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Difference between revisions of "Battlestrike: Force of Resistance"

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(Created page with "{{Stub}} {{Infobox game |cover = Battlestrike Force of Resistance Cover.jpg |developers = {{Infobox game/row/developer|CI Games}} |publishers = {{Infobox game/row...")
 
 
(72 intermediate revisions by 13 users not shown)
Line 1: Line 1:
{{Stub}}
 
 
{{Infobox game
 
{{Infobox game
 
|cover        = Battlestrike Force of Resistance Cover.jpg
 
|cover        = Battlestrike Force of Resistance Cover.jpg
 
|developers  =  
 
|developers  =  
{{Infobox game/row/developer|CI Games}}
+
{{Infobox game/row/developer|City Interactive}}
 
|publishers  =  
 
|publishers  =  
{{Infobox game/row/publisher|CI Games}}
+
{{Infobox game/row/publisher|City Interactive}}
 +
{{Infobox game/row/publisher|Noviy Disk|Russia}}
 
|engines      =  
 
|engines      =  
{{Infobox game/row/engine|Chrome Engine|}}
+
{{Infobox game/row/engine|Chrome Engine|name=Chrome Engine 2}}
 
|release dates=  
 
|release dates=  
 
{{Infobox game/row/date|Windows|August 25, 2007}}
 
{{Infobox game/row/date|Windows|August 25, 2007}}
 +
|taxonomy    =
 +
{{Infobox game/row/taxonomy/monetization      | One-time game purchase }}
 +
{{Infobox game/row/taxonomy/microtransactions | None }}
 +
{{Infobox game/row/taxonomy/modes            | Singleplayer }}
 +
{{Infobox game/row/taxonomy/pacing            | Real-time }}
 +
{{Infobox game/row/taxonomy/perspectives      | First-person }}
 +
{{Infobox game/row/taxonomy/controls          | Direct control }}
 +
{{Infobox game/row/taxonomy/genres            | Action, FPS, Shooter }}
 +
{{Infobox game/row/taxonomy/sports            | }}
 +
{{Infobox game/row/taxonomy/vehicles          | }}
 +
{{Infobox game/row/taxonomy/art styles        | Realistic }}
 +
{{Infobox game/row/taxonomy/themes            | Europe, Historical, World War II }}
 +
{{Infobox game/row/taxonomy/series            | Battlestrike, Mortyr }}
 
|steam appid  =  
 
|steam appid  =  
 
|steam appid side  =  
 
|steam appid side  =  
|gogcom page  =  
+
|gogcom id    =  
 
|strategywiki =  
 
|strategywiki =  
 +
|igdb        = battlestrike-force-of-resistance
 +
|mobygames    = battlestrike-force-of-resistance
 
|wikipedia    = Battlestrike#Battlestrike: Force of Resistance
 
|wikipedia    = Battlestrike#Battlestrike: Force of Resistance
 
|winehq      =  
 
|winehq      =  
 +
|license      = commercial
 
}}
 
}}
{{Series|Mortyr}}
 
  
 
'''Key points'''
 
'''Key points'''
{{ii}} Released as Mortyr III in Eastern Europe.
+
{{ii}} Released as '''Mortyr III''' in Eastern Europe.
 +
 
 +
'''General information'''
 +
{{mm}} [https://web.archive.org/web/20120615185218/http://www.forceofresistancegame.com/en_force_of_resistance.php Official website] from Internet Archive
  
 
==Availability==
 
==Availability==
 
{{Availability|
 
{{Availability|
{{Availability/row| Retail | | unknown |  | | Windows }}
+
{{Availability/row| Retail | | disc | Simple disc check. |  | Windows }}
 +
{{Availability/row| GamersGate | battlestrike-force-of-resistance | DRM-free | | | Windows }}
 +
{{Availability/row| GMG | battlestrike-force-of-resistance | Playfire | | | Windows | unavailable }}
 
}}
 
}}
  
 
==Essential improvements==
 
==Essential improvements==
 
===Skip intro videos===
 
===Skip intro videos===
{{Fixbox|1=
+
{{Fixbox|description=Delete or rename video files<ref>{{Refcheck|user=Orzelek303|date=2016-09-28}}</ref>|fix=
{{Fixbox/fix|Delete or rename video files}}
+
# Go to {{folder|{{p|game}}\Data\}}.
# Go to <code>{{p|game}}\Data\</code>.
+
# Delete or rename {{file|intro.mpg}}, {{file|logo.mpg}} and {{file|logo_chrome.mpg}}.
# Delete or rename <code>intro.mpg</code>, <code>logo.mpg</code>, <code>logo_chrome.mpg</code> and <code>LocalizedData\videobrief.mpg</code>.
+
# Go to {{folder|{{p|game}}\Data\LocalizedData\}}.
 +
# Delete or rename {{file|videobrief.mpg}}.
 +
 
 +
'''Notes'''
 +
{{ii}} File names and formats vary based on the game language.
 
}}
 
}}
  
Line 38: Line 62:
 
===Configuration file(s) location===
 
===Configuration file(s) location===
 
{{Game data|
 
{{Game data|
{{Game data/row|Windows| }}
+
{{Game data/config|Windows|{{p|game}}\Data\AdditionalOptions.scr|{{p|game}}\Data\AudioSettings.scr|{{p|game}}\Data\UserControls.scr|{{p|game}}\Data\VideoSettings.scr}}
 
}}
 
}}
  
 
===Save game data location===
 
===Save game data location===
 
{{Game data|
 
{{Game data|
{{Game data/row|Windows|{{p|game}}\Save\}}
+
{{Game data/saves|Windows|{{p|game}}\Save\}}
 
}}
 
}}
  
==Video settings==
+
==Video==
 
{{Image|Battlestrike Force of Resistance Video.png|In-game video settings.}}
 
{{Image|Battlestrike Force of Resistance Video.png|In-game video settings.}}
{{Video settings
+
{{Video
|widescreen resolution      = false
+
|wsgf link                  = https://www.wsgf.org/dr/battlestrike-force-resistance/en
|widescreen resolution notes=  
+
|widescreen wsgf award      = limited
|multimonitor              = false
+
|multimonitor wsgf award    = limited
|multimonitor notes        =  
+
|ultrawidescreen wsgf award = limited
|ultrawidescreen            = false
+
|4k ultra hd wsgf award    = limited
|ultrawidescreen notes      =  
+
|widescreen resolution      = hackable
|4k ultra hd                = false
+
|widescreen resolution notes= See [https://www.wsgf.org/dr/battlestrike-force-resistance/en WSGF page].
|4k ultra hd notes          =  
+
|multimonitor              = hackable
|fov                        = unknown
+
|multimonitor notes        = See [https://www.wsgf.org/dr/battlestrike-force-resistance/en WSGF page].
|fov notes                  =  
+
|ultrawidescreen            = hackable
 +
|ultrawidescreen notes      = See [https://www.wsgf.org/dr/battlestrike-force-resistance/en WSGF page].
 +
|4k ultra hd                = hackable
 +
|4k ultra hd notes          = See [https://www.wsgf.org/dr/battlestrike-force-resistance/en WSGF page].
 +
|fov                        = hackable
 +
|fov notes                  = See [https://www.wsgf.org/dr/battlestrike-force-resistance/en WSGF page] or [[#Field of view (FOV)|Field of view (FOV)]].
 
|windowed                  = true
 
|windowed                  = true
 
|windowed notes            =  
 
|windowed notes            =  
 
|borderless windowed        = false
 
|borderless windowed        = false
 
|borderless windowed notes  =  
 
|borderless windowed notes  =  
|anisotropic                = false
+
|anisotropic                = hackable
|anisotropic notes          =  
+
|anisotropic notes          = See [[#Anisotropic filtering (AF)|Anisotropic filtering (AF)]].
|antialiasing              = hackable
+
|antialiasing              = false
|antialiasing notes        = Can be forced through the graphics card control panel.
+
|antialiasing notes        =  
|vsync                      = unknown
+
|upscaling                  = false
 +
|upscaling tech            =
 +
|upscaling notes            =
 +
|vsync                      = false
 
|vsync notes                =  
 
|vsync notes                =  
 
|60 fps                    = true
 
|60 fps                    = true
 
|60 fps notes              =  
 
|60 fps notes              =  
|120 fps                    = unknown
+
|120 fps                    = true
 
|120 fps notes              =  
 
|120 fps notes              =  
|color blind                =  
+
|hdr                        = false
 +
|hdr notes                  =
 +
|color blind                = false
 
|color blind notes          =  
 
|color blind notes          =  
 
}}
 
}}
  
==Input settings==
+
===[[Glossary:Field of view (FOV)|Field of view (FOV)]]===
 +
{{Fixbox|description=Change Field of View|ref=<ref>{{Refcheck|user=AlphaYellow|date=2022-12-15}}</ref>|fix=
 +
# Open {{folder|{{p|game}}\{{file|code.pak}}}} and extract {{file|CameraPlayer.class}}.
 +
# Open {{file|CameraPlayer.class}} with [http://dirty-joe.com/ dirtyJOE - Java Overall Editor].
 +
# Go to the '''Constant Pool''' tab and change {{code|65}} in {{code|0258: CONSTANT_Float: 65}} to the desired FOV value (horizontal).
 +
# Save the file and overwrite the original.
 +
# Add the modified {{file|CameraPlayer.class}} back to {{file|code.pak}}, overwriting the original as well.
 +
}}
 +
 
 +
===[[Glossary:Anisotropic filtering (AF)|Anisotropic filtering (AF)]]===
 +
{{Fixbox|description=Enable anisotropic filtering<ref name="2017-05-15">{{Refcheck|user=Orzelek303|date=2017-05-15}}</ref>|fix=
 +
# Go to {{folder|{{p|game}}\Data\}}.
 +
# Open {{file|VideoSettings.scr}} with a text editor.
 +
# Change <code>Filtering("Trilinear")</code> to <code>Filtering("Anisotropic")</code>.
 +
# Save your changes.
 +
 
 +
'''Notes'''
 +
{{--}} Modifying in-game video settings after this change will cancel it.
 +
}}
 +
 
 +
==Input==
 
{{Image|Battlestrike Force of Resistance Controls.png|In-game key map settings.}}
 
{{Image|Battlestrike Force of Resistance Controls.png|In-game key map settings.}}
{{Input settings
+
{{Image|Battlestrike Force of Resistance Mouse.png|In-game mouse settings.}}
 +
{{Input
 
|key remap                = true
 
|key remap                = true
 
|key remap notes          =  
 
|key remap notes          =  
|acceleration option      = unknown
+
|acceleration option      = false
 
|acceleration option notes =  
 
|acceleration option notes =  
|mouse sensitivity        = false
+
|mouse sensitivity        = true
 
|mouse sensitivity notes  =  
 
|mouse sensitivity notes  =  
 
|mouse menu                = true
 
|mouse menu                = true
 
|mouse menu notes          =  
 
|mouse menu notes          =  
|invert mouse y-axis      = false
+
|invert mouse y-axis      = true
 
|invert mouse y-axis notes =  
 
|invert mouse y-axis notes =  
|controller support        = unknown
+
|touchscreen              = false
 +
|touchscreen notes        =
 +
|controller support        = false
 
|controller support notes  =  
 
|controller support notes  =  
 
|full controller          = unknown
 
|full controller          = unknown
Line 100: Line 157:
 
|invert controller y-axis  = unknown
 
|invert controller y-axis  = unknown
 
|invert controller y-axis notes=  
 
|invert controller y-axis notes=  
|touchscreen               = unknown
+
|xinput controllers        = unknown
|touchscreen notes        =  
+
|xinput controllers notes  =
|button prompts           = unknown
+
|xbox prompts              = unknown
|button prompts notes     =  
+
|xbox prompts notes        =
 +
|impulse triggers          = unknown
 +
|impulse triggers notes    =
 +
|dualshock 4               = unknown
 +
|dualshock 4 notes        =
 +
|dualshock prompts        = unknown
 +
|dualshock prompts notes  =
 +
|light bar support        = unknown
 +
|light bar support notes  =
 +
|dualshock 4 modes        = unknown
 +
|dualshock 4 modes notes  =
 +
|tracked motion controllers= unknown
 +
|tracked motion controllers notes =
 +
|tracked motion prompts    = unknown
 +
|tracked motion prompts notes =
 +
|other controllers         = unknown
 +
|other controllers notes  =  
 +
|other button prompts     = unknown
 +
|other button prompts notes=  
 
|controller hotplug        = unknown
 
|controller hotplug        = unknown
 
|controller hotplug notes  =  
 
|controller hotplug notes  =  
 
|haptic feedback          = unknown
 
|haptic feedback          = unknown
 
|haptic feedback notes    =  
 
|haptic feedback notes    =  
|light bar support        = unknown
+
|simultaneous input        = unknown
|light bar support notes   =  
+
|simultaneous input notes  =
 +
|steam input api          = unknown
 +
|steam input api notes    =
 +
|steam hook input          = unknown
 +
|steam hook input notes    =
 +
|steam input presets      = unknown
 +
|steam input presets notes =
 +
|steam controller prompts  = unknown
 +
|steam controller prompts notes =
 +
|steam cursor detection    = unknown
 +
|steam cursor detection notes =  
 
}}
 
}}
  
==Audio settings==
+
==Audio==
 
{{Image|Battlestrike Force of Resistance Audio.png|In-game audio settings.}}
 
{{Image|Battlestrike Force of Resistance Audio.png|In-game audio settings.}}
{{Audio settings
+
{{Audio
 
|separate volume          = false
 
|separate volume          = false
|separate volume notes    =  
+
|separate volume notes    = No volume control.
 
|surround sound          = unknown
 
|surround sound          = unknown
 
|surround sound notes    =  
 
|surround sound notes    =  
|subtitles                = true
+
|subtitles                = hackable
|subtitles notes          = Always enabled.
+
|subtitles notes          = Always enabled. See [[#Subtitles|Subtitles]].
|closed captions          = unknown
+
|closed captions          = false
 
|closed captions notes    =  
 
|closed captions notes    =  
|mute on focus lost      = unknown
+
|mute on focus lost      = false
 
|mute on focus lost notes =  
 
|mute on focus lost notes =  
 
|eax support              = true
 
|eax support              = true
|eax support notes        =  
+
|eax support notes         = EAX 3
 +
|royalty free audio       = unknown
 +
|royalty free audio notes  =  
 
}}
 
}}
  
Line 132: Line 219:
 
{{L10n/switch
 
{{L10n/switch
 
  |language  = English
 
  |language  = English
  |interface = yes
+
  |interface = true
  |audio    = yes
+
  |audio    = true
  |subtitles = yes
+
  |subtitles = true
 
  |notes    =  
 
  |notes    =  
 
  |fan      =  
 
  |fan      =  
  |fan notes =  
+
}}
 +
{{L10n/switch
 +
|language  = Hungarian
 +
|interface = true
 +
|audio    = false
 +
|subtitles = true
 +
|notes    = Local Retail only. Released as '''"Mortyr III: Elterelő Hadművelet"'''. [https://community.pcgamingwiki.com/files/file/1875-mortyr-collection-hungarian-language-packages/ Available to donwload.]
 +
  |fan       =  
 
}}
 
}}
 
{{L10n/switch
 
{{L10n/switch
 
  |language  = Polish
 
  |language  = Polish
  |interface = yes
+
  |interface = true
  |audio    = no
+
  |audio    = false
  |subtitles = yes
+
  |subtitles = true
 
  |notes    =  
 
  |notes    =  
 
  |fan      =  
 
  |fan      =  
|fan notes =
 
 
}}
 
}}
 
}}
 
}}
  
==Network==
+
===Subtitles===
{{Network/Multiplayer
+
{{Fixbox|description=Disable subtitles<ref name="2017-05-15" />|fix=
|local play           =  
+
# Go to {{folder|{{p|game}}\Data\}}.
|local play players   =  
+
# Open {{file|AdditionalOptions.scr}} with a text editor.
|local play modes     =  
+
# Add <code>ShowDialogs(0)</code> at the end of the file.
|local play notes    =  
+
# Save your changes.
|lan play            = false
+
 
|lan play players     =  
+
'''Notes'''
|lan play modes      =  
+
{{--}} Modifying in-game video or audio settings after this change will cancel it.
|lan play notes       =  
+
}}
|online play         = false
+
 
|online play players  =  
+
==Other information==
|online play modes    =  
+
===API===
|online play notes    =  
+
{{API
|asynchronous        =  
+
|direct3d versions      = 8
|asynchronous notes   =  
+
|direct3d notes        = Despite official system requirements, the game uses DirectX 8.<ref name="2017-05-15" />
 +
|directdraw versions    =
 +
|directdraw notes      =
 +
|opengl versions        =
 +
|opengl notes           =  
 +
|glide versions        =
 +
|glide notes            =
 +
|software mode          =
 +
|software mode notes    =
 +
|mantle support        =
 +
|mantle support notes   =  
 +
|metal support          =
 +
|metal support notes    =
 +
|vulkan versions        =
 +
|vulkan notes          =
 +
|dos modes             =
 +
|dos modes notes        =
 +
|shader model versions  =  
 +
|shader model notes    =  
 +
|windows 32-bit exe    = true
 +
|windows 64-bit exe     = false
 +
|windows arm app        =  
 +
|windows exe notes     =
 +
|macos intel 32-bit app =
 +
|macos intel 64-bit app =  
 +
|macos arm app         =  
 +
|macos app notes        =  
 +
|linux 32-bit executable=  
 +
|linux 64-bit executable=  
 +
|linux arm app          =  
 +
|linux executable notes =  
 
}}
 
}}
  
Line 171: Line 294:
 
{{System requirements
 
{{System requirements
 
|OSfamily = Windows
 
|OSfamily = Windows
|ref = <ref>[http://www.mobygames.com/images/covers/l/63580-mortyr-ii-windows-back-cover.jpg System requirements]</ref>
 
  
|minOS    = 98, 2000, XP
+
|minOS    = 98
|minCPU  = Intel Pentium III 800 MHz
+
|minCPU  = 1.6 GHz
|minRAM  = 256 MB
+
|minRAM  = 512 MB
|minHD    = 1.2 GB
+
|minGPU  = ATI Radeon 8500
|minGPU  = GeForce 2
+
|minGPU2  = Nvidia GeForce 4
|minVRAM  =  
+
|minVRAM  = 128 MB
|minaudio = 3D sound card
+
|minDX    = 9.0c
 +
|minHD    = 2 GB
 +
|minaudio = DirectX compatible
  
|recOS    =  
+
|recOS    = ME, 2000, XP SP2
 
|recCPU  =  
 
|recCPU  =  
 
|recRAM  =  
 
|recRAM  =  
 +
|recGPU  =
 +
|recGPU2  =
 +
|recVRAM  =
 +
|recDX    =
 
|recHD    =  
 
|recHD    =  
|recGPU  =  
+
|recaudio =  
}}  
+
}}
+
 
 
{{References}}
 
{{References}}

Latest revision as of 14:55, 8 January 2024

Battlestrike: Force of Resistance
Battlestrike: Force of Resistance cover
Developers
City Interactive
Publishers
City Interactive
Russia Noviy Disk
Engines
Chrome Engine 2
Release dates
Windows August 25, 2007
Taxonomy
Monetization One-time game purchase
Microtransactions None
Modes Singleplayer
Pacing Real-time
Perspectives First-person
Controls Direct control
Genres Action, FPS, Shooter
Art styles Realistic
Themes Europe, Historical, World War II
Series Battlestrike, Mortyr
Battlestrike: Force of Resistance on IGDB
Battlestrike: Force of Resistance on MobyGames
Battlestrike: Force of Resistance on Wikipedia
Battlestrike
Battlestrike: Call to Victory 2004
Battlestrike: The Road to Berlin 2004
Battlestrike: The Siege 2005
Battlestrike: Secret Weapons 2006
Battlestrike: Force of Resistance 2008
Battlestrike: Shadow of Stalingrad 2009

Key points

Released as Mortyr III in Eastern Europe.

General information

Official website from Internet Archive

Availability

Source DRM Notes Keys OS
Retail
Disc check (requires the CD/DVD in the drive to play)
Simple disc check.
Windows
GamersGate
DRM-free after installation (requires an internet connection during installation)
Windows
Green Man Gaming (unavailable) Playfire Client
Windows

Essential improvements

Skip intro videos

Delete or rename video files[1]
  1. Go to <path-to-game>\Data\.
  2. Delete or rename intro.mpg, logo.mpg and logo_chrome.mpg.
  3. Go to <path-to-game>\Data\LocalizedData\.
  4. Delete or rename videobrief.mpg.

Notes

File names and formats vary based on the game language.

Game data

Configuration file(s) location

System Location
Windows <path-to-game>\Data\AdditionalOptions.scr[Note 1]
<path-to-game>\Data\AudioSettings.scr[Note 1]
<path-to-game>\Data\UserControls.scr[Note 1]
<path-to-game>\Data\VideoSettings.scr[Note 1]

Save game data location

System Location
Windows <path-to-game>\Save\[Note 1]

Video

In-game video settings.
In-game video settings.

Field of view (FOV)

Change Field of View[2]
  1. Open <path-to-game>\code.pak and extract CameraPlayer.class.
  2. Open CameraPlayer.class with dirtyJOE - Java Overall Editor.
  3. Go to the Constant Pool tab and change 65 in 0258: CONSTANT_Float: 65 to the desired FOV value (horizontal).
  4. Save the file and overwrite the original.
  5. Add the modified CameraPlayer.class back to code.pak, overwriting the original as well.

Anisotropic filtering (AF)

Enable anisotropic filtering[3]
  1. Go to <path-to-game>\Data\.
  2. Open VideoSettings.scr with a text editor.
  3. Change Filtering("Trilinear") to Filtering("Anisotropic").
  4. Save your changes.

Notes

Modifying in-game video settings after this change will cancel it.

Input

In-game key map settings.
In-game key map settings.
In-game mouse settings.
In-game mouse settings.

Audio

In-game audio settings.
In-game audio settings.

Audio feature State Notes
Separate volume controls
No volume control.
Surround sound
Subtitles
Always enabled. See Subtitles.
Closed captions
Mute on focus lost
EAX support
EAX 3
Royalty free audio

Localizations

Language UI Audio Sub Notes
English
Hungarian
Local Retail only. Released as "Mortyr III: Elterelő Hadművelet". Available to donwload.
Polish

Subtitles

Disable subtitles[3]
  1. Go to <path-to-game>\Data\.
  2. Open AdditionalOptions.scr with a text editor.
  3. Add ShowDialogs(0) at the end of the file.
  4. Save your changes.

Notes

Modifying in-game video or audio settings after this change will cancel it.

Other information

API

Technical specs Supported Notes
Direct3D 8 Despite official system requirements, the game uses DirectX 8.[3]
Executable 32-bit 64-bit Notes
Windows

System requirements

Windows
Minimum Recommended
Operating system (OS) 98
Processor (CPU) 1.6 GHz
System memory (RAM) 512 MB
Hard disk drive (HDD) 2 GB
Video card (GPU) ATI Radeon 8500
Nvidia GeForce 4
128 MB of VRAM
DirectX 9.0c compatible
Sound (audio device) DirectX compatible


Notes

  1. 1.0 1.1 1.2 1.3 1.4 When running this game without elevated privileges (Run as administrator option), write operations against a location below %PROGRAMFILES%, %PROGRAMDATA%, or %WINDIR% might be redirected to %LOCALAPPDATA%\VirtualStore on Windows Vista and later (more details).

References

  1. Verified by User:Orzelek303 on 2016-09-28
  2. Verified by User:AlphaYellow on 2022-12-15
  3. 3.0 3.1 3.2 Verified by User:Orzelek303 on 2017-05-15