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It Could Have Been Me

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It Could Have Been Me
It Could Have Been Me cover
Developers
Åsa Egnér vr-designer
Alexander Cobleigh programmer
Carolina Ask modeler
Emilia Carapic music
Joar Egnér Lofberg sounds
Johan Zdybal early modeller
Ali Ahmadi interview
Sakib Zabbar main voice
a lot more people
Publishers
Kreativitetsbanken
Release dates
Windows May 1, 2019

Warnings

This game requires a virtual reality headset (see VR support for details).

General information

Steam Community Discussions

Availability

Source DRM Notes Keys OS
Steam
Icon overlay.png
Windows

Game data

Configuration file(s) location

System Location
Windows
Steam Play (Linux) <SteamLibrary-folder>/steamapps/compatdata/803840/pfx/[Note 1]

Save game data location

System Location
Windows
Steam Play (Linux) <SteamLibrary-folder>/steamapps/compatdata/803840/pfx/[Note 1]

Save game cloud syncing

System Native Notes
Steam Cloud

Video

This game requires a virtual reality headset (see VR support for details).

Input

Audio

Audio feature State Notes
Separate volume controls
Surround sound
Subtitles
Closed captions
Mute on focus lost
Royalty free audio

Localizations

Language UI Audio Sub Notes
English

VR support

This game requires a virtual reality headset.
Headsets State Notes
SteamVR
This game might be playable with the Revive Compatibility Layer (compatibility list).
Oculus VR (LibOVR)
Windows Mixed Reality
This game might be playable with the Revive Compatibility Layer.
OSVR
Devices
Tracked motion controllers
See Input for details.
Traditional controller
Keyboard/Mouse
Play area
Seated
Standing
Room-scale

Other information

API

Executable 32-bit 64-bit Notes
Windows

System requirements

Windows
Minimum
Operating system (OS) 10
Processor (CPU) Intel Core i5-4590 (AMD FX 8350)
System memory (RAM) 8 GB
Hard disk drive (HDD) 1 GB
Video card (GPU) Nvidia GTX 1050 Ti
AMD Radeon RX 470 or greater


Notes

  1. 1.0 1.1 Notes regarding Steam Play (Linux) data:

References