Alice: Madness Returns
From PCGamingWiki, the wiki about fixing PC games
Developers | |
---|---|
Spicy Horse | |
Publishers | |
Electronic Arts | |
Engines | |
Unreal Engine 3 | |
Release dates | |
Windows | June 14, 2011 |
American McGee's Alice | |
---|---|
American McGee's Alice | 2000 |
American McGee's Alice (2011) | 2011 |
Alice: Madness Returns | 2011 |
Key points
- Frame rate is capped at 31 FPS.[1] See High frame rate.
General information
Availability
Source | DRM | Notes | Keys | OS |
---|---|---|---|---|
Retail | ||||
Origin |
DLC and expansion packs
Name | Notes | |
---|---|---|
Weapons of Madness and Dresses Pack |
Essential improvements
Skip intro videos
Use the -nostartupmovies command line argument[citation needed]
|
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Game data
Configuration file(s) location
Template:Game data/row
System | Location |
---|---|
Steam Play (Linux) | <SteamLibrary-folder>/steamapps/compatdata/19680/pfx/[Note 1] |
Save game data location
Template:Game data/row
System | Location |
---|---|
Steam Play (Linux) | <SteamLibrary-folder>/steamapps/compatdata/19680/pfx/[Note 1] |
Save game cloud syncing
System | Native | Notes |
---|---|---|
Origin | ||
Steam Cloud |
Video settings
Field of view (FOV)
Use Flawless Widescreen[citation needed] |
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|
Bind FOV commands to keys[citation needed] |
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Bindings=(Name="NumPadOne",Command="FOV 10") Bindings=(Name="NumPadTwo",Command="FOV 20") Bindings=(Name="NumPadThree",Command="FOV 30") Bindings=(Name="NumPadFour",Command="FOV 40") Bindings=(Name="NumPadFive",Command="FOV 50") Bindings=(Name="NumPadSix",Command="FOV 60") Bindings=(Name="NumPadSeven",Command="FOV 70") Bindings=(Name="NumPadEight",Command="FOV 75") Bindings=(Name="NumPadNine",Command="FOV 80") Bindings=(Name="NumPadOne",Command="FOV 85",Alt=True) Bindings=(Name="NumPadTwo",Command="FOV 95",Alt=True) Bindings=(Name="NumPadThree",Command="FOV 100",Alt=True) Bindings=(Name="NumPadFour",Command="FOV 105",Alt=True) Bindings=(Name="NumPadFive",Command="FOV 110",Alt=True) Bindings=(Name="NumPadSix",Command="FOV 115",Alt=True) Bindings=(Name="NumPadSeven",Command="FOV 120",Alt=True) Bindings=(Name="NumPadEight",Command="FOV 150",Alt=True) Bindings=(Name="NumPadNine",Command="FOV 0",Alt=True)
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Windowed
Windowed Mode[citation needed] |
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Borderless fullscreen windowed
Use GeDoSaTo[citation needed] |
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Anisotropic filtering (AF)
Anisotropic Filtering[citation needed] |
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Vertical sync (Vsync)
- See high frame rate.
Vsync[citation needed] |
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High frame rate
- Causes hit detection issues when exceeding an unknown threshold.[2] Be sure to cap the frame rate at 60 or 120 FPS[3][4] depending on your monitor refresh rate to prevent major problems.
Change frame rate smoothing[citation needed] |
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|
Input settings
Audio settings
Localizations
Language | UI | Audio | Sub | Notes |
---|---|---|---|---|
English | ||||
French | ||||
German | ||||
Italian | ||||
Japanese | ||||
Spanish |
VR support
3D modes | State | GG3D | Notes | |
---|---|---|---|---|
Native 3D | Labeled as "3D Stereo" under Video settings. | |||
Nvidia 3D Vision | ||||
TriDef 3D | ||||
iZ3D |
Issues fixed
Save files lost during crash
Save files lost during crash[citation needed] |
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Umbrella bug
Umbrella Bug[5] |
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Alternative fix for the Umbrella Bug[6] |
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Extreme stuttering even in the UI
Extreme Stuttering even in the UI[citation needed] |
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|
Alice: Madness Returns has stopped working (Steam)
- If the game crashes constantly at startup, run it as administrator for a more detailed error message.
Missing PhysX file[citation needed] |
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|
Crash after visiting and completing Quiz Radula Room
Answer the first question wrong and the second right, or the first two wrong and the third right, etc.[7] |
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Set PhysX to low until you finish the quest[8] |
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Infinite loading screen
- Reloading a save file with the frame rate uncapped may result in an infinite loading screen.
Infinite loading screen fix[9] |
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|
Other information
API
Technical specs | Supported | Notes |
---|---|---|
Direct3D | 9 | |
Shader Model support | 3 |
Executable | 32-bit | 64-bit | Notes |
---|---|---|---|
Windows |
Middleware
Middleware | Notes | |
---|---|---|
Physics | PhysX | |
Cutscenes | Bink Video |
Disable HUD
Set a key to toggle the HUD ingame[10] |
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|
System requirements
Windows | ||
---|---|---|
Minimum | ||
Operating system (OS) | XP SP3, Vista SP2, 7 SP1 | |
Processor (CPU) | AMD Athlon X2 1.6 GHz Intel Core 2 Duo 1.6 GHz |
|
System memory (RAM) | 2 GB | |
Hard disk drive (HDD) | 8.5 GB | |
Video card (GPU) | ATI Radeon X1650 Nvidia GeForce 7600 256 MB of VRAM DirectX 9.0c compatible |
Notes
- ↑ 1.0 1.1 Notes regarding Steam Play (Linux) data:
- File/folder structure within this directory reflects the path(s) listed for Windows and/or Steam game data.
- Use Wine's registry editor to access any Windows registry paths.
- The app ID (19680) may differ in some cases.
- Treat backslashes as forward slashes.
- See the glossary page for details on Windows data paths.
References
- ↑ Verified by User:Marioysikax on January 15, 2016
- ↑ Cite error: Invalid
<ref>
tag; no text was provided for refs namedfps
- ↑ https://www.reddit.com/r/pcgaming/comments/4kadej/alice_madness_returns_removing_31_fps_cap/d3dh7cr/
- ↑ Verified by User:Mars icecream on 2017-2
- +144fps was problematic while 120fps worked without any noticeable issues.
- ↑ Alice: Madness Returns Problem FAQ and Information - AmericanMcGee.com
- ↑ Re: Alice: Madness Returns Problem FAQ and Information - AmericanMcGee.com
- ↑ Crashing leaving Radula Room - AmericanMcGee.com
- ↑ Re: Crashing leaving Radula Room - AmericanMcGee.com
- ↑ Verified by User:Shooterboss on 29 November 2017
- ↑ Alice: Madness Returns No Hud - last accessed on 2017-5-21