
 
|invert controller y-axis notes=  
 
|invert controller y-axis notes=  
 
|touchscreen              = unknown
 
|touchscreen              = unknown
 
|touchscreen notes        =  
 
|touchscreen notes        =  
|button prompts           = unknown
+
|xinput controllers        = true
|button prompts notes     =  
+
|xinput controllers notes  =
 +
|xbox prompts              = true
 +
|xbox prompts notes        =
 +
|impulse triggers          = false
 +
|impulse triggers notes    =
 +
|playstation controllers  = false
 +
|playstation controller models =
 +
|playstation controllers notes =
 +
|playstation prompts      = false
 +
|playstation prompts notes =
 +
|light bar support        = false
 +
|light bar support notes  =
 +
|dualsense adaptive trigger support = false
 +
|dualsense adaptive trigger support notes =
 +
|dualsense haptics support  = false
 +
|dualsense haptics support notes =
 +
|playstation connection modes =
 +
|playstation connection modes notes =
 +
|tracked motion controllers= true
 +
|tracked motion controllers notes = Supports the [[Controller:Razer Hydra|Razer Hydra]].{{cn|date=March 2016}}
 +
|tracked motion prompts    = unknown
 +
|tracked motion prompts notes =
 +
|other controllers        = unknown
 +
|other controllers notes  =
 +
|other button prompts     = unknown
 +
|other button prompts notes=  
 
|controller hotplug        = unknown
 
|controller hotplug        = unknown
 
|controller hotplug notes  =  
 
|controller hotplug notes  =  
|haptic feedback          = unknown
+
|haptic feedback          = true
 
|haptic feedback notes    =  
 
|haptic feedback notes    =  
|light bar support        = unknown
+
|simultaneous input        = false
|light bar support notes   =  
+
|simultaneous input notes  =
 +
|steam input api          = unknown
 +
|steam input api notes    =
 +
|steam hook input          = unknown
 +
|steam hook input notes    =
 +
|steam input presets      = unknown
 +
|steam input presets notes =
 +
|steam controller prompts  = unknown
 +
|steam controller prompts notes =
 +
|steam cursor detection    = unknown
 +
|steam cursor detection notes =  
 
}}
 
}}
  
 
===[[Glossary:Mouse acceleration|Mouse acceleration]]===
 
===[[Glossary:Mouse acceleration|Mouse acceleration]]===
{{Fixbox|1=
+
{{Fixbox|description=Instructions|ref={{cn|date=July 2016}}|fix=
{{Fixbox/fix|Instructions}}
+
# Go to the [[#Game data|configuration file(s) location]].
# Open <code>[[#Configuration file(s) location|User.ini]]</code> with a text editor
+
# Open {{file|User.ini}}.
# Find the following lines and edit them accordingly:
+
# Find the following aliases:
  
<pre>[Default]
+
<pre>
W=MoveForward | set Engine.PlayerInput MouseAccelThreshold 0.0 | set Engine.PlayerInput MouseSmoothingMode 0
+
Aliases[2]=(Command="Axis aBaseY SpeedBase=1.0 Speed=+1200.0|HACK_TriggerEffectEvent PlayerMoved|onRelease HACK_UnTriggerEffectEvent PlayerMoved",Alias=MoveForward)
 +
Aliases[3]=(Command="Axis aBaseY SpeedBase=1.0 Speed=-1200.0|HACK_TriggerEffectEvent PlayerMoved|onRelease HACK_UnTriggerEffectEvent PlayerMoved",Alias=MoveBackward)
 +
Aliases[4]=(Command="Axis aStrafe SpeedBase=1.0 Speed=-1200.0|HACK_TriggerEffectEvent PlayerMoved|onRelease HACK_UnTriggerEffectEvent PlayerMoved",Alias=StrafeLeft)
 +
Aliases[5]=(Command="Axis aStrafe SpeedBase=1.0 Speed=+1200.0|HACK_TriggerEffectEvent PlayerMoved|onRelease HACK_UnTriggerEffectEvent PlayerMoved",Alias=StrafeRight)
 +
</pre>
  
[Engine.PlayerInput]
+
Then add <code> &#124; set Engine.PlayerInput MouseAccelThreshold 0.0 &#124; set Engine.PlayerInput MouseSmoothingMode 0</code> to each of them within the quotes.
MouseSmoothingMode=0
+
{{ii}} You can download this [https://steamcommunity.com/app/7670/discussions/0/684839199923800630/ small script] in order to automate the process.  
MouseAccelThreshold=0.0
 
</pre>
 
{{ii}}You can download this [http://steamcommunity.com/app/7670/discussions/0/684839199923800630/ small script] in order to automate the process.  
 
 
}}
 
}}
  
===Mouse sensitivity===
+
===[[Glossary:Mouse#Sensitivity|Mouse sensitivity]]===
{{Fixbox|1=
+
{{Fixbox|description=Instructions|ref=<ref name="Flang">{{Refcheck|user=Flang|date=2019-07-21}}</ref>|fix=
{{Fixbox/fix|Instructions}}
+
# Go to the [[#Game data|configuration file(s) location]].
# Open <code>[[#Configuration file(s) location|User.ini]]</code> with a text editor
+
# Open {{file|User.ini}}.
 
# Find the following lines and edit the speed values of all 10 occurrences:
 
# Find the following lines and edit the speed values of all 10 occurrences:
  
 
<pre>MouseX=IF_MOUSE_LOOK_ENABLED Count bXAxis | IF_MOUSE_LOOK_ENABLED Axis aMouseX Speed=2500.0
 
<pre>MouseX=IF_MOUSE_LOOK_ENABLED Count bXAxis | IF_MOUSE_LOOK_ENABLED Axis aMouseX Speed=2500.0
 
MouseY=IF_MOUSE_LOOK_ENABLED Count bYAxis | IF_MOUSE_LOOK_ENABLED Axis aMouseY Speed=2500.0
 
MouseY=IF_MOUSE_LOOK_ENABLED Count bYAxis | IF_MOUSE_LOOK_ENABLED Axis aMouseY Speed=2500.0
 +
</pre>
 +
{{ii}} You can download this [https://steamcommunity.com/app/7670/discussions/0/684839199923800630/ small script] in order to automate the process.
 +
 +
# You also need to edit the speed values for the following lines under the {{code|[MovementOnly]}} header:
 +
 +
<pre>MouseX=Count bXAxis | Axis aMouseX Speed=2500.0
 +
MouseY=Count bYAxis | Axis aMouseY Speed=2500.0
 
