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Kill la Kill -IF

From PCGamingWiki, the wiki about fixing PC games
Kill la Kill -IF
Kill la Kill -IF cover
Developers
A+ Games
Publishers
Arc System Works
Engines
Afro Game Framework
Release dates
Windows July 26, 2019
Reception
OpenCritic 67
IGDB 57
Taxonomy
Monetization One-time game purchase
Microtransactions None
Modes Singleplayer, Multiplayer
Pacing Real-time
Perspectives Third-person
Controls Direct control
Genres Fighting
Art styles Anime
Themes Fantasy
Kill la Kill -IF on HowLongToBeat
Kill la Kill -IF on IGDB
Kill la Kill -IF on MobyGames
Kill la Kill -IF on Wikipedia

General information

Steam Community Discussions

Availability

Source DRM Notes Keys OS
Gamesplanet logo.svg
Icon overlay.png
Windows
Green Man Gaming
Icon overlay.png
Windows
Humble Store
Icon overlay.png
Windows
Steam
Icon overlay.png
Windows
All versions require Steam DRM.

Game data

Configuration file(s) location

System Location
Windows %LOCALAPPDATA%\KILLlaKILL_IF
Steam Play (Linux) <Steam-folder>/steamapps/compatdata/922500/pfx/[Note 1]

Save game data location

System Location
Windows %LOCALAPPDATA%\KILLlaKILL_IF
Steam Play (Linux) <Steam-folder>/steamapps/compatdata/922500/pfx/[Note 1]

Save game cloud syncing

System Native Notes
Steam Cloud

Video

Launcher video settings
Launcher video settings

Graphics feature State Notes
Widescreen resolution
Multi-monitor
Ultra-widescreen
See Resolution.
4K Ultra HD
Render resolution is capped to 1920x1080, see Resolution.
Field of view (FOV)
Windowed
Borderless fullscreen windowed
Labeled as Full Screen.
Anisotropic filtering (AF)
See the glossary page for potential workarounds.
Anti-aliasing (AA)
On/Off toggle for FXAA.[1]
Vertical sync (Vsync)
See the glossary page for potential workarounds.
60 FPS
Gameplay is locked to frame rate.[2]
120+ FPS
High dynamic range display (HDR)
HDR Rendering only.

Resolution

The internal render resolution is capped to 1920x1080 by default, but can be overridden by adding a custom resolution to the launcher.
Any game updates that change the main executable will break any custom resolutions added.
Automatic patchers for common resolutions
Introduces brightness glitches in certain scenes.
Use a custom resolution[3]
Convert float to hexadecimal
Convert unicode to hexadecimal
  1. Open KILLlaKILL_IF.exe with an hex editor such as HxD.
  2. Use a float to hexadecimal converter to find the hex values for your desired width and height with swapped endianness enabled (e.g. 3840 x 2160 would be 00 00 70 45 and 00 00 07 45 respectively)
  3. Find 00 00 F0 44 8B and 00 00 F0 44 C7.
  4. Replace the first eight digits with the calculated width hexadecimal digits (e.g. 3840 should appear as 00 00 70 45 8B and 00 00 70 45 C7)
  5. Find 00 00 87 44 A1 and the first instance of 00 00 87 44 C7.
  6. Replace the first eight digits with the calculated height hexadecimal digits (e.g. 2160 should appear as 00 00 07 45 A1 and 00 00 07 45 C7)
  7. Divide your width and height by 1920 and 1080 respectively (e.g. 3840 and 2160 both equal 2)
  8. Convert the result into a hexadecimal (e.g. 2 will equal 00 00 00 40
  9. Find 88 04 00 00 00 00 80 3F and 8C 04 00 00 00 00 80 3F and replace the final eight digits of both with the calculated value (e.g. for 3840 x 2160 the values would be 88 04 00 00 00 00 00 40 and 8C 04 00 00 00 00 00 40)
  10. To optionally update the launcher to reflect the new value, use a text to hexadecimal converter and enter the resolution desired in a format such as 3840x2160
  11. Take the hex output and modify it so every two digits is followed by 00 (e.g. 3840x2160 outputs 33 38 34 30 78 32 31 36 30, which is then modified to be 33 00 38 00 34 00 30 00 78 00 32 00 31 00 36 00 30 00)
  12. Find 31 00 39 00 32 00 30 00 78 00 31 00 30 00 38 00 30 00 and replace it with the new value
  13. Save and close the hex editing program
  14. On Windows 10, in the Display settings make sure to set Scale and Layout to 100% (it's default 300% on 4k). If u dont, the game will remain pixelated.

