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Back 4 Blood

From PCGamingWiki, the wiki about fixing PC games
Back 4 Blood
Back 4 Blood cover
Developers
Turtle Rock Studios
Publishers
Warner Bros. Games
Engines
Unreal Engine 4[Note 1]
Release dates
Windows October 12, 2021
Reception
Metacritic 77
OpenCritic 76
IGDB 79
Taxonomy
Monetization One-time game purchase, DLC, Subscription gaming service
Modes Singleplayer, Multiplayer
Pacing Real-time
Perspectives First-person
Controls Direct control
Genres Shooter
Art styles Stylized
Themes Horror, North America, Post-apocalyptic, Zombies
Back 4 Blood on HowLongToBeat
Back 4 Blood on IGDB
Back 4 Blood guide on StrategyWiki
Back 4 Blood on MobyGames
Back 4 Blood on Wikipedia

Back 4 Blood is a singleplayer and multiplayer first-person shooter game.

General information

Developer Discord server
Steam Community Discussions

Availability

Source DRM Notes Keys OS
Epic Games Store
Epic Games Launcher
Deluxe Edition and Ultimate Edition also available.
Windows
Gamesplanet logo.svg
Icon overlay.png
Deluxe Edition and Ultimate Edition also available.
Windows
Green Man Gaming
Icon overlay.png
Deluxe Edition and Ultimate Edition also available, (Region Locked in Latin America).
Windows
Humble Store
Icon overlay.png
Deluxe Edition and Ultimate Edition also available.
Windows
Microsoft Store
Microsoft Store
Xbox Play Anywhere. Deluxe Edition and Ultimate Edition also available. Standard Edition included with Xbox Game Pass for PC.
Windows
Steam
Icon overlay.png
Deluxe Edition and Ultimate Edition also available.
Windows
All versions require Denuvo Anti-Tamper DRM.

Monetization

In the PvE mode, only the host is required to purchase additional content for everyone else to be able to play it.[3] In the PvP mode, all players can earn new characters and cards without paying for additional content, through progression.[4]
Type Notes
DLC Expansions include characters, skins and activities.
One-time game purchase The game requires an upfront purchase to access.
Subscription gaming service Available via Xbox Game Pass for PC.

Microtransactions

Originally, cosmetic microtransactions have been planned after the game's launch[5], however as of March 1st, 2022, microtransactions are no longer planned to be implemented in any capacity[6].

DLC and expansion packs

Name Notes
Tunnels of Terror
Windows
Children of the Worm
Windows
River of Blood
Windows

Game data

General settings.
General settings.

Configuration file(s) location

System Location
Windows %LOCALAPPDATA%\Back4Blood\Steam\Saved\Config\WindowsNoEditor\
Microsoft Store %LOCALAPPDATA%\Packages\WarnerBros.Interactive.e172091a-6630-4ff3-959f-830_ktmk1xygcecda\LocalCache\Local\Back4Blood\WinGDK\Saved\Config\WinGDK\
Steam Play (Linux) <Steam-folder>/steamapps/compatdata/924970/pfx/[Note 2]

Save game data location

System Location
Windows %LOCALAPPDATA%\Back4Blood\Steam\Saved\SaveGames\
Microsoft Store %LOCALAPPDATA%\Packages\WarnerBros.Interactive.e172091a-6630-4ff3-959f-830_ktmk1xygcecda\SystemAppData\wgs\
Steam Play (Linux) <Steam-folder>/steamapps/compatdata/924970/pfx/[Note 2]

Save game cloud syncing

Video

Video settings.
Video settings.

Graphics feature State WSGF Notes
Widescreen resolution
Multi-monitor
Ultra-widescreen
Hor+ gameplay with spanned HUD. FMVs are anamorphic 16:9.[7]
4K Ultra HD
Field of view (FOV)
Horizontal FOV adjustable with a slider from 60-120°.
Vertical FOV adjustable with a slider from 60-80°.
Axis of FOV can be selected with the FOV Constraint toggle.
Windowed
Borderless fullscreen windowed
No exclusive fullscreen.
Anisotropic filtering (AF)
No option in-game.
Anti-aliasing (AA)
FXAA, TAA.
High-fidelity upscaling
DLSS 1.0, FSR 1.0
[8]
Vertical sync (Vsync)
If disabled, FPS cap can be enabled (ranges from 24 to 360 FPS).
60 FPS and 120+ FPS
High dynamic range display (HDR)
Up to 5000nits, contrast and saturation sliders. HDR is currently broken in DX11 mode, worked fine in DX12.[9]
Ray tracing (RT)
Color blind mode
Protanopia, deuteranopia and tritanopia options available.
The game engine may allow for manual configuration of the game via its variables. See the Unreal Engine 4 page for more details.
Supports FidelityFX Super Resolution.

Input

Keyboard and mouse State Notes
Remapping
Mouse acceleration
As "Mouse Smoothing". Off by default.
Mouse sensitivity
Mouse input in menus
Mouse Y-axis inversion
Off by default.
Controller
Controller support
Full controller support
Controller remapping
Only 4 presets available: Default, Southpaw, Legacy, Legacy Southpaw.
Controller sensitivity
Sliders for both axis' sensitivity and their deadzones available.
Controller Y-axis inversion
Invertion of both Y- and X- axis is possible. Off by default.
Controller types
XInput-compatible controllers
[10]
Xbox button prompts
Uses Xbox Series controller prompts and layout graphics.
Impulse Trigger vibration
PlayStation controllers
DualShock 4, DualSense
PlayStation button prompts
Light bar support
Adaptive trigger support
DualSense haptic feedback support
Connection modes Wired
Generic/other controllers
Additional information
Controller hotplugging
Haptic feedback
Digital movement supported
Simultaneous controller+KB/M

Audio

Sound settings.
Sound settings.

