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Difference between revisions of "AaaaaAAaaaAAAaaAAAAaAAAAA!!! for the Awesome"

From PCGamingWiki, the wiki about fixing PC games
(migrated VR support details)
(Added in the API table and expanded VR support.)
Line 13: Line 13:
 
|steam appid  = 15560
 
|steam appid  = 15560
 
|gogcom page  =  
 
|gogcom page  =  
|wikipedia    =  
+
|wikipedia    = AaaaaAAaaaAAAaaAAAAaAAAAA!!!_–_A_Reckless_Disregard_for_Gravity#Other_titles
 
}}
 
}}
 
{{Series|AaaaaAAaaaAAAaaAAAAaAAAAA!!!}}
 
{{Series|AaaaaAAaaaAAAaaAAAAaAAAAA!!!}}
Line 101: Line 101:
 
|controller support        = true
 
|controller support        = true
 
|controller support notes  = Right analog stick used as mouse.  
 
|controller support notes  = Right analog stick used as mouse.  
|full controller          = false
+
|full controller          = true
|full controller notes    = Unity launcher is used.
+
|full controller notes    =  
 
|controller remap          = true
 
|controller remap          = true
|controller remap notes    =  
+
|controller remap notes    = External Unity launcher is used.
 
|invert controller y-axis  = true
 
|invert controller y-axis  = true
 
|invert controller y-axis notes=  
 
|invert controller y-axis notes=  
Line 146: Line 146:
 
|tridef 3d gg3d award        =  
 
|tridef 3d gg3d award        =  
 
|iz3d gg3d award            =  
 
|iz3d gg3d award            =  
|native 3d                  =  
+
|native 3d                  = false
 
|native 3d notes            =  
 
|native 3d notes            =  
|nvidia 3d vision            =  
+
|nvidia 3d vision            = true
 
|nvidia 3d vision notes      =  
 
|nvidia 3d vision notes      =  
|tridef 3d                  =  
+
|tridef 3d                  = true
 
|tridef 3d notes            =  
 
|tridef 3d notes            =  
|iz3d                        =  
+
|iz3d                        = false
 
|iz3d notes                  =  
 
|iz3d notes                  =  
 
|3rd space gaming vest      =  
 
|3rd space gaming vest      =  
Line 163: Line 163:
 
|novint falcon notes        =  
 
|novint falcon notes        =  
 
|oculus rift                = true
 
|oculus rift                = true
|oculus rift notes          = Set in launcher.
+
|oculus rift notes          = Titled "Aaaaaculus!". Available only for Windows and OS X. Set in Steam launcher. DK2 only.
 
|razer hydra                =  
 
|razer hydra                =  
 
|razer hydra notes          =  
 
|razer hydra notes          =  
 
|trackir                    =  
 
|trackir                    =  
 
|trackir notes              =  
 
|trackir notes              =  
 +
}}
 +
 +
==Other information==
 +
===API===
 +
{{API
 +
|direct3d versions      = 9, 11
 +
|direct3d notes        = Direct3D 11 is only for the VR version of the game.
 +
|directdraw versions    =
 +
|directdraw notes      =
 +
|opengl versions        = 2.0
 +
|opengl notes          = OS X and Linux only.
 +
|glide versions        =
 +
|glide notes            =
 +
|software mode          =
 +
|software mode notes    =
 +
|mantle support        =
 +
|mantle support notes  =
 +
|dos modes              =
 +
|dos modes notes        =
 +
|shader model versions  = 3, 5
 +
|shader model notes    =
 +
|64-bit executable      = true
 +
|64-bit executable notes= OS X and Linux only.{{cn}}
 
}}
 
}}
  
Line 178: Line 201:
 
|minRAM  = 1 GB
 
|minRAM  = 1 GB
 
|minHD    = 2 GB
 
|minHD    = 2 GB
 +
|minGPU  =
 
|minVRAM  = 512 MB
 
|minVRAM  = 512 MB
 +
|minDX    = 9.0c
 +
 +
|recOS    =
 +
|recCPU  =
 +
|recRAM  =
 +
|recHD    =
 +
|recGPU  =
 
