Difference between revisions of "ADR1FT"
From PCGamingWiki, the wiki about fixing PC games
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===Configuration file(s) location=== | ===Configuration file(s) location=== | ||
{{Game data| | {{Game data| | ||
− | {{Game data/row|Windows|}} | + | {{Game data/row|Windows|<code>{{p|userprofile}}</code>\AppData\Local\ADR1FT\Saved}} |
}} | }} | ||
===Save game data location=== | ===Save game data location=== | ||
{{Game data| | {{Game data| | ||
− | {{Game data/row|Windows|}} | + | {{Game data/row|Windows|<code>{{p|userprofile}}</code>\AppData\Local\ADR1FT\Saved}} |
}} | }} | ||
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|origin = | |origin = | ||
|origin notes = | |origin notes = | ||
− | |steam cloud = | + | |steam cloud = no |
|steam cloud notes = | |steam cloud notes = | ||
|uplay = | |uplay = | ||
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|OSfamily = Windows | |OSfamily = Windows | ||
− | |minOS = | + | |minOS = 10 64-bit |
− | |minCPU = | + | |minCPU = Intel Core 2 Quad CPU Q9550 2.83 GHz |
− | |minRAM = | + | |minCPU2 = AMD Phenom 9850 2.5 GHz |
− | |minHD = | + | |minRAM = 8 GB |
− | |minGPU = | + | |minHD = 6 GB |
− | |minVRAM = | + | |minGPU = Nvidia GeForce GTX 650 |
+ | |minGPU2 = AMD Radeon HD 7770 | ||
+ | |minVRAM = 2 GB | ||
+ | |minDX = 11 | ||
|recOS = | |recOS = | ||
− | |recCPU = | + | |recCPU = Intel Core i5-4570 3.2 GHz |
− | |recRAM = | + | |recCPU2 = AMD Phenom II 945 3.0 GHz |
+ | |recRAM = 16 GB | ||
|recHD = | |recHD = | ||
− | |recGPU = | + | |recGPU = Nvidia GeForce GTX 970 |
− | |recVRAM = | + | |recGPU2 = AMD Radeon R9 290 |
+ | |recVRAM = 4 GB | ||
+ | |recDX = 11 | ||
}} | }} | ||
{{References}} | {{References}} |
Revision as of 19:35, 23 July 2016
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Developers | |
---|---|
Three One Zero | |
Publishers | |
505 Games | |
Engines | |
Unreal Engine 4 | |
Release dates | |
Windows | March 28, 2016[1] |
General information
Availability
Source | DRM | Notes | Keys | OS |
---|---|---|---|---|
Retail | Available April 26, 2016 | |||
Humble Store | ||||
Oculus Store | Includes both VR and non-VR versions.[2] | |||
Steam | Oculus Store key available by emailing the developer.[3] |
- Steam version uses Denuvo Anti-Tamper DRM[4] (unknown for Oculus Home version).
Game data
Configuration file(s) location
Template:Game data/row
System | Location |
---|---|
Steam Play (Linux) | <SteamLibrary-folder>/steamapps/compatdata/300060/pfx/[Note 1] |
Save game data location
Template:Game data/row
System | Location |
---|---|
Steam Play (Linux) | <SteamLibrary-folder>/steamapps/compatdata/300060/pfx/[Note 1] |
Save game cloud syncing
System | Native | Notes |
---|---|---|
Steam Cloud |
Video settings
Input settings
Audio settings
Localizations
Language | UI | Audio | Sub | Notes |
---|---|---|---|---|
English | ||||
French | ||||
German | ||||
Italian | ||||
Brazilian Portuguese | ||||
Russian | ||||
Spanish |
VR support
Headsets | State | Notes | |
---|---|---|---|
SteamVR | Support will be added in a May 2016 update.[5] | ||
Oculus VR (LibOVR) | |||
Windows Mixed Reality | This game might be playable with the Revive Compatibility Layer. |
Devices | |||
---|---|---|---|
Tracked motion controllers | |||
Traditional controller | |||
Keyboard/Mouse |
Play area | |||
---|---|---|---|
Seated | |||
Standing | |||
Room-scale |
System requirements
Windows | ||
---|---|---|
Minimum | Recommended | |
Operating system (OS) | 10 64-bit | |
Processor (CPU) | Intel Core 2 Quad CPU Q9550 2.83 GHz AMD Phenom 9850 2.5 GHz |
Intel Core i5-4570 3.2 GHz AMD Phenom II 945 3.0 GHz |
System memory (RAM) | 8 GB | 16 GB |
Hard disk drive (HDD) | 6 GB | |
Video card (GPU) | Nvidia GeForce GTX 650 AMD Radeon HD 7770 2 GB of VRAM DirectX 11 compatible | Nvidia GeForce GTX 970 AMD Radeon R9 290 4 GB of VRAM DirectX 11 compatible |
Notes
- ↑ 1.0 1.1 Notes regarding Steam Play (Linux) data:
- File/folder structure within this directory reflects the path(s) listed for Windows and/or Steam game data.
- Use Wine's registry editor to access any Windows registry paths.
- The app ID (300060) may differ in some cases.
- Treat backslashes as forward slashes.
- See the glossary page for details on Windows data paths.
References
- ↑ Three One Zero on Twitter: "#ADR1FT launches March 28th 2016 on #Oculus Rift VR and Steam non-VR. PlayStation 4 and Xbox One to follow shortly after."
- ↑ Purchasing ADR1FT – THREE ONE ZERO
- ↑ Playing ADR1FT on Steam using your Oculus Rift :: ADR1FT General Discussions
- ↑ DENUVO Discussion :: ADR1FT General Discussions
- ↑ Steam Community :: Group Announcements :: ADR1FT