Difference between revisions of "Alien: Isolation"
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|acceleration option = false | |acceleration option = false | ||
|acceleration option notes = Mouse smoothing, cannot be disabled in options (alternate opinion: mouse actually seems to have two independent mouse speeds unrelated to acceleration with a speed threshold, similar to a joystick dead zone.) | |acceleration option notes = Mouse smoothing, cannot be disabled in options (alternate opinion: mouse actually seems to have two independent mouse speeds unrelated to acceleration with a speed threshold, similar to a joystick dead zone.) | ||
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|mouse sensitivity notes = | |mouse sensitivity notes = | ||
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|controller remap = false | |controller remap = false | ||
|controller remap notes = 4 Presets (2 'left handed') | |controller remap notes = 4 Presets (2 'left handed') | ||
− | |controller sensitivity = | + | |controller sensitivity = true |
|controller sensitivity notes= | |controller sensitivity notes= | ||
|invert controller y-axis = true | |invert controller y-axis = true |
Revision as of 02:45, 12 February 2016
Cover image missing, please upload it | |
Developers | |
---|---|
The Creative Assembly | |
Publishers | |
Sega | |
OS X, Linux | Feral Interactive |
Release dates | |
Windows | October 7, 2014 |
macOS (OS X) | October 27, 2015[1] |
Linux | October 27, 2015[1] |
Alien | |
---|---|
Aliens: A Comic Book Adventure | 1995 |
Alien Trilogy | 1996 |
Aliens Online | 1998 |
Aliens versus Predator (series) | |
Aliens: Colonial Marines | 2013 |
Alien: Isolation | 2014 |
Aliens: Fireteam Elite | 2021 |
Aliens: Dark Descent | 2023 |
Key points
- Excellent PC version: Good performance,[citation needed] many graphics and controls settings, Oculus Rift support, editable game XML files
- "Novice" and "Nightmare" difficulty modes were added in a free patch.
General information
Availability
Source | DRM | Notes | Keys | OS |
---|---|---|---|---|
Retail | ||||
Amazon.com | ||||
Amazon.co.uk | ||||
Incorrect store name. See here for available options. | ||||
GamersGate | ||||
Incorrect store name. See here for available options. | ||||
Humble Store | ||||
Mac App Store | ||||
Steam | ||||
Incorrect store name. See here for available options. | ||||
Incorrect store name. See here for available options. |
- All Windows and Linux versions require Steam.
DLC and expansion packs
Name | Notes | |
---|---|---|
Season Pass | ||
Corporate Lockdown | Part of Season Pass and Collection. | |
Crew Expendable | Part of Collection. | |
Last Survivor | Part of Collection. | |
Lost Contact | Part of Season Pass and Collection. | |
Safe Haven | Part of Season Pass and Collection. | |
Trauma | Part of Season Pass and Collection. | |
The Trigger | Part of Season Pass and Collection. |
Essential improvements
Skip intro videos
Instructions |
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Game data
Configuration file(s) location
Save game data location
Save game cloud syncing
System | Native | Notes |
---|---|---|
Steam Cloud |
Video settings
Field of view (FOV)
- Slider in menu goes from 47-75° vertical, with the higher FOV on the left side of the slider.
- Slider is using vertical field of view value. Use calculator for conversion to horizontal value.
- A FOV higher than 55° makes the main character's legs and feet disappear.
Level of Detail (Pop-in Distance) Increase
- Default Level of Detail setting even on Ultra results in excessive object pop-in which can be rectified.
Instructions |
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SLI Fix
- Default SLI compatibility bits do not scale properly in certain areas. Use alternative bits to improve performance at expense of some minor UI & light shaft flicker in places.
Instructions |
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Input settings
Audio settings
Localizations
Language | UI | Audio | Sub | Notes |
---|---|---|---|---|
English | ||||
French | ||||
German | ||||
Italian | ||||
Spanish | ||||
Czech | ||||
Polish | ||||
Russian | ||||
Brazilian Portuguese | ||||
Ukrainian |
VR support
3D modes | State | Notes | |
---|---|---|---|
Nvidia 3D Vision | Use Helix Mod: Alien: Isolation. |
Headsets | |||
---|---|---|---|
SteamVR | This game might be playable with the Revive Compatibility Layer (compatibility list). | ||
Oculus VR (LibOVR) | See this reddit post. | ||
Windows Mixed Reality | This game might be playable with the Revive Compatibility Layer. |
Devices | |||
---|---|---|---|
Tracked motion controllers | |||
Traditional controller | |||
Keyboard/Mouse |
Issues fixed
Game shows "Disk access" error while loading
- Run the game as administrator (AI.exe) or give full permissions to your user on game's directory.
