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Command & Conquer (series)
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In order to play the game online with CnCNet, you can choose two main options: Peer-to-Peer or tunneled mode. Generally, peer-to-peer is faster, but may need some network configuration. There are 2 options of doing this:
There are a couple of open-source implementations of C&C existing. OpenRA is an implementation that is multiplatform. It has a completely reimagined interface, supports high resolutions and is most supported. However, it only has multiplayer and music has to be put separately into its Aplication Data folder. Another one is C&C: Tiberian Dawn - HTML5 which uses HTML5 features to be playable in a browser. Because it is a work in progress, it doesn't have in-game options and it runs very slowly.
C&C patch also supports multiple languages. They can be found lower in the Command & Conquer Gold: Project 1.06 website. Natively supported languages are English, German and French. There are additional language packs for British English, Spanish, Polish and (Brazilian) Portuguese.
Mods for this game are scarce, but there are some that are quite neat. Those include WinDOwS mod (DOS interface), German censoring mod (brings back the censor) and Star Wars mod which are already found on the fan-patch site.
There are also some total conversions of the game. There's a Tiberian Sun conversion The Dawn of the Tiberium Age which is online compatible and which has a completely different campaign than in the original game. Also, a Red Alert conversion called Red Dawn is available as well as General conversion called Tiberian Dawn Redux.
C&C has support for external maps, both multiplayer and singleplayer. Link for them is at the beginning of this article as well as at the patch fansite. There's even a map creator you can find here.