</pre>
 
</pre>
 
}}
 
}}
  
===Toggle Zoom===
+
===Replace toggle binds with hold binds===
{{Fixbox|1=
+
{{Fixbox|description=Instructions|ref={{cn|date=July 2016}}|fix=
{{Fixbox/fix|Instructions}}
+
{{ii}} It is strongly recommended to make a backup of the {{file|.ini}} file, because these tweaks can lead to some issues (see below)
# Open <code>[[#Configuration file(s) location|User.ini]]</code> with a text editor.
+
# Go to the [[#Game data|configuration file location]].
# Find the button zoom is mapped to (default is Z, in this case RightMouse)
+
# Open {{file|User.ini}}.
# Change it so it looks like this:
+
# Find the Alias section and add the following:
 +
<pre>
 +
Aliases[57]=(Command="ZoomCycle | onRelease ZoomCycle",Alias=ZoomHold)
 +
Aliases[58]=(Command="ToggleWalk | onRelease ToggleWalk",Alias=WalkHold)
 +
Aliases[59]=(Command="DuckKeyPressed | onRelease DuckKeyReleased | onRelease Jump",Alias=DuckHold)
 +
</pre>
 +
4. Bind each alias to a key in the following sections:
 +
<pre>
 +
[Default]
 +
[GathererChoice]
 +
[ContainerUIActive]
 +
[MovementOnly] (can skip ZoomHold)
 +
[NoJump]
 +
[NoMovement]
 +
[OnlyMedHypoAndMovement] (can skip ZoomHold)
 +
[NoPlasmids]
 +
[EverythingExceptWeaponAndPlasmids] (can skip ZoomHold)
 +
[InResurrectionStation]
 +
</pre>
 +
Example: find the key you want to change, for example, zoom (Aiming Down Sights, Right Mouse Button in this case):
 
<pre>
 
<pre>
RightMouse=ZoomCycle | onRelease ZoomCycle
+
Rightmouse=ZoomCycle
 
</pre>
 
</pre>
'''Note''': This works for walking and crouch as well, changes their lines to (in this case the buttons are Shift and CTRL)
+
And change it to:
 
<pre>
 
<pre>
Shift=Walking | onRelease Walking
+
Rightmouse=ZoomHold
Ctrl=Duck | onRelease Duck
 
 
</pre>
 
</pre>
 +
{{ii}} If you change any Toggle key (Zoom, Crouch, Walk), you will encounter issues like ADS reverting to Toggle or being stuck in Crouch or Walk mode. Save and reload do not fix this. Save and go back to the main menu then load your saved game to fix the issue.
 +
{{ii}} The in-game "Customize Binding" menu will not allow rebinding any key that has been changed from Toggle to Hold using this method. This can be fixed by adding a <code>ReplaceableAction=</code> for each in the sections that are relevant to them.
 +
}}
 +
 +
===Pick individual items from containers===
 +
{{Fixbox|description=Pick individual items from containers|ref={{CN|date=March 2019}}|fix=
 +
# Go to the [[#Game data|configuration file(s) location]].
 +
# Open {{file|User.ini}}.
 +
# Scroll down to the <code>[ContainerUIActive]</code> section and bind <code>CollectContainerItemInSlot 0</code>, <code>CollectContainerItemInSlot 1</code> and <code>CollectContainerItemInSlot 2</code> to any unused keys. Can be bound over existing keys so long as they aren't used in the container interface (i.e. Hack and Reload). Note that, much like the hold binds, binding over other bind can make you unable to change them in the menus. the fix is to add the following <code>ReplaceableAction=</code> to the <code>[ContainerUIActive]</code> section:
 +
<pre>
 +
ReplaceableAction=CollectContainerItemInSlot 2
 +
ReplaceableAction=CollectContainerItemInSlot 1
 +
ReplaceableAction=CollectContainerItemInSlot 0
 +
</pre>
 
}}
 
}}
  
==Audio settings==
+
==Audio==
 
{{Image|BioShock Audio.png|In-game audio settings.}}
 
{{Image|BioShock Audio.png|In-game audio settings.}}
{{Audio settings
+
{{Audio
 
|separate volume          = true
 
|separate volume          = true
|separate volume notes    =
+
|separate volume notes    =  
 
|surround sound          = true
 
|surround sound          = true
|surround sound notes    = Up to 7.1<ref>[http://bioshock.wikia.com/wiki/BioShock_Game_Options#Audio_Options BioShock Game Options - The BioShock Wiki]</ref>
+
|surround sound notes    = Up to 7.1<ref>[https://web.archive.org/web/20080514015042/http://www.soundblaster.com/products/gaming/article.asp?articleID=71545&categoryID=13 Sound Blaster Gaming: BioShock Audio Guide] (retrieved)</ref><ref>{{Refurl|url=https://satsun.org/audio/|title=PC Gaming Surround Sound Round-up|date=May 2023}}</ref>
 
|subtitles                = true
 
|subtitles                = true
|subtitles notes          =
+
|subtitles notes          =  
 
|closed captions          = false
 
|closed captions          = false
|closed captions notes    =
+
|closed captions notes    =  
 
|mute on focus lost      = false
 
|mute on focus lost      = false
|mute on focus lost notes =
+
|mute on focus lost notes =  
 
|eax support              = true
 
|eax support              = true
|eax support notes       = EAX 5.<ref>[http://techgage.com/article/creative_eax_vs_asus_ds3d_gx_20/4/ Techgage - Creative EAX vs Asus DS3D GX 2.0]</ref>
+
|eax support notes         = EAX 5<ref>{{Refurl|url=http://techgage.com/article/creative_eax_vs_asus_ds3d_gx_20/4/|title=Techgage - Creative EAX vs Asus DS3D GX 2.0|date=May 2023}}</ref>
 +
|royalty free audio        = false
 +
|royalty free audio notes  =
 
}}
 
}}
  
Line 241: Line 397:
 
  |notes    =  
 
  |notes    =  
 
  |fan      =  
 
  |fan      =  
|fan notes =
 
 
}}
 
}}
 
{{L10n/switch
 
{{L10n/switch
Line 250: Line 405:
 
  |notes    =  
 
  |notes    =  
 
  |fan      =  
 
  |fan      =  
|fan notes =
 
 
}}
 
}}
 
{{L10n/switch
 
{{L10n/switch
Line 259: Line 413:
 
  |notes    =  
 
  |notes    =  
 
  |fan      =  
 
  |fan      =  
  |fan notes =  
+
}}
 +
{{L10n/switch
 +
|language  = Hungarian
 +
|interface = hackable
 +
|audio    = false
 +
|subtitles = hackable
 +
|notes    = Fan translation, [https://magyaritasok.hu/magyaritasok/bioshock/bioshock/1006 download].
 +
  |fan       = true
 
}}
 
}}
 
{{L10n/switch
 
{{L10n/switch
Line 268: Line 429:
 
  |notes    =  
 
  |notes    =  
 
  |fan      =  
 
  |fan      =  
  |fan notes =  
+
}}
 +
{{L10n/switch
 +
|language  = Japanese
 +
|interface = true
 +
|audio    = false
 +
|subtitles = true
 +
|notes    = Retail only.
 +
  |fan       =
 +
}}
 +
{{L10n/switch
 +
|language  = Polish
 +
|interface = true
 +
|audio    = false
 +
|subtitles = true
 +
|fan      =
 +
|notes    = Official localization by Cenega – retail only. Fan patch which corrects some issues of the original translation [https://steamcommunity.com/sharedfiles/filedetails/?id=1661713568 here].
 +
}}
 +
{{L10n/switch
 +
|language  = Brazilian Portuguese
 +
|interface = hackable
 +
|audio    = false
 +
|subtitles = hackable
 +
|fan      = true
 +
|notes     = Fan translation, [https://tribogamer.com/traducoes/85_traducao-do-bioshock-para-portugues-do-brasil.html download].
 
