General information
- Steam Community Discussions
Availability
Source |
DRM |
Notes |
Keys |
OS |
Retail |
|
Original Comiket 80 release |
|
|
Publisher website |
|
Overseas version. |
|
|
Steam |
|
Overseas version. Can be played without Steam but still requires the steam_api.dll file.[1] |
|
|
- Owning Acceleration of SUGURI 2 on Steam will unlock an extra character, Suguri (ver.2), for 100% Orange Juice.
Version differences
- The overseas re-release features improved HD visuals, widescreen resolutions, improved controller support, in-game tutorials and move lists, and a lobby system for multiplayer through Steamworks.
DLC and expansion packs
Name |
Notes |
|
Accelerator |
The original soundtrack of Acceleration of SUGURI 2, featuring 15 tracks. |
|
Realism |
A soundtrack of the SUGURI series, featuring 12 arranged tracks by DEKU. |
|
SUGURI the Best |
A "best of" soundtrack from the SUGURI series, featuring 13 tracks by DEKU. |
|
Essential improvements
Patches (Japanese version)
The v1.3a patch, found next to the Acceleration of SUGURI 2 banner, fixes many bugs, gameplay balance issues, and restores features missing from the initial release. The overseas version is always updated with the latest patches.
Game data
Configuration file(s) location
- If you are playing the Japanese version, the configuration and save files are stored under
%USERPROFILE%\Documents\橙汁\AoS2
instead.
-
game.cfg
store configuration settings. For the Japanese version, network settings are stored in netcfg.ini
. In the overseas version, control settings are stored in controller.cfg
and player profile settings are stored in player.rkg
.
Save game data location
- If you are playing the Japanese version, the configuration and save files are stored under
%USERPROFILE%\Documents\橙汁\AoS2
instead.
-
game.sys
stores save game data and game.rkg
stores high score data. For the Japanese version, network settings are stored in netcfg.ini
.
Video settings
General settings from the Japanese version.
General settings from the overseas version.
Template:Video settings
Input settings
Keyboard remapping from the overseas version.
Controller remapping from the overseas version.
Controller remapping from the Japanese version.
- Pressing Esc instantly closes the game in the Japanese version.
Template:Input settings
- Remapping keyboard controls in the Japanese version must be done through the
external_option.txt
found under <path-to-game>
and uses virtual-key codes for key bindings. A reference sheet of virtual-key codes can be found here.
Audio settings
Template:Audio settings
Localizations
Language |
UI |
Audio |
Sub |
Notes |
English |
|
|
|
Only in the overseas version. |
Japanese |
|
|
|
Some menus are partially in English. |
Simplified Chinese |
|
|
|
Only in the overseas version. |
Traditional Chinese |
|
|
|
Only in the overseas version. |
Network
Multiplayer types
Connection types
Type |
Native |
Notes |
Matchmaking |
|
Players can use the "Quick Join" option in the overseas version to quickly find available lobbies. |
Peer-to-peer |
|
|
Dedicated |
|
|
Self-hosting |
|
Lobbies are hosted by the creator of the lobby but matches themselves are peer-to-peer. |
Direct IP |
|
Only in the Japanese version. |
Other information
API
Technical specs |
Supported |
Notes |
Direct3D |
8.1 |
|
Shader Model support |
1.4 |
|
Executable |
32-bit |
64-bit |
Notes |
Windows |
|
|
|
System requirements
Windows |
|
Minimum |
Recommended |
Operating system (OS) |
Vista |
7, 8 |
Processor (CPU) |
Intel 2.0 GHz | |
System memory (RAM) |
1024 MB | |
Hard disk drive (HDD) |
2 GB | |
Video card (GPU) |
256 MB of VRAM DirectX 8.1a compatible | |
Notes
- ↑ 1.0 1.1 Notes regarding Steam Play (Linux) data:
References