Difference between revisions of "Afterlife"
From PCGamingWiki, the wiki about fixing PC games
m (→Video settings: updated template usage) |
(Added configuration/save paths, updated Video/Input settings, and provided screenshots of the game in DOSBox with MSi Afterburner running at 70 FPS.) |
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===Configuration file(s) location=== | ===Configuration file(s) location=== | ||
{{Game data| | {{Game data| | ||
− | {{Game data/row|DOS|}} | + | {{Game data/row|DOS|{{P|game}}\ALIFE.INI}} |
− | {{Game data/row|Windows|}} | + | {{Game data/row|Windows|{{P|game}}\DosBox_Afterlife.conf}} |
{{Game data/row|Mac OS|}} | {{Game data/row|Mac OS|}} | ||
{{Game data/row|OS X|}} | {{Game data/row|OS X|}} | ||
Line 58: | Line 58: | ||
===Save game data location=== | ===Save game data location=== | ||
{{Game data| | {{Game data| | ||
− | {{Game data/row|DOS|}} | + | {{Game data/row|DOS|{{P|game}}SAVE}} |
− | {{Game data/row|Windows|}} | + | {{Game data/row|Windows|{{P|game}}SAVE}} |
{{Game data/row|Mac OS|}} | {{Game data/row|Mac OS|}} | ||
{{Game data/row|OS X|}} | {{Game data/row|OS X|}} | ||
Line 66: | Line 66: | ||
==Video settings== | ==Video settings== | ||
+ | {{Image|Afterlife Video Settings INI.png|INI Settings for Afterlife, found in ALIFE.INI.}} | ||
+ | {{Image|Afterlife 70FPS Example.png|Afterlife running at its maximum observed framerate of 70 FPS.}} | ||
{{Video settings | {{Video settings | ||
|wsgf link = | |wsgf link = | ||
Line 79: | Line 81: | ||
|ultrawidescreen notes = | |ultrawidescreen notes = | ||
|4k ultra hd = false | |4k ultra hd = false | ||
− | |4k ultra hd notes = | + | |4k ultra hd notes = 2880x2160, a 4:3 equivalent may be possible, but may have GUI scaling issues even if successful, and may run poorly in DOSBox. |
|fov = n/a | |fov = n/a | ||
− | |fov notes = | + | |fov notes = Isometric. |
|windowed = true | |windowed = true | ||
|windowed notes = Toggle with {{key|Alt|Enter}} (when using [[DOSBox]]). | |windowed notes = Toggle with {{key|Alt|Enter}} (when using [[DOSBox]]). | ||
Line 90: | Line 92: | ||
|antialiasing = n/a | |antialiasing = n/a | ||
|antialiasing notes = | |antialiasing notes = | ||
− | |vsync = | + | |vsync = hackable |
− | |vsync notes = | + | |vsync notes = Can be forced in Dosbox_Afterlife.conf using the fulldouble=true command. |
− | |60 fps = | + | |60 fps = true |
− | |60 fps notes = | + | |60 fps notes = 70 FPS Cap observed with DOS Version. See screenshot on right. |
− | |120 fps = | + | |120 fps = false |
|120 fps notes = | |120 fps notes = | ||
|color blind = unknown | |color blind = unknown | ||
Line 106: | Line 108: | ||
|acceleration option = false | |acceleration option = false | ||
|acceleration option notes = | |acceleration option notes = | ||
− | |mouse sensitivity = | + | |mouse sensitivity = false |
|mouse sensitivity notes = | |mouse sensitivity notes = | ||
− | |mouse menu = | + | |mouse menu = true |
|mouse menu notes = | |mouse menu notes = | ||
− | |invert mouse y-axis = | + | |invert mouse y-axis = false |
|invert mouse y-axis notes = | |invert mouse y-axis notes = | ||
|controller support = false | |controller support = false | ||
− | |controller support notes = | + | |controller support notes = In some cases, it is possible to emulate a mouse using a gamepad and external program. |
|full controller = unknown | |full controller = unknown | ||
|full controller notes = | |full controller notes = | ||
Line 140: | Line 142: | ||
|surround sound = unknown | |surround sound = unknown | ||
|surround sound notes = | |surround sound notes = | ||
− | |subtitles = | + | |subtitles = true |
− | |subtitles notes = | + | |subtitles notes = The intro has no subtitles. |
− | |closed captions = | + | |closed captions = false |
|closed captions notes = | |closed captions notes = | ||
|mute on focus lost = unknown | |mute on focus lost = unknown |
Revision as of 02:54, 29 April 2016
This page may require cleanup to meet basic quality standards. You can help by modifying
the article. The discussion page may contain useful suggestions.
Developers | |
---|---|
LucasArts | |
Release dates | |
DOS | 1996 |
Windows | 1996 |
Mac OS (Classic) | 1996 |
macOS (OS X) | April 9, 2015[1] |
Linux | April 9, 2015[1] |
Key points
- The Windows version has issues on modern systems. The DOS version (on the same CD or sold separately) works perfectly in DOSBox.
- Retail version requires the CD to uninstall the game.
General information
Availability
Source | DRM | Notes | Keys | OS |
---|---|---|---|---|
Retail | ||||
Amazon.com | Disc check (see Run without the CD). | |||
GOG.com | DOS version pre-packaged with DOSBox.[2] |
Essential improvements
Patches
Afterlife 8-bit Sound Update fixes compatibility with 8-bit sound cards
Run without the CD
Instructions |
---|
Game data
Configuration file(s) location
Template:Game data/rowTemplate:Game data/rowTemplate:Game data/rowTemplate:Game data/rowTemplate:Game data/row
System | Location |
---|
Save game data location
Template:Game data/rowTemplate:Game data/rowTemplate:Game data/rowTemplate:Game data/rowTemplate:Game data/row
System | Location |
---|
Video settings
Afterlife running at its maximum observed framerate of 70 FPS.
Input settings
Audio settings
Localizations
Language | UI | Audio | Sub | Notes |
---|---|---|---|---|
English | ||||
French | ||||
Italian | ||||
Spanish |
Issues unresolved
Tutorial in Windows version doesn't work
Under Windows 7 64-bit, the tutorial window appears but nothing else. Any user input will show a dialog box saying the tutorial was completed.
System requirements
Windows | ||
---|---|---|
Minimum | Recommended | |
Operating system (OS) | MS-DOS 6.0 or higher | 95 |
Processor (CPU) | Intel 486DX2 66 MHz or better | Intel Pentium |
System memory (RAM) | 8 MB | 16 MB |
Hard disk drive (HDD) | 16 MB | |
Video card (GPU) | 256-color SVGA-compatible |
References
Categories:
- Pages needing cleanup
- DOS
- Windows
- Mac OS
- OS X
- Linux
- Invalid template usage (Infobox game)
- Games
- Invalid template usage (Availability)
- Invalid template usage (Fixbox)
- Pages with broken file links
- Invalid template usage (Image)
- Invalid template usage (Game data/done)
- Invalid section order
- Missing section (Save game cloud syncing)
- Missing section (Video)
- Missing section (Input)
- Missing section (Audio)
- Missing section (API)