Input

Default keyboard bindings
Default keyboard bindings
Default controller bindings
Default controller bindings

Keyboard and mouse State Notes
Remapping
Keyboard only works if a controller is not connected
Mouse acceleration
Mouse sensitivity
Mouse input in menus
Mouse input is not supported
Mouse Y-axis inversion
Controller
Controller support
Full controller support
Controller remapping
Controller sensitivity
Controller Y-axis inversion
Controller types
XInput-compatible controllers
Xbox button prompts
Impulse Trigger vibration
PlayStation controllers
PlayStation button prompts
Light bar support
Adaptive trigger support
DualSense haptic feedback support
Connection modes Wireless (Bluetooth), Wireless (Bluetooth), Wireless (DualShock 4 USB Wireless Adapter)
V2 tested.
Generic/other controllers
Additional information
Controller hotplugging
Haptic feedback
Digital movement supported
Simultaneous controller+KB/M
A connected controller takes precedence over keyboard

Audio

Voice language and audio settings.
Voice language and audio settings.

Audio feature State Notes
Separate volume controls
BGM, Sound Effects, Voices
Surround sound
2.0
Subtitles
Closed captions
Mute on focus lost
Royalty free audio

Localizations

Language UI Audio Sub Notes
English
Dialogue occasionally differs from subtitles when playing with English audio.
Simplified Chinese
Traditional Chinese
French
German
Italian
Japanese
Korean
Spanish

Network

Multiplayer types

Type Native Players Notes
Local play
2 Versus
LAN play
Online play
2 Versus

Issues fixed

Create System Data prompt repeating

Use ← Backspace to confirm the creation of the system data.[4]

Other information

API

Technical specs Supported Notes
Direct3D 11
Executable 32-bit 64-bit Notes
Windows

Unlock console pre-order DLC

The console versions of the game included extra character colors as a pre-order bonus.
Modify the game data to unlock the content
  1. Open <path-to-game>\ResourceWin\DataBase\unit_master_data.pac in a hex editor (e.g. HxD).
  2. Replace every instance of 64 00 00 00 01 00 00 00 with 64 00 00 00 00 00 00 00.
  3. Save the file.

System requirements

Windows
Minimum
Operating system (OS) 7, 8.1, 10
Processor (CPU) Intel Core i5-7500
System memory (RAM) 4 GB
Hard disk drive (HDD) 16 GB
Video card (GPU) Nvidia GeForce GTX 760
2 GB of VRAM
DirectX 11 compatible


Notes

  1. 1.0 1.1 File/folder structure within this directory reflects the path(s) listed for Windows and/or Steam game data (use Wine regedit to access Windows registry paths). Games with Steam Cloud support may store data in ~/.steam/steam/userdata/<user-id>/922500/ in addition to or instead of this directory. The app ID (922500) may differ in some cases. Treat backslashes as forward slashes. See the glossary page for details.

References

  1. Verified by User:Aemony on 2019-07-28
    Based on the presence of \ResourceWin\shader\ps_pf_fxaa.cfx.
  2. Verified by User:Aemony on 2019-07-27
    Confirmed by uncapping the frame rate and seeing how it responds at 120 FPS.
  3. 4K / Ultrawide Resolution Fix |
  4. Verified by User:Aemony on 2019-07-28