}}
 
}}
 
{{L10n/switch
 
{{L10n/switch
Line 275: Line 459:
 
  |audio    = true
 
  |audio    = true
 
  |subtitles = true
 
  |subtitles = true
  |notes    =  
+
  |notes    = Official localization by «1C-Softclub» – retail only. Patch for digital release [https://steamcommunity.com/sharedfiles/filedetails/?id=1330012274 here].
 
  |fan      =  
 
  |fan      =  
  |fan notes =  
+
}}
 +
{{L10n/switch
 +
|language  = Russian
 +
|interface = hackable
 +
|audio    = false
 +
|subtitles = hackable
 +
|notes    = [https://forum.zoneofgames.ru/topic/12256-bioshock/ Fan translation by «DK Team»]
 +
  |fan       = true
 
}}
 
}}
 
{{L10n/switch
 
{{L10n/switch
Line 286: Line 477:
 
  |notes    =  
 
  |notes    =  
 
  |fan      =  
 
  |fan      =  
|fan notes =
 
 
}}
 
}}
 
}}
 
}}
Line 299: Line 489:
 
|native 3d                  = false
 
|native 3d                  = false
 
|native 3d notes            =  
 
|native 3d notes            =  
|nvidia 3d vision            = true
+
|nvidia 3d vision            = hackable
|nvidia 3d vision notes      =  
+
|nvidia 3d vision notes      = See [https://helixmod.blogspot.com/2013/02/bioshock.html Helix Mod: Bioshock].
 
|tridef 3d                  = true
 
|tridef 3d                  = true
 
|tridef 3d notes            =  
 
|tridef 3d notes            =  
 
|iz3d                        = true
 
|iz3d                        = true
 
|iz3d notes                  =  
 
|iz3d notes                  =  
 +
|vorpx                      = true
 +
|vorpx modes                = G3D,DirectVR
 +
|vorpx notes                = Officially supported game, see [https://www.vorpx.com/supported-games/ official vorpx game list].
 +
|htc vive                    =
 +
|htc vive notes              =
 +
|oculus rift                =
 +
|oculus rift notes          =
 +
|osvr                        =
 +
|osvr notes                  =
 +
|keyboard-mouse              =
 +
|keyboard-mouse notes        =
 
|3rd space gaming vest      = true
 
|3rd space gaming vest      = true
 
|3rd space gaming vest notes =  
 
|3rd space gaming vest notes =  
|creative senz3d            =
 
|creative senz3d notes      =
 
|leap motion controller      =
 
|leap motion controller notes=
 
 
|novint falcon              =  
 
|novint falcon              =  
 
|novint falcon notes        =  
 
|novint falcon notes        =  
|oculus rift                =
 
|oculus rift notes          =
 
|razer hydra                = true
 
|razer hydra notes          =
 
 
|trackir                    =  
 
|trackir                    =  
 
|trackir notes              =  
 
|trackir notes              =  
 +
|tobii eye tracking          =
 +
|tobii eye tracking notes    =
 +
|play area seated            =
 +
|play area seated notes      =
 +
|play area standing          =
 +
|play area standing notes    =
 +
|play area room-scale        =
 +
|play area room-scale notes  =
 
}}
 
}}
 +
 +
==Issues unresolved==
 +
{{ii}} Minor spoilers ahead.
 +
 +
====Arcadia:  Langford's Safe====
 +
{{--}} In Arcadia, searching Langford's safe with the ''Scrounger'' tonic equipped will cause the safe's contents—including an essential quest item—to disappear.
 +
 +
====Fort Frolic: Bathysphere====
 +
{{--}} In Fort Frolic, leaving the area by using the bathysphere adjacent to the entry bathysphere causes the stage curtains to close upon returning to the area, rendering the ''Cohen's Masterpiece'' quest un-completeable, and preventing the player from accessing the exit bathysphere.<ref>{{Refurl|url=http://forums.2kgames.com/showthread.php?110002-Known-Bioshock-Issues|title=Known Bioshock Issues|date=May 2023}}</ref>
 +
 +
====Fort Frolic: Rapture Records====
 +
{{--}} Attempting to kill Silas Cobb using the ''Hypnotize'' plasmid will prevent a scripted task from triggering, thus trapping the player in Rapture Records.<ref>{{Refurl|url=https://bioshock.fandom.com/wiki/Fort_Frolic#Bugs.2FGlitches|title=Fort Frolic - The BioShock Wiki|date=May 2023}}</ref> In order to fix this issue, you must kill yourself (e.g., through the use of the ''Incinerate!'' plasmid), or reload an older save.
 +
 +
'''Notes'''
 +
{{ii}} If your saves do not go far back enough,  then the first two issues are game-ending. Technically, modifying the save file or using a trainer would also fix the issue, but neither solution has been documented.
  
 
==Issues fixed==
 
==Issues fixed==
{{ii}} TweakGuides has created a [http://www.tweakguides.com/Bioshock_1.html comprehensive guide] for fixing issues in this game.
+
{{ii}} TweakGuides has created a [https://tweakguides.pcgamingwiki.com/Bioshock_1.html comprehensive guide] for fixing issues in this game.
  
 
===Crash on startup===
 
===Crash on startup===
{{Fixbox|1=
+
{{Fixbox|description=Update [https://community.pcgamingwiki.com/files/file/10-openal/ OpenAL] or use [https://openal-soft.org/index.html OpenAL Soft]|ref={{cn|date=September 2016}}|fix=
{{Fixbox/fix|Update [http://community.pcgamingwiki.com/files/file/10-openal/ OpenAL]}}
+
{{ii}} Using OpenAL Soft will break EAX support<ref name="EAX">[https://www.youtube.com/watch?v=vq6rda4oJac&lc=UgxNfhJ_yOe7o1CBfYJ4AaABAg.94MxxIJZ_4W94OetfWg6Oh Bioshock with EAX and virtual surround sound 🎧 (CMSS-3D Headphone)]</ref>}}
 +
 
 +
===Crash upon autosave/quicksave===
 +
{{Fixbox|description=Delete last autosave/quicksave in [[#Game data|save game data location]] and [[#Game data|configuration file(s) location]]|ref={{cn|date=October 2017}}}}
 +
 
 +
===Crashing applies default settings===
 +
{{Fixbox|description=Set configuration files to read only|ref={{cn|date=October 2017}}|fix=
 +
# Go to the [[#Game data|configuration file(s) location]].
 +
# In properties, set {{file|bioshock.ini}} and {{file|User.ini}} to read only.
 +
 
 +
'''Notes'''
 +
{{ii}} Additional changes to settings cannot be made while files are set to read only.}}
 +
 
 +
{{Fixbox|description=Delete {{file|Running.ini}} before restarting|ref={{CN|date=April 2019}}|fix=
 +
# Go to the [[#Game data|configuration file(s) location]].
 +
# Trash the file {{file|Running.ini}}.
 +
{{ii}} Process must be repeated after each crash, can be automated with an "if exist" batch script.
 
}}
 
}}
  
 
===Video settings not saving===
 
===Video settings not saving===
{{Fixbox|1=
+
{{Fixbox|description=Force DirectX 9|ref={{cn|date=August 2015}}|fix=
{{Fixbox/fix|Force DirectX 9|{{CN|date=August 2015}}}}
 
 
Launch the game with <code>-dx9</code> [[Glossary:Command line arguments|parameter]].
 
Launch the game with <code>-dx9</code> [[Glossary:Command line arguments|parameter]].
 
}}
 
}}
  
===Crashing when changing the resolution===
+
===In-game Brightness Slider Not Working===
{{Fixbox|1=
+
{{Fixbox|description=Brightness Slider Not Working|ref=<ref>Reference</ref>|fix=If running multiple monitors, disconnect all but one. The in-game brightness slider will now adjust brightness correctly. The slider breaks if the game detects multiple monitors.
{{Fixbox/fix|Edit default resolution}}
+
}}
# Open '''bioshock.ini''' in the [[#Configuration file(s) location|configuration file(s) location]].
+
 
 +
===Audio cutting out===
 +
{{ii}} On some computers, user audio will cut out during combat sequences.
 +
{{ii}} Issue can be lessened slightly by not using constant-fire weapons such as lasers / hacked sentry bots, or increasing max sound channels in BioShock.ini and Default.ini
 +
 
 +
{{Fixbox|description=Edit the maximum number of channels|ref=<ref>{{Refurl|url=https://steamcommunity.com/sharedfiles/filedetails/?id=284464205|title=Steam Community Guide - Fix audio cutting out|date=2017-02-12}}</ref>|fix=
 +
# Go to the [[#Game data|configuration file(s) location]].
 +
# Open {{file|bioshock.ini}}.
 +
# Find the following line, under [FMODAudio.FMODAudioSubsystem], and increase the number of channels.
 +
<pre>
 +
MaxChannels=128
 +
</pre>
 +
}}
 +
 
 +
{{Fixbox|description=Enable EAX|ref=<ref>{{Refurl|url=https://steamcommunity.com/app/7670/discussions/0/864977025781712266/|title=Sound cutting out in Bioshock 1|date=May 2023}}</ref>|fix=
 +
# Install [https://community.pcgamingwiki.com/files/file/10-openal/ OpenAL].
 +
# Go to {{folder|{{p|windir}}\System32}} (or {{folder|{{p|windir}}\SysWoW64}} for x64 OS's).
 +
# Copy over {{file|wrap_oal.dll}} into the same folder where BioShock's executable is located ({{folder|{{P|game}}\Builds\Release\}}).
 +
# Rename this file to {{file|openal32.dll}}.
 +
# Enable EAX audio in the in-game options.
 +
}}
 +
 
 +
===Crashing upon changing resolution===
 +
{{Fixbox|description=Edit default resolution|ref={{cn|date=July 2016}}|fix=
 +
# Go to the [[#Game data|configuration file(s) location]].
 +
# Open {{file|bioshock.ini}}.
 
# Find the following lines, and set the desired values.
 
# Find the following lines, and set the desired values.
 
<pre>
 
<pre>
Line 347: Line 603:
 
</pre>
 
</pre>
 
}}
 
}}
{{Fixbox|1=
+
 
{{Fixbox/fix|Change resolutions while in windowed mode}}
+
{{Fixbox|description=Change resolutions while in windowed mode|ref={{cn|date=July 2016}}|fix=
 
# Push {{key|Alt|Enter}}, before entering the '''Video Options''' menu.
 
# Push {{key|Alt|Enter}}, before entering the '''Video Options''' menu.
 
# Set the desired resolution, then apply the changes.
 
# Set the desired resolution, then apply the changes.
Line 355: Line 611:
  
 
===Excessive screen tearing (Nvidia)===
 
===Excessive screen tearing (Nvidia)===
{{Fixbox|1=
+
{{Fixbox|description=Instructions|ref={{cn|date=July 2016}}|fix=
{{Fixbox/fix|Instructions}}
+
# Go to the [[Nvidia Control Panel]]. Open the '''3D Settings''' menu.
# Go to the [[NVIDIA Control Panel]]. Open the '''3D Settings''' menu.
+
# Add {{file|Bioshock.exe}} to the list. Enable '''[[FXAA]]''' and '''V-Sync'''.
# Add <code>Bioshock.exe</code> to the list. Enable '''FXAA''' and '''V-Sync'''.
+
 
 
'''Notes'''
 
'''Notes'''
{{ii}} This should be necessary due to "somewhat broken MLAA"{{CN|Demonkiller111 added this fix back in #22259 (03:11, 6 nov 2012) but it seems something which could have been fixed by ages}}
+
{{ii}} This should be necessary due to "somewhat broken [[MLAA]]"{{CN|Demonkiller111 added this fix back in #22259 (03:11, 6 nov 2012) but it seems something which could have been fixed by ages}}
 
}}
 
}}
  
 
===Frame rate stuttering===
 
===Frame rate stuttering===
{{Fixbox|1=
+
{{Fixbox|description=Disable V-Sync|ref={{cn|date=September 2016}}}}
{{Fixbox/fix|Disable V-Sync}}}}
 
  
{{Fixbox|1=
+
{{Fixbox|description=Force DirectX 9|ref={{cn|date=September 2016}}|fix=
{{Fixbox/fix|Force DirectX 9}}
 
 
Launch the game with <code>-dx9</code> [[Glossary:Command line arguments|parameter]].
 
Launch the game with <code>-dx9</code> [[Glossary:Command line arguments|parameter]].
 
}}
 
}}
  
===Missing sound effects===
+
===Can't enable EAX in game after updating OpenAL and copying wrap_oal.dll to BioShock folder and renaming it to OpenAL32.dll===
{{Fixbox|1=
+
{{Fixbox|description=Enable Stereo Mix in sound control panel|ref=<ref>{{Refurl|url=https://steamcommunity.com/app/7670/discussions/0/528398719812174744/|title=Win 10 and no sound|date=May 2023}}</ref>|fix=
{{Fixbox/fix|Install [http://community.pcgamingwiki.com/files/file/10-openal/ OpenAL]}}
+
# Right-click the speaker symbol on the bottom right of your desktop.
 +
# Click "Recording devices".
 +
# Right-click in the box and click "Show Disabled Devices".
 +
# Right-click "Stereo Mix" and click "Enable".
 +
# Now you should be able to turn on EAX in the BioShock sound menu.
 
}}
 
}}
  
===Gameplay breaking issues===
+
===Sound missing after intro sequence (Windows 8 or Windows 10)===
{{ii}} Minor spoilers ahead.
+
{{ii}} In Windows 8 and later, BioShock may have no sound, and it may be impossible to progress past the bathysphere scene as the NPCs become stuck and won't move.
 
 
In Arcadia (the fifth level), do not have the '''Scrounger''' tonic equipped around the time you search '''Langford's Safe'''. The safe holds a required quest item. To fix this issue, you must reload an earlier save and remove the tonic by visiting a Gene Bank. Once you have the item from the safe, you can safely use the Scrounger tonic for the rest of the game.
 
 
 
In Fort Frolic, do not leave the level using the Bathysphere that you begin the level next to. If you do leave Fort Frolic using that Bathysphere then when you return to Fort Frolic the curtain that needs to be open to perform the "Cohen's Masterpiece" quest will be permanently closed. If this happens then you cannot get to the Fort Frolic exit Bathysphere to progress to the next level.<ref>[http://forums.2kgames.com/showthread.php?110002-Known-Bioshock-Issues Known Bioshock Issues]</ref>
 
 
 
In Fort Frolic, it is possible to get trapped in '''Rapture Records'''. When trying to kill '''Silas Cobb''', don't use the '''Hypnotize''' plasmid. If you do and the Big Daddy kills Cobb before he's able to perform a scripted task, you must return to the main map by killing yourself. (The Incinerate! plasmid at your feet works well.) Reloading an old save is also an option.<ref>[http://bioshock.wikia.com/wiki/Fort_Frolic#Bugs.2FGlitches Fort Frolic - The BioShock Wiki]</ref>
 
  
If your saves to do not go far enough back then the first two are game-ending issues. Technically, modifying the save file or using a trainer would also fix the issue, but neither solution has been documented.
+
{{Fixbox|description=Run the game in Windows XP SP3 compatibility mode|ref=<ref>{{Refurl|url=https://steamcommunity.com/app/7670/discussions/0/35221584692262783/|title=Steam Community|date=May 2023}}</ref>}}
  
 
==Other information==
 
==Other information==
 
===API===
 
===API===
 
{{API
 
{{API
|direct3d versions      = 9, 10
+
|direct3d versions      = 9.0c, 10
 
|direct3d notes        =  
 
|direct3d notes        =  
 
|directdraw versions    =  
 
|directdraw versions    =  
Line 403: Line 655:
 
|mantle support        =  
 
|mantle support        =  
 
|mantle support notes  =  
 
|mantle support notes  =  
 +
|vulkan versions        =
 +
|vulkan notes          =
 
|dos modes              =  
 
|dos modes              =  
 
|dos modes notes        =  
 
|dos modes notes        =  
 
|shader model versions  = 3, 4
 
|shader model versions  = 3, 4
|shader model notes    =  
+
|shader model notes    = A shader model 2.0 hack is available [http://www.gamedev.no/projects/BioShockSM2Hack/BioShockSM2Hack.html here]. Note that there were other attempts in the past besides this one though most links are dead, unfortunately.
|64-bit executable     = true
+
|windows 32-bit exe    = true
|64-bit executable notes= OS X only.{{CN|date=August 2015}}
+
|windows 64-bit exe    = false
 +
|windows arm app        = unknown
 +
|windows exe notes     =
 +
|mac os x powerpc app  = unknown
 +
|macos intel 32-bit app = true
 +
|macos intel 64-bit app = false
 +
|macos arm app          = unknown
 +
|macos app notes       = 32-bit only.<ref>[https://www.feralinteractive.com/en/news/933/ Last chance to buy these Mac classics! | Feral News]</ref>
 +
|linux 32-bit executable=
 +
|linux 64-bit executable=
 +
|linux arm app          = unknown
 +
|linux executable notes =  
 
}}
 
}}
  
Line 415: Line 680:
 
|physics          = Havok
 
|physics          = Havok
 
|physics notes    =  
 
|physics notes    =  
|audio            = FMOD
+
|audio            = FMOD, OpenAL
|audio notes      =  
+
|audio notes      = OpenAL only used for EAX<ref name="EAX" />
|interface        =  
+
|interface        = Flash
 
|interface notes  =  
 
|interface notes  =  
 
|input            =  
 
|input            =  
Line 426: Line 691:
 
|multiplayer notes=  
 
|multiplayer notes=  
 
}}
 
}}
 +
 +
===Performance tweak (Havok)===
 +
{{Fixbox|description=Improving Havok physics engine performance|ref={{CN|date=March 2019}}|fix=
 +
# Go to {{folder|{{p|game}}\Build\Final\}}.
 +
# Open {{file|Default.ini}}.
 +
# Edit the line <code>HavokNumThreads=2</code> to represent the number of cores in your machine's CPU. For example, using a quad-core CPU, change the line to <code>HavokNumThreads=4</code>.
 +
# Some systems may require doing the same with {{file|Bioshock.ini}}, located in {{folder|{{p|appdata}}\Bioshock\}}.
 +
}}
 +
{{Fixbox|description=Improving Engine Memory usage|ref={{cn|date=July 2016}}|fix=
 +
# Go to {{folder|{{p|game}}\Build\Final\}}.
 +
# Open {{file|Default.ini}}.
 +
# Search for <code>[Engine.GameEngine]</code> and increase the <code>CacheSizeMegs</code> value under it (maxes out at 512).
 +
# Some systems may require doing the same with {{file|Bioshock.ini}}, located in {{folder|{{p|appdata}}\Bioshock\}}.
 +
}}
 +
 +
===Mods===
 +
Currently three gameplay mods are available:
 +
* [https://www.systemshock.org/index.php?topic=615.0 Brazuca Difficulty and Balance Mod]
 +
* [https://www.systemshock.org/index.php?topic=1128.0 Silver's Bioshock mod]
 +
* [https://www.moddb.com/mods/bioshock-reborn BioShock Reborn]
  
 
==System requirements==
 
==System requirements==
Line 432: Line 717:
  
 
|minOS    = XP SP2
 
|minOS    = XP SP2
|minCPU  = Intel Pentium IV 2.4 GHz
+
|minCPU  = Intel Pentium 4 2.4 GHz
 
|minRAM  = 1 GB
 
|minRAM  = 1 GB
 
|minHD    = 8 GB
 
|minHD    = 8 GB
Line 440: Line 725:
 
|minDX    = 9.0c
 
|minDX    = 9.0c
 
|minSM    = 3.0
 
|minSM    = 3.0
 +
|minaudio = DirectX 9.0c compatible
  
 
|recOS    = Vista
 
|recOS    = Vista
|recCPU  = AMD Athlon 64 x2
+
|recCPU  = Intel Core 2 Duo
|recCPU2  = Intel Core 2 Duo
+
|recCPU2  = AMD Athlon 64 X2
 
|recRAM  = 2 GB
 
|recRAM  = 2 GB
|recHD    = 8 GB
+
|recHD    =  
 
|recGPU  = Nvidia GeForce 7900 GT (DirectX 9)
 
|recGPU  = Nvidia GeForce 7900 GT (DirectX 9)
 
|recGPU2  = Nvidia GeForce 8600 (DirectX 10)
 
|recGPU2  = Nvidia GeForce 8600 (DirectX 10)
 
|recDX    = 10
 
|recDX    = 10
 
|recVRAM  = 512 MB
 
|recVRAM  = 512 MB
 +
|notes    = {{ii}} Known to run on Windows 2000 using the tricks listed [https://www.techspot.com/community/topics/bioshock-win2k-fix.85224/ here]. Separate patch for the demo version found [https://www.systemshock.org/index.php?topic=587.0 here].
 
}}
 
}}
  
Line 460: Line 747:
 
|minHD    = 8 GB
 
|minHD    = 8 GB
 
|minVRAM  = 128 MB
 
|minVRAM  = 128 MB
 +
|notes    = {{ii}} Requires an Intel processor. The game does not support Intel GMA integrated video chipsets (older Mac minis and MacBooks), but does run on GeForce 9400M graphics cards or better.
 
}}
 
}}
{{ii}} Requires an Intel processor. The game does not support Intel GMA integrated video chipsets (older Mac minis and MacBooks), but does run on GeForce 9400M graphics cards or better.
 
  
 
{{References}}
 
{{References}}

Latest revision as of 09:35, 23 March 2024

This page is for the original version. For the remastered version, see BioShock Remastered.

BioShock
BioShock cover
Developers
2K Boston
2K Australia
macOS (OS X) Feral Interactive
macOS (OS X) Robosoft Technologies
Publishers
2K Games
OS X Feral Interactive
Engines
Unreal Engine 2.5
Release dates
Windows August 21, 2007
macOS (OS X) October 7, 2009
Reception
Metacritic 96
IGDB 93
Taxonomy
Monetization One-time game purchase
Microtransactions None
Modes Singleplayer
Pacing Real-time
Perspectives First-person
Controls Direct control
Genres Shooter, Immersive sim
Art styles Realistic, Stylized
Themes Sci-fi, Steampunk
Series BioShock
BioShock on HowLongToBeat
BioShock on IGDB
BioShock guide on StrategyWiki
BioShock on MobyGames
BioShock on Wikipedia
BioShock
BioShock 2007
BioShock 2 2010
BioShock Infinite 2013
BioShock Remastered 2016
BioShock 2 Remastered 2016

Warnings

The macOS (OS X) version of this game does not work on macOS Catalina (version 10.15) or later due to the removal of support for 32-bit-only apps.

BioShock is a singleplayer first-person shooter and immersive sim game in the BioShock series.

The game may crash on startup on Windows 7 and later, requiring a workaround. Physics and some animations are locked at 30 FPS, which can be unlocked.

General information

Official Forum
GOG.com Community Discussions for game series
GOG.com Support Page
Steam Community Discussions

Availability

Source DRM Notes Keys OS
Retail
Disc check (requires the CD/DVD in the drive to play)
CD key
Requires online activation
SecuROM 7 and SecuROM PA DRM.
Windows
GamersGate
Icon overlay.png
Windows
GOG.com
DRM-free
Bundled with BioShock Remastered.
Windows
Green Man Gaming
Icon overlay.png
Windows
Humble Store
DRM-free
Icon overlay.png
Windows
Steam
Icon overlay.png
Bundled with BioShock Remastered.
Windows
Amazon.co.uk (unavailable)
Icon overlay.png
Windows
Games for Windows Marketplace (unavailable)
Icon overlay.png
[1]
Windows
The retail version uses SecuROM DRM. There is no activation limit.[2] An internet connection is required for installation.
The Mac OS X version is no longer sold digitally.
All remaining Windows versions except GOG.com and Humble Store require Steam DRM.
A demo is available. Note that the 1.1 patch is not available for the demo.

DLC and expansion packs

Name Notes
Plasmid Pack Free, included with patch 1.1
Windows
macOS (OS X)
The PC version is missing Challenge Rooms from console versions

Essential improvements

Skip intro videos

Launch the game with -nointro parameter[citation needed]

Remove physics and animation frame rate cap

By default, physics and some animations are capped to 30 FPS.
Use Bioshock Physics Unlocker[3]
  1. Download Bioshock Physics Unlocker.
  2. Extract BioshockPhysicsUnlocker.exe to the game's executable folder (typically located in <path-to-game>\Builds\Release\).
  3. Open BioshockPhysicsUnlocker.exe, type the desired frame rate, and press Enter.

BioShock Tweaker

Allows you to change settings that are not normally adjustable from the options menu (e.g. custom resolution). Point the program at the game's configuration file location.
The tweaker may not work on DRM-free versions of the game such as those from GOG or Humble Bundle.
The tweaker will modify your BioShock configuration files; you should back them up before running it.
The tweaker may add extra spaces inside your configuration files. If BioShock refuses to start after running the tweaker, open your configuration files and replace all instances of ` = ` with `=`.

Patches

Patch 1.1 - Steam, GOG.com, and DRM-free Humble Bundle versions are already patched.

Game data

In-game general settings.
In-game general settings.

Configuration file(s) location

System Location
Windows %APPDATA%\Bioshock
macOS (OS X)
Steam Play (Linux) <Steam-folder>/steamapps/compatdata/7670/pfx/[Note 1]

Save game data location

System Location
Windows %USERPROFILE%\Documents\Bioshock\SaveGames\
macOS (OS X)
Steam Play (Linux) <Steam-folder>/steamapps/compatdata/7670/pfx/[Note 1]

Save game cloud syncing

System Native Notes
GOG Galaxy
OneDrive
Requires enabling backup of the Documents folder in OneDrive on all computers.
Steam Cloud

Video

In-game video settings.
In-game video settings.

Graphics feature State WSGF Notes
Widescreen resolution
The intended 16:9 aspect ratio the game was designed for will be used by default.[4] Using Patch 1.1 and a disabled Horizontal FOV Lock allows for wider Hor+ FOV.
Multi-monitor
See Field of view (FOV).
Ultra-widescreen
Requires Patch 1.1 and Horizontal FOV Lock disabled for Hor+ FOV, or the 16:9 reference view will be stretched horizontally.[5]
4K Ultra HD
Field of view (FOV)
See Field of view (FOV).
Windowed
Borderless fullscreen windowed
See the glossary page for potential workarounds.
Anisotropic filtering (AF)
Defaults to 4. See Anisotropic filtering (AF) for changing it.
Anti-aliasing (AA)
Can be forced through the Nvidia Control Panel/AMD Control Center. Only in DX9 mode. Nvidia users can also use the flag 0x000010C1 in Nvidia Profile Inspector for SGSSAA.
Vertical sync (Vsync)
60 FPS and 120+ FPS
Physics and animations are locked at 30 FPS.[6] See above how to modify the lock.
No FPS or refresh rate cap.
High dynamic range display (HDR)
See the glossary page for potential alternatives.
Ray tracing (RT)

Field of view (FOV)

3rd party fixes
Custom key binding[7]
  1. Go to %APPDATA%\Bioshock\.
  2. Make a backup copy of user.ini.
  3. Open the original copy and locate the keybinds by searching for "F10=".
  4. From here, you may use any unassigned keybinds to set a desired FOV, or to reset the FOV to its default value. For example, to make F10 set the FOV to 120, you'd change the line "F10=" to
    F10=SetFOV 120
    To make F11 reset the FOV, you'd change the line "F11=" to
    F11=ResetFOV

Notes

The game may automatically reset your FOV upon loading or after cinematics. You may still use your custom keybinds to change the FOV to your desired value.
Process can be automated using this tool.

Anisotropic filtering (AF)

Anisotropic filtering[citation needed]
  1. Go to the configuration file(s) location.
  2. Open bioshock.ini.
  3. Find the following lines, and set them to these values.
[D3DDrv.D3DRenderDevice]
LevelOfAnisotropy=16

[D3DDrv10.D3DRenderDevice10]
LevelOfAnisotropy=16

Make HBAO work in DX9 mode

Use Nvidia Profile Inspector[citation needed]
  1. Use inspector as per usual (open Bioshock profile, etc.) and change flag 0x00020000 to 0x0002002D adding a "2D" at the end.
  2. If you get issues you could also try it with a "23" at the end instead. Also if DX10 mode gives you issues you could replace the "02" in the middle of the flag with "14".

Input

In-game general control settings.
In-game general control settings.
In-game key map settings.
In-game key map settings.

Mouse acceleration

Instructions[citation needed]
  1. Go to the configuration file(s) location.
  2. Open User.ini.
  3. Find the following aliases:
Aliases[2]=(Command="Axis aBaseY SpeedBase=1.0 Speed=+1200.0|HACK_TriggerEffectEvent PlayerMoved|onRelease HACK_UnTriggerEffectEvent PlayerMoved",Alias=MoveForward)
Aliases[3]=(Command="Axis aBaseY SpeedBase=1.0 Speed=-1200.0|HACK_TriggerEffectEvent PlayerMoved|onRelease HACK_UnTriggerEffectEvent PlayerMoved",Alias=MoveBackward)
Aliases[4]=(Command="Axis aStrafe SpeedBase=1.0 Speed=-1200.0|HACK_TriggerEffectEvent PlayerMoved|onRelease HACK_UnTriggerEffectEvent PlayerMoved",Alias=StrafeLeft)
Aliases[5]=(Command="Axis aStrafe SpeedBase=1.0 Speed=+1200.0|HACK_TriggerEffectEvent PlayerMoved|onRelease HACK_UnTriggerEffectEvent PlayerMoved",Alias=StrafeRight)

Then add | set Engine.PlayerInput MouseAccelThreshold 0.0 | set Engine.PlayerInput MouseSmoothingMode 0 to each of them within the quotes.

You can download this small script in order to automate the process.

Mouse sensitivity

Instructions[8]
  1. Go to the configuration file(s) location.
  2. Open User.ini.
  3. Find the following lines and edit the speed values of all 10 occurrences:
MouseX=IF_MOUSE_LOOK_ENABLED Count bXAxis | IF_MOUSE_LOOK_ENABLED Axis aMouseX Speed=2500.0
MouseY=IF_MOUSE_LOOK_ENABLED Count bYAxis | IF_MOUSE_LOOK_ENABLED Axis aMouseY Speed=2500.0
You can download this small script in order to automate the process.
  1. You also need to edit the speed values for the following lines under the [MovementOnly] header:
MouseX=Count bXAxis | Axis aMouseX Speed=2500.0
MouseY=Count bYAxis | Axis aMouseY Speed=2500.0

Replace toggle binds with hold binds

Instructions[citation needed]
It is strongly recommended to make a backup of the .ini file, because these tweaks can lead to some issues (see below)
  1. Go to the configuration file location.
  2. Open User.ini.
  3. Find the Alias section and add the following:
Aliases[57]=(Command="ZoomCycle | onRelease ZoomCycle",Alias=ZoomHold)
Aliases[58]=(Command="ToggleWalk | onRelease ToggleWalk",Alias=WalkHold)
Aliases[59]=(Command="DuckKeyPressed | onRelease DuckKeyReleased | onRelease Jump",Alias=DuckHold)

4. Bind each alias to a key in the following sections:

[Default]
[GathererChoice]
[ContainerUIActive]
[MovementOnly] (can skip ZoomHold)
[NoJump]
[NoMovement]
[OnlyMedHypoAndMovement] (can skip ZoomHold)
[NoPlasmids]
[EverythingExceptWeaponAndPlasmids] (can skip ZoomHold)
[InResurrectionStation]

Example: find the key you want to change, for example, zoom (Aiming Down Sights, Right Mouse Button in this case):

Rightmouse=ZoomCycle

And change it to:

Rightmouse=ZoomHold
If you change any Toggle key (Zoom, Crouch, Walk), you will encounter issues like ADS reverting to Toggle or being stuck in Crouch or Walk mode. Save and reload do not fix this. Save and go back to the main menu then load your saved game to fix the issue.
The in-game "Customize Binding" menu will not allow rebinding any key that has been changed from Toggle to Hold using this method. This can be fixed by adding a ReplaceableAction= for each in the sections that are relevant to them.

Pick individual items from containers

Pick individual items from containers[citation needed]
  1. Go to the configuration file(s) location.
  2. Open User.ini.
  3. Scroll down to the [ContainerUIActive] section and bind CollectContainerItemInSlot 0, CollectContainerItemInSlot 1 and CollectContainerItemInSlot 2 to any unused keys. Can be bound over existing keys so long as they aren't used in the container interface (i.e. Hack and Reload). Note that, much like the hold binds, binding over other bind can make you unable to change them in the menus. the fix is to add the following ReplaceableAction= to the [ContainerUIActive] section:
ReplaceableAction=CollectContainerItemInSlot 2
ReplaceableAction=CollectContainerItemInSlot 1
ReplaceableAction=CollectContainerItemInSlot 0

Audio

In-game audio settings.
In-game audio settings.

Audio feature State Notes
Separate volume controls
Surround sound
Up to 7.1[9][10]
Subtitles
Closed captions
Mute on focus lost
EAX support
EAX 5[11]
Royalty free audio

Localizations

Language UI Audio Sub Notes
English
French
German
Hungarian
Fan translation, download.
Italian
Japanese
Retail only.
Polish
Official localization by Cenega – retail only. Fan patch which corrects some issues of the original translation here.
Brazilian Portuguese
Fan translation, download.
Russian
Official localization by «1C-Softclub» – retail only. Patch for digital release here.
Russian
Fan translation by «DK Team»
Spanish

VR support

3D modes State GG3D Notes
Native 3D
Nvidia 3D Vision
See Helix Mod: Bioshock.
TriDef 3D
iZ3D
vorpX
G3D, DirectVR
Officially supported game, see official vorpx game list.
Devices
3RD Space Gaming Vest

Issues unresolved

Minor spoilers ahead.

Arcadia: Langford's Safe

In Arcadia, searching Langford's safe with the Scrounger tonic equipped will cause the safe's contents—including an essential quest item—to disappear.

Fort Frolic: Bathysphere

In Fort Frolic, leaving the area by using the bathysphere adjacent to the entry bathysphere causes the stage curtains to close upon returning to the area, rendering the Cohen's Masterpiece quest un-completeable, and preventing the player from accessing the exit bathysphere.[12]

Fort Frolic: Rapture Records

Attempting to kill Silas Cobb using the Hypnotize plasmid will prevent a scripted task from triggering, thus trapping the player in Rapture Records.[13] In order to fix this issue, you must kill yourself (e.g., through the use of the Incinerate! plasmid), or reload an older save.

Notes

If your saves do not go far back enough, then the first two issues are game-ending. Technically, modifying the save file or using a trainer would also fix the issue, but neither solution has been documented.

Issues fixed

TweakGuides has created a comprehensive guide for fixing issues in this game.

Crash on startup

Update OpenAL or use OpenAL Soft[citation needed]
Using OpenAL Soft will break EAX support[14]

Crash upon autosave/quicksave

Delete last autosave/quicksave in save game data location and configuration file(s) location[citation needed]

Crashing applies default settings

Set configuration files to read only[citation needed]
  1. Go to the configuration file(s) location.
  2. In properties, set bioshock.ini and User.ini to read only.

Notes

Additional changes to settings cannot be made while files are set to read only.
Delete Running.ini before restarting[citation needed]
  1. Go to the configuration file(s) location.
  2. Trash the file Running.ini.
Process must be repeated after each crash, can be automated with an "if exist" batch script.

Video settings not saving

Force DirectX 9[citation needed]

Launch the game with -dx9 parameter.

In-game Brightness Slider Not Working

Brightness Slider Not Working[15]

If running multiple monitors, disconnect all but one. The in-game brightness slider will now adjust brightness correctly. The slider breaks if the game detects multiple monitors.

Audio cutting out

On some computers, user audio will cut out during combat sequences.
Issue can be lessened slightly by not using constant-fire weapons such as lasers / hacked sentry bots, or increasing max sound channels in BioShock.ini and Default.ini
Edit the maximum number of channels[16]
  1. Go to the configuration file(s) location.
  2. Open bioshock.ini.
  3. Find the following line, under [FMODAudio.FMODAudioSubsystem], and increase the number of channels.
MaxChannels=128
Enable EAX[17]
  1. Install OpenAL.
  2. Go to %WINDIR%\System32 (or %WINDIR%\SysWoW64 for x64 OS's).
  3. Copy over wrap_oal.dll into the same folder where BioShock's executable is located (<path-to-game>\Builds\Release\).
  4. Rename this file to openal32.dll.
  5. Enable EAX audio in the in-game options.

Crashing upon changing resolution

Edit default resolution[citation needed]
  1. Go to the configuration file(s) location.
  2. Open bioshock.ini.
  3. Find the following lines, and set the desired values.
FullscreenViewportX=YourWidth
FullscreenViewportY=YourHeight
MenuViewportX=YourWidth
MenuViewportY=YourHeight
Change resolutions while in windowed mode[citation needed]
  1. Push Alt+ Enter, before entering the Video Options menu.
  2. Set the desired resolution, then apply the changes.
  3. Leave the Video Options menu, then push Alt+ Enter again.

Excessive screen tearing (Nvidia)

Instructions[citation needed]
  1. Go to the Nvidia Control Panel. Open the 3D Settings menu.
  2. Add Bioshock.exe to the list. Enable FXAA and V-Sync.

Notes

This should be necessary due to "somewhat broken MLAA"[citation needed]

Frame rate stuttering

Disable V-Sync[citation needed]
Force DirectX 9[citation needed]

Launch the game with -dx9 parameter.

Can't enable EAX in game after updating OpenAL and copying wrap_oal.dll to BioShock folder and renaming it to OpenAL32.dll

Enable Stereo Mix in sound control panel[18]
  1. Right-click the speaker symbol on the bottom right of your desktop.
  2. Click "Recording devices".
  3. Right-click in the box and click "Show Disabled Devices".
  4. Right-click "Stereo Mix" and click "Enable".
  5. Now you should be able to turn on EAX in the BioShock sound menu.

Sound missing after intro sequence (Windows 8 or Windows 10)

In Windows 8 and later, BioShock may have no sound, and it may be impossible to progress past the bathysphere scene as the NPCs become stuck and won't move.
Run the game in Windows XP SP3 compatibility mode[19]

Other information

API

Technical specs Supported Notes
Direct3D 9.0c, 10
OpenGL 2.0 OS X only.
Shader Model support 3, 4 A shader model 2.0 hack is available here. Note that there were other attempts in the past besides this one though most links are dead, unfortunately.
Executable 32-bit 64-bit Notes
Windows
macOS (OS X)
32-bit only.[20]

Middleware

Middleware Notes
Physics Havok
Audio FMOD, OpenAL OpenAL only used for EAX[14]
Interface Flash
Cutscenes Bink Video, Flash

Performance tweak (Havok)

Improving Havok physics engine performance[citation needed]
  1. Go to <path-to-game>\Build\Final\.
  2. Open Default.ini.
  3. Edit the line HavokNumThreads=2 to represent the number of cores in your machine's CPU. For example, using a quad-core CPU, change the line to HavokNumThreads=4.
  4. Some systems may require doing the same with Bioshock.ini, located in %APPDATA%\Bioshock\.
Improving Engine Memory usage[citation needed]
  1. Go to <path-to-game>\Build\Final\.
  2. Open Default.ini.
  3. Search for [Engine.GameEngine] and increase the CacheSizeMegs value under it (maxes out at 512).
  4. Some systems may require doing the same with Bioshock.ini, located in %APPDATA%\Bioshock\.

Mods

Currently three gameplay mods are available:

System requirements

Windows
Minimum Recommended
Operating system (OS) XP SP2
Processor (CPU) Intel Pentium 4 2.4 GHz
System memory (RAM) 1 GB
Hard disk drive (HDD) 8 GB
Video card (GPU) Nvidia GeForce 6600
ATI Radeon X1300
128 MB of VRAM
DirectX 9.0c compatible
Shader model 3.0 support
Sound (audio device) DirectX 9.0c compatible
Known to run on Windows 2000 using the tricks listed here. Separate patch for the demo version found here.
macOS (OS X)
Minimum
Operating system (OS) 10.5.8
Processor (CPU) 1.4 GHz
System memory (RAM) 1.5 GB
Hard disk drive (HDD) 8 GB
Video card (GPU) 128 MB of VRAM
Requires an Intel processor. The game does not support Intel GMA integrated video chipsets (older Mac minis and MacBooks), but does run on GeForce 9400M graphics cards or better.


Notes

  1. 1.0 1.1 File/folder structure within this directory reflects the path(s) listed for Windows and/or Steam game data (use Wine regedit to access Windows registry paths). Games with Steam Cloud support may store data in ~/.steam/steam/userdata/<user-id>/7670/ in addition to or instead of this directory. The app ID (7670) may differ in some cases. Treat backslashes as forward slashes. See the glossary page for details.

References

  1. Bioshock - Games for Windows - last accessed on 19 August 2022
  2. Activation limits removed on BioShock for the PC - 2K Forums - last accessed on May 2023
  3. Choppy Physics Fix - last accessed on May 2023
  4. 2K Games - The Cult of Rapture - The Truth About Widescreen - last accessed on 2021-05-15
    "Summary:
    • BioShock was primarily developed and tuned for widescreen mode. Artists and designers worked with widescreen displays and chose a field of view (FOV) that best reflected their intentions with respect to the way the world is perceived, the perceived speed of movement of the player relative to the world and the amount of the world they wanted to be viewed for the best game-play experience. We went through dozens of iterations and finally settled upon a widescreen aspect ratio that best suited the gameplay experience.
    • [...]
    • Once this FOV was established, we chose to keep exactly the same horizontal FOV for standard def displays, so as not to in any way alter the gameplay experience.
    • Instead of cropping the FOV for 4:3 displays and making all 4:3 owners mad in doing so, we slightly extended the vertical FOV for standard def mode: we never wanted to have black bars on people's displays. (This way, everybody is happy) This does mean that people playing on a standard def display see slightly more vertical space, but, this does not significantly affect the game-play experience and, we felt that it best served our goal of keeping the game experience as close as possible to the original design and art vision on both types of displays. Reports of the widescreen FOV being a crop of the 4:3 FOV are completely false."
  5. Verified by User:Aemony on 2019-04-29
  6. New 120Hz Games Report - last accessed on May 2023
  7. adjusting FOV in bioshock 1 - Steam Users' Forums (retrieved)
  8. Verified by User:Flang on 2019-07-21
  9. Sound Blaster Gaming: BioShock Audio Guide (retrieved)
  10. PC Gaming Surround Sound Round-up - last accessed on May 2023
  11. Techgage - Creative EAX vs Asus DS3D GX 2.0 - last accessed on May 2023
  12. Known Bioshock Issues - last accessed on May 2023
  13. Fort Frolic - The BioShock Wiki - last accessed on May 2023
  14. 14.0 14.1 Bioshock with EAX and virtual surround sound 🎧 (CMSS-3D Headphone)
  15. Reference
  16. Steam Community Guide - Fix audio cutting out - last accessed on 2017-02-12
  17. Sound cutting out in Bioshock 1 - last accessed on May 2023
  18. Win 10 and no sound - last accessed on May 2023
  19. Steam Community - last accessed on May 2023
  20. Last chance to buy these Mac classics! | Feral News