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Star Wolves 3: Civil War

From PCGamingWiki, the wiki about fixing PC games
Star Wolves 3: Civil War
Star Wolves 3: Civil War cover
Developers
Elite Games Team
Publishers
2009-2018 1C Company
2018-2022 1C Entertainment
2022-present Fulqrum Publishing
Release dates
Windows May 15, 2009
Taxonomy
Monetization One-time game purchase
Modes Singleplayer
Pacing Real-time
Perspectives Third-person
Genres RPG, Strategy
Vehicles Space flight
Themes Sci-fi, Space
Series Star Wolves
Star Wolves 3: Civil War on HowLongToBeat
Star Wolves 3: Civil War on MobyGames
Star Wolves
Star Wolves 2004
Star Wolves 2 2006
Star Wolves 3: Civil War 2009

Star Wolves 3: Civil War is a singleplayer third-person RPG and strategy game in the Star Wolves series.

General information

GOG.com Community Discussions for game series
GOG.com Support Page
Steam Community Discussions
Wiki

Availability

Source DRM Notes Keys OS
Retail
Disc check (requires the CD/DVD in the drive to play)
SecuROM 7 DRM
Windows
GamersGate
Icon overlay.png
Windows
Gamesplanet logo.svg
Icon overlay.png
Windows
GOG.com
DRM-free
Windows
Green Man Gaming
Icon overlay.png
Windows
Steam
Icon overlay.png
Windows
ZOOM Platform
DRM-free
Windows

Essential improