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Antichamber

From PCGamingWiki, the wiki about fixing PC games
Revision as of 10:07, 27 March 2016 by Garrbot (talk | contribs) (→‎VR support: updated template usage)
Template:Infobox game/row/osxporterTemplate:Infobox game/row/linporter
Antichamber
Cover image missing, please upload it
Developers
Alexander Bruce
Engines
Unreal Engine 3
Release dates
Windows January 31, 2013
macOS (OS X) February 18, 2014
Linux February 18, 2014
Antichamber on Wikipedia

Key points

Developer has released his own 'Issues and temporary workarounds' guide
Only supports one save at a time.[1]

General information

Antichamber Website
Steam Community Discussions
Antichamber FAQ by Developer on Steam Community Discussions page for Antichamber

Availability

Source DRM Notes Keys OS
Humble Store
DRM-free
Icon overlay.png
Windows
macOS (OS X)
Linux
Steam
Icon overlay.png
Windows
macOS (OS X)
Linux

Essential improvements

Skip Unreal Engine video

Instructions

Game data

Configuration files location

This game follows the XDG Base Directory Specification on Linux.

Save game data location

Save game cloud syncing

System Native Notes
Steam Cloud

Video settings

Video settings.
Video settings.

Template:Video settings

Widescreen resolution

Many common resolutions are not available on the options menu.
Instructions

High frame rate

Forces standard V-sync on regardless of in-game setting, which prevents Adaptive V-sync, causes drops to 60FPS almost constantly. (aka stuttering)
Instructions

Input settings

Template:Input settings

Remapping

Instructions

Audio settings

Template:Audio settings

Localizations

Language UI Audio Sub Notes
English

VR support

3D modes State Notes
Native 3D
Nvidia 3D Vision
TriDef 3D
iZ3D

Issues unresolved

Crash when drawing loops or cubes

From the developer: "I am aware that the algorithm for this can go a bit crazy and cause the game to crash if you try to do it with large or dense structures."[2]

Issues fixed

Instructions

Other information

API

Technical specs Supported Notes
Direct3D 9
OpenGL 2.0 OS X and Linux only.
Shader Model support 3
Executable 32-bit 64-bit Notes
Windows
macOS (OS X)
Linux

Middleware

Middleware Notes
Physics PhysX
Cutscenes Bink Video

System requirements

Windows
Minimum Recommended
Operating system (OS) XP SP2, Vista, 7
Processor (CPU) 2.0+ GHz or better
System memory (RAM) 2 GB
Hard disk drive (HDD) 1 GB
Video card (GPU) Nvidia GeForce 8000 series or higher
DirectX 9.0c compatible
Shader model 3.0 support

References

  1. Antichamber FAQ - Steam Community Discussions for Antichamber
  2. Cite error: Invalid <ref> tag; no text was provided for refs named Issues