}}
 
}}
  
Line 188: Line 219:
 
|minRAM  = 1 GB
 
|minRAM  = 1 GB
 
|minHD    = 2 GB
 
|minHD    = 2 GB
 +
|minGPU  =
 
|minVRAM  = 512 MB
 
|minVRAM  = 512 MB
 +
 +
|recOS    =
 +
|recCPU  =
 +
|recRAM  =
 +
|recHD    =
 +
|recGPU  =
 
}}
 
}}
  
Line 198: Line 236:
 
|minRAM  = 1 GB
 
|minRAM  = 1 GB
 
|minHD    = 2 GB
 
|minHD    = 2 GB
 +
|minGPU  =
 
|minVRAM  = 512 MB
 
|minVRAM  = 512 MB
 +
 +
|recOS    =
 +
|recCPU  =
 +
|recRAM  =
 +
|recHD    =
 +
|recGPU  =
 
}}
 
}}

Revision as of 15:15, 25 January 2015

Template:Infobox game/row/linporter
AaaaaAAaaaAAAaaAAAAaAAAAA!!! for the Awesome
Cover image missing, please upload it
Developers
Dejobaan Games
Engines
Unity
Release dates
Windows November 23, 2011
macOS (OS X) November 23, 2011
Linux December 17, 2013
AaaaaAAaaaAAAaaAAAAaAAAAA!!! for the Awesome on Wikipedia
AaaaaAAaaaAAAaaAAAAaAAAAA!!!
A Reckless Disregard for Gravity 2009
For the Awesome 2011

General information

Official website
Steam Community Discussions

Availability

Source DRM Notes Keys OS
Steam
Icon overlay.png
Error: key type '{{{5}}}' not recognised
Error: OS parameter cannot be empty
All versions require Steam.

Game data

In-game options menu
Progress from A Reckless Disregard for Gravity can be imported with "Restore Aaaaa Save File" in options menu.

Configuration file and save game data location

Template:Game data/rowTemplate:Game data/rowTemplate:Game data/row
System Location
Steam Play (Linux) <SteamLibrary-folder>/steamapps/compatdata/15560/pfx/[Note 1]
This game does not follow the XDG Base Directory Specification on Linux.

Save game cloud syncing

System Native Notes
Steam Cloud

Video settings

External video settings
In-game video settings

Template:Video settings

Input settings

Controller works but game doesn't have controller-specific settings so mouse settings carry over and zero deadzone used for analog sticks.
External key map settings

Template:Input settings

Audio settings

Template:Audio settings

Localizations

Language UI Audio Sub Notes
English

VR support

3D modes State Notes
Native 3D
Nvidia 3D Vision
TriDef 3D
iZ3D
Headsets
SteamVR
This game might be playable with the Revive Compatibility Layer (compatibility list).
Oculus VR (LibOVR)
Titled "Aaaaaculus!". Available only for Windows and OS X. Set in Steam launcher. DK2 only.
Windows Mixed Reality
This game might be playable with the Revive Compatibility Layer.
Devices
Tracked motion controllers
Traditional controller
Keyboard/Mouse

Other information

API

Technical specs Supported Notes
Direct3D 9, 11 Direct3D 11 is only for the VR version of the game.
OpenGL 2.0 OS X and Linux only.
Shader Model support 3, 5
Executable 32-bit 64-bit Notes
Windows
macOS (OS X)
Linux

System requirements

Windows
Minimum
Operating system (OS) XP, Vista, 7
Processor (CPU) Dual Core
System memory (RAM) 1 GB
Hard disk drive (HDD) 2 GB
Video card (GPU) 512 MB of VRAM
DirectX 9.0c compatible
macOS (OS X)
Minimum
Operating system (OS) 10.5.8, 10.6.3
Processor (CPU) Dual Core
System memory (RAM) 1 GB
Hard disk drive (HDD) 2 GB
Video card (GPU) 512 MB of VRAM
Linux
Minimum
Operating system (OS) Ubuntu 12.04
Processor (CPU) Dual Core
System memory (RAM) 1 GB
Hard disk drive (HDD) 2 GB
Video card (GPU) 512 MB of VRAM


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