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Difference between revisions of "All Zombies Must Die!"

From PCGamingWiki, the wiki about fixing PC games
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|widescreen resolution      = true
 
|widescreen resolution      = true
 
|widescreen resolution notes=  
 
|widescreen resolution notes=  
|multimonitor              = true
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|multimonitor              = false
|multimonitor notes        =  
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|multimonitor notes        = Pillarboxed.
|ultrawidescreen            = true
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|ultrawidescreen            = hackable
|ultrawidescreen notes      =  
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|ultrawidescreen notes      = See the [http://www.wsgf.org/dr/all-zombies-must-die/en WSGF entry].
 
|4k ultra hd                = unknown
 
|4k ultra hd                = unknown
 
|4k ultra hd notes          =  
 
|4k ultra hd notes          =  
|fov                        = unknown
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|fov                        = hackable
|fov notes                  =  
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|fov notes                  = See the [http://www.wsgf.org/dr/all-zombies-must-die/en WSGF entry].
 
|windowed                  = unknown
 
|windowed                  = unknown
 
|windowed notes            =  
 
|windowed notes            =  

Revision as of 10:03, 25 May 2016

This page is a stub: it lacks content and/or basic article components. You can help to expand this page by adding an image or additional information.
All Zombies Must Die!
All Zombies Must Die! cover
Developers
Doublesix Games
Engines
Unreal Engine 3
Release dates
Windows March 12, 2012
All Zombies Must Die! on Wikipedia
All Zombies Must Die!
Burn Zombie Burn! 2010
All Zombies Must Die! 2011
All Zombies Must Die!: Scorepocalypse 2012

General information

Steam Community Discussions

Availability

Source DRM Notes Keys OS
GamersGate
Icon overlay.png
Windows
Green Man Gaming
Icon overlay.png
Windows
Steam
Icon overlay.png
Series bundle (game is included but not shown).[1] Can be played without Steam running.[2]
Windows
All versions require Steam.

Game data

Configuration file(s) location

Template:Game data/row
System Location
Steam Play (Linux) <SteamLibrary-folder>/steamapps/compatdata/204140/pfx/[Note 1]

Save game data location

Template:Game data/row
System Location
Steam Play (Linux) <SteamLibrary-folder>/steamapps/compatdata/204140/pfx/[Note 1]

Save game cloud syncing

System Native Notes
Steam Cloud

Video settings

Template:Video settings

Input settings

Template:Input settings

Audio settings

Template:Audio settings

Network

Multiplayer types

Type Native Players Notes
Local play
4 Co-op
Shared-screen.
LAN play
Online play

VR support

System requirements

Windows
Minimum
Operating system (OS) XP SP3
Processor (CPU) 2.0 GHz
System memory (RAM) 2 GB
Hard disk drive (HDD) 256 MB
Video card (GPU) 128 MB of VRAM
DirectX 9.0c compatible
Shader model 3.0 support

Notes

  1. 1.0 1.1 Notes regarding Steam Play (Linux) data:

References