Brightness issues
When using a flamethrower or plasma cutter, there is a little percent that a whole screen becomes very bright and blurry. Most likely it's connected with the trainer for the game. To fix this, simply change the antialiasing setting in game options or turn off the trainers.
Other information
Lens Flare
The Lens Flare can be disabled by deleting or renaming the LENS_FLARE*.bin files in the DATA directory of the game.
Menu Customization
- By editing engine_settings.xml it is fairly easy to customize the in-game video options. Some of the fixes and enhancements below make use of that.
- For example, shadow map resolution can be increased significantly and the change can be reflected in the in-game menu as well. This means that settings can be overwritten or even added to existing ones.
- A specific setting line in the xml consists of:
<Quality
, followed by- the
name=
which is reflected as the setting name you see in-game (i.e. HDAO). Next is - the actual value, which can be a
int
,bool
orfloat
. The line content then ends with - a
precedence=
which determines the order of the Quality items. A higher number means the item is more on the right. Soprecedence=2
will be the next item afterprecedence=1
.
- Example: With this knowledge the FOV slider can be customized to show horizontal FOV values instead of the default vertical ones. Furthermore, we can cut off all values that don't show the main character's body anymore:
Instructions |
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Increased Planar Reflections
- It is possible to greatly increase planar reflections (floor reflections).
Instructions |
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Increased Shadow Map Resolution
- In-game settings allow for a maximum shadow map resolution of 2048. It is possible to change the settings and increase the value.
Instructions |
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System requirements
Windows | ||
---|---|---|
Minimum | Recommended | |
Operating system (OS) | 7 (32-bit) | 7 (64-bit) |
Processor (CPU) | Intel Core 2 Duo E8500 3.16 GHz AMD Phenom II X3 710 2.6 GHz |
Intel Core 2 Quad Q9650 3.0 GHz AMD Phenom II X4 955 3.2 GHz |
System memory (RAM) | 4 GB | 8 GB |
Hard disk drive (HDD) | 35 GB | |
Video card (GPU) | Nvidia GeForce GT 430 AMD Radeon HD 5550 1 GB of VRAM DirectX 11 compatible | Nvidia GeForce GTX 660 AMD Radeon R9 270 2 GB of VRAM DirectX 11 compatible |
macOS (OS X) | ||
---|---|---|
Minimum | Recommended | |
Operating system (OS) | 10.10.4 | 10.10.5 |
Processor (CPU) | Intel 2.0 GHz | Intel 2.8 GHz |
System memory (RAM) | 4 GB | 8 GB |
Hard disk drive (HDD) | 35 GB | |
Video card (GPU) | 1 GB of VRAM | 2 GB of VRAM |
- The following graphics cards are not supported: AMD Radeon HD 4xxx series, ATI X1xxx series, ATI HD2xxx series, Intel Iris 5100, Intel HD5000, Intel Iris 6100, Intel HD6000, Intel HD5300, Intel GMA series, Intel HD3000, Intel HD4000, NVIDIA 1xx series, NVIDIA 9xxx series, NVIDIA 8xxx series, NVIDIA 7xxx series and NVIDIA 3xx series.
Linux Minimum Recommended Operating system (OS) Ubuntu 14.04.3 64-bit, SteamOS Processor (CPU) 2.6 GHz System memory (RAM) 4 GB 8 GB Hard disk drive (HDD) 35 GB Video card (GPU) 1 GB of VRAM 2 GB of VRAM - Requires an Nvidia GeForce GTX 600 series graphics card or better running Driver version 355.11 or better. Intel AMD and GPUs are not supported
References
- Pages needing cover images
- Windows
- OS X
- Linux
- Games
- Invalid template usage (Series)
- Pages needing references
- Invalid template usage (Availability)
- Invalid template usage (Fixbox)
- Invalid section order
- Invalid template usage (Localizations)
- Invalid template usage (VR support)
- VR games
- Missing section (Video)
- Missing section (Input)
- Missing section (Audio)
- Missing section (API)