Anonymous edits have been disabled on the wiki. If you want to contribute please login or create an account.

Them's Fightin' Herds

From PCGamingWiki, the wiki about fixing PC games
Them's Fightin' Herds
Them's Fightin' Herds cover
Developers
Mane6
Publishers
Modus Games
Engines
Z-Engine
Release dates
Windows April 30, 2020
Taxonomy
Monetization One-time game purchase, DLC, Cross-game bonus
Microtransactions None
Modes Singleplayer, Multiplayer
Pacing Real-time
Perspectives Side view, Bird's-eye view
Controls Direct control
Genres Action, Fighting
Art styles Cartoon
Themes Fantasy
Them's Fightin' Herds on HowLongToBeat
Them's Fightin' Herds on IGDB
Them's Fightin' Herds on MobyGames
Them's Fightin' Herds on Wikipedia

Them's Fightin' Herds is a singleplayer and multiplayer side view and bird's-eye view action and fighting game.

General information

Official Discord server
Steam Community Discussions

Availability

Source DRM Notes Keys OS
Epic Games Store
DRM-free after installation through Epic Games Launcher (notes may include more details)
DRM-free when a shortcut is made directly to the executable, and the -EpicPortal command is appended to the Target URL. Online functionality (achievements, online play) will be disabled, however.[1]
Windows
Humble Store
Icon overlay.png
Windows
Steam
Icon overlay.png
Windows

Monetization

Type Notes
Cross-game bonus The Steam version offers exclusive Pixel Lobbies costumes to Steam owners of Guilty Gear Xrd -Revelator-, BlazBlue Centralfiction, and/or Skullgirls 2nd Encore.
DLC Current DLC being sold is the Season 1 Pass, which includes the DLC characters Texas, Stronghoof, Nidra, and Baihe. Shanty was previously a DLC character, but that DLC package is now included with a game purchase. DLCs for a "Shadow Palette Pack" and "Zombie Palette Pack" also exist, and there are meant to be gameplay ways of unlocking these palettes, but certain bugs with their unlock methods led to the 6.0 update granting everyone access to these palettes.
One-time game purchase The base game includes 7 playable fighters: Arizona, Velvet, Oleander, Paprika, Tianhuo, Pom, and Shanty. Shanty was previously a DLC character before being included in the base purchase.

Game data

Save game data location

System Location
Windows %USERPROFILE%\Documents\My Games\Them's Fightin' Herds\
Steam Play (Linux) <Steam-folder>/steamapps/compatdata/574980/pfx/[Note 1]

Save game cloud syncing

System Native Notes
Epic Games Launcher
Steam Cloud
Saves salt collected in the Pixel Lobbies/Salt Mines, game progress, and general config. Controls config, video config, replays, and combos are not included.

Video

Graphics settings
Graphics settings

Graphics feature State Notes
Widescreen resolution
Multi-monitor
Ultra-widescreen
4K Ultra HD
Field of view (FOV)
Windowed
Borderless fullscreen windowed
Default fullscreen mode since version 1.1.3
Anisotropic filtering (AF)
Up to 16x.
Anti-aliasing (AA)
See the glossary page for potential workarounds.
Vertical sync (Vsync)
60 FPS
120+ FPS
Framerate is capped to 60 fps.
High dynamic range display (HDR)
See the glossary page for potential alternatives.

Input

Control settings
Control settings

When using generic button prompts with a DirectInput controller, the numbers on the in‐game labels are sometimes different from their actual DirectInput index:
  • DirectInput button 1 will be labelled “Button 4” in‐game.
  • DirectInput button 3 will be labelled “Button 1” in‐game.
  • DirectInput button 4 will be labelled “Button 3” in‐game.
  • DirectInput button 6 will be labelled “Button 7” in‐game.
  • DirectInput button 7 will be labelled “Button 6” in‐game.
The game ignores all DirectInput buttons above 20.

Audio

Audio settings
Audio settings

Audio feature State Notes
Separate volume controls
Music, effects, (character) voice, and online voice chat.
Surround sound
Game is stereo only
Subtitles
Closed captions
Mute on focus lost
No option to enable.
Royalty free audio
All music in the game is custom-made by its composers, and purchasable on Steam or Bandcamp.

Localizations

Language UI Audio Sub Notes
English
All languages use English audio.
Simplified Chinese
Traditional Chinese
French
German
Italian
Japanese
Korean
Portuguese
Russian
Spanish
The news section is always in English.

Network

Multiplayer types

Type Native Notes
Local play
LAN play
Online play

Connection types

Type Native Notes
Matchmaking
Peer-to-peer
Used for matches.
Dedicated
Used for pixel lobbies.
Self-hosting
Direct IP

Other information

API

Technical specs Supported Notes
Direct3D 9.0c
Executable 32-bit 64-bit Notes
Windows

Middleware

Middleware Notes
Audio FMOD Used for dynamic music, including character variations and audio filters for large combos.
Interface OtterUI

System requirements

Windows
Minimum Recommended
Operating system (OS) 7
Processor (CPU) Dual-core CPU (2 GHz or greater speed)
System memory (RAM) 4 GB
Hard disk drive (HDD) 6 GB
Video card (GPU) Intel Core i3 550 Integrated graphics chipset or equivalent
DirectX 9.0c compatible
Other Broadband Internet connection
macOS (OS X)
Minimum Recommended
Operating system (OS) macOS Monterey
Processor (CPU) Dual-core CPU (2 GHz or greater speed)
System memory (RAM) 4 GB
Hard disk drive (HDD) 6 GB
Video card (GPU) Intel Core i3 550 Integrated graphics chipset or equivalent

Notes

  1. File/folder structure within this directory reflects the path(s) listed for Windows and/or Steam game data (use Wine regedit to access Windows registry paths). Games with Steam Cloud support may store data in ~/.steam/steam/userdata/<user-id>/574980/ in addition to or instead of this directory. The app ID (574980) may differ in some cases. Treat backslashes as forward slashes. See the glossary page for details.

References

  1. Verified by User:Dribbleondo on 2022-12-20
    Ran with the -EpicPortal command added in a desktop shortcut. Booted up immediately, even when folders were renamed. Went into a training session for five minutes and did not experience any issues. Only the online parts are affected, ala Rocket League.