Audio feature State Notes
Separate volume controls
"Master", "SFX", "Dialogue" and "Music" sliders.
Surround sound
Subtitles
Closed captions
"Conversations", "Ambient" and "Full Captions" options available.
Mute on focus lost
Toggle, next to "Sound Plays in Background."
Royalty free audio

Localizations

Language UI Audio Sub Notes
English
Arabic
Simplified Chinese
Traditional Chinese
French
German
Italian
Japanese
Korean
Polish
Brazilian Portuguese
Russian
Spanish
Latin American Spanish
Turkish

Network

Multiplayer types

Type Native Players Notes
Local play
LAN play
Online play
8 Co-op, Versus
[10]

Issues unresolved

Crashing and/or freezing in Offline mode

This issue is not dependent on the graphics API used.[11]

Stutter every 15 seconds caused by large Steam friend list

Not connected to latency, present even offline.
Workaround: Temporarily block all (or most of) your Steam friends (they will remain in the blocked category to unblock later). The less friends you have - the less frames are lost every 15 seconds.[12][13]

Other information

API

Technical specs Supported Notes
Direct3D 11, 12
Executable 32-bit 64-bit Notes
Windows

Middleware

Middleware Notes
Physics PhysX
Audio OGG Vorbis, Vivox Vivox is used for cross-platform voice chat functionality.
Multiplayer Epic Online Services, Steamworks Epic Online Services are used to provide cross-play.
Anti-cheat Easy Anti-Cheat [14]

System requirements

Windows
Minimum Recommended
Operating system (OS) 10
Processor (CPU) Intel Core i5-6600 3.3 GHz
AMD Ryzen 5 2600 3.4 GHz
System memory (RAM) 8 GB
Hard disk drive (HDD) 40 GB
Video card (GPU) Nvidia GeForce GTX 1050 Ti
AMD Radeon RX 570
DirectX 12 compatible
Other Broadband Internet connection
A 64-bit operating system is required.


Notes

  1. Unreal Engine 4 engine build: 4.25[1][2]
  2. 2.0 2.1 File/folder structure within this directory reflects the path(s) listed for Windows and/or Steam game data (use Wine regedit to access Windows registry paths). Games with Steam Cloud support may store data in ~/.steam/steam/userdata/<user-id>/924970/ in addition to or instead of this directory. The app ID (924970) may differ in some cases. Treat backslashes as forward slashes. See the glossary page for details.

References

  1. Back 4 Blood Announce FAQ - last accessed on 2020-12-19
  2. Verified by User:PuyiHakim on 2023-06-05
  3. HOW WE’LL KEEP THE COMMUNITY TOGETHER - last accessed on 2022-03-29
    "IN PVE, IF ANYONE IN YOUR PARTY OWNS A PAID CONTENT DROP, YOU WILL BE ABLE TO PLAY THAT CONTENT WITH THEM – INCLUDING MAPS, GAMEPLAY AND CAMPAIGN. No separation. No exclusion. No split."
  4. HOW WE’LL KEEP THE COMMUNITY TOGETHER - last accessed on 2022-03-29
    "IN PVP, EVERYONE WHO BOUGHT BACK 4 BLOOD CAN GET ACCESS TO ALL ADDITIONAL PVP CONTENT, EVEN WITHOUT PURCHASING CONTENT DROPS. PLAYERS WHO DON’T BUY THE CONTENT DROPS CAN EARN NEW PLAYABLE CHARACTERS AND RIDDEN IN PVP, FOR FREE, THROUGH PROGRESSION. ADDITIONALLY, ALL PVP PLAYERS HAVE ACCESS TO THE SAME CARDS AT THE START OF EACH MATCH, REGARDLESS OF WHETHER THOSE PLAYERS HAVE PURCHASED CONTENT DROPS OR NOT."
  5. Turtle Rock Studios Discord - last accessed on 2022-03-29
    "Will there be micro transactions or DLC content? Microtransactions will be purely cosmetic and will come post-launch. Yes, there will be DLC content, but there will be no separation, exclusion or splitting up a party. This means that in PvE, if your party leader owns a paid content drop, everyone will be able to play that content with them (maps, gameplay, and campaign)."
  6. Tunnels of Terror Expansion Coming April 12 - last accessed on 2022-03-29
    "Additionally, there will be no microtransactions of any kind, cosmetic or otherwise, added to the game as part of this expansion or any future content update."
  7. Verified by User:SargeCassidy on 2022-03-29
  8. Verified by User:SargeCassidy on 2021-08-05
    Tested with the open beta of the game on a GTX 760. In the game options, there are three possible AA methods, with the third not being selectable for me. The DLSS .dll can be found in <path-to-game>/\Engine\Binaries\ThirdParty\NVIDIA\NGX\Win64.
  9. Verified by User:Aaronth07 on 2021-08-06
    In the beta, HDR looks extremely washed out, raised blacks and shadows, nothing reaches peak brightness. Contrast and saturation sliders did nothing. No engine.ini file is available to attempt a fix
  10. 10.0 10.1 Frequently Asked Questions - last accessed on 2020-12-19
  11. Verified by User:SargeCassidy on 2022-04-14
    As of April 2022, the issue is always reproduceable and happens on both DX11 and DX12 modes.
  12. Steam Community Discussion - last accessed on May 2023
  13. Bug Report on official site
  14. Verified by User:SargeCassidy on 2021-08-05
    Tested with the open beta of the game. Upon starting the game, the Easy Anti-Cheat splash screen appears.