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Difference between revisions of "Beatbuddy: Tale of the Guardians"

From PCGamingWiki, the wiki about fixing PC games
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===Save game data location===
 
===Save game data location===
 
{{Game data|
 
{{Game data|
{{Game data/row|Windows|}}
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{{Game data/row|Windows|{{p|userprofile}}\AppData\LocalLow\Threaks\Beatbuddy}}
 
{{Game data/row|OS X|}}
 
{{Game data/row|OS X|}}
 
{{Game data/row|Linux|~/.config/unity3d/Threaks/Beatbuddy/}}
 
{{Game data/row|Linux|~/.config/unity3d/Threaks/Beatbuddy/}}

Revision as of 22:57, 22 December 2014

Beatbuddy: Tale of the Guardians
Beatbuddy: Tale of the Guardians cover
Developers
Threaks
Publishers
Reverb Publishing
Engines
Unity
Release dates
Windows August 6, 2013
macOS (OS X) August 6, 2013
Linux August 6, 2013

General information

GOG.com Community Discussions
GOG.com Support Page
Steam Community Discussions

Availability

Source DRM Notes Keys OS
Green Man Gaming
Icon overlay.png
Error: key type '{{{5}}}' not recognised
Error: OS parameter cannot be empty
GOG.com
DRM-free
Error: key type '{{{5}}}' not recognised
Error: OS parameter cannot be empty
Humble Store
DRM-free
Icon overlay.png
Error: OS parameter cannot be empty
Steam
Icon overlay.png
Error: key type '{{{5}}}' not recognised
Error: OS parameter cannot be empty

Game data

Configuration file location

Template:Game data/rowTemplate:Game data/rowTemplate:Game data/row
System Location
Steam Play (Linux) <Steam-folder>/steamapps/compatdata/231040/pfx/[Note 1]
This game does not follow the XDG Base Directory Specification on Linux.

Save game data location

Save game cloud syncing

System Native Notes
GOG Galaxy
Steam Cloud

Video settings

Template:Video settings

Input settings

Template:Input settings

Audio settings

Template:Audio settings

Localizations

Language UI Audio Sub Notes
English
French
German
Italian
Portuguese
Spanish

Issues unresolved

Missing terrain

There are parts in game where environment vanishes. This happens randomly and mostly after dying in certain part[1]
New patch supposedly fixed this but some users still are still experiencing this. Devs are working for next patch[2] which should also fix it for all the recent savefiles without having to restart[3]
If this happens only workaround at the moment is restart level and levels are lengthy. Playing without dying is best workaround.

"The Rhythm Leecher" enemy not working

There's enemy called "The Rhythm Leecher" which you can hit in rhythm to advance. However sometimes it simply refuses to take hits at all and usually killing it is required to advance in game[4]
This seems to be problem with restarting/resuming game at point where Leech is present.
If this happens only workaround at the moment is restart level and levels are lengthy. Playing whole level through before quitting is best workaround.

System requirements

Windows
Minimum
Operating system (OS) XP, Vista, 7, 8
Processor (CPU) 1.8 GHz dual core
System memory (RAM) 2 GB
Hard disk drive (HDD) 1 GB
Video card (GPU) Nvidia or ATI, Intel HD3000
256 MB of VRAM
macOS (OS X)
Minimum
Operating system (OS) 10.6
Processor (CPU) 1.8 GHz dual core
System memory (RAM) 2 GB
Hard disk drive (HDD) 1 GB
Video card (GPU) Nvidia or ATI, Intel HD3000
256 MB of VRAM
Linux
Minimum
Operating system (OS) Ubuntu 12.04
Processor (CPU) 1.8 GHz dual core
System memory (RAM) 2 GB
Hard disk drive (HDD) 1 GB
Video card (GPU) Nvidia or ATI, Intel HD3000
256 MB of VRAM

Notes

  1. 1.0 1.1 File/folder structure within this directory reflects the path(s) listed for Windows and/or Steam game data (use Wine regedit to access Windows registry paths). Games with Steam Cloud support may store data in ~/.steam/steam/userdata/<user-id>/231040/ in addition to or instead of this directory. The app ID (231040) may differ in some cases. Treat backslashes as forward slashes. See the glossary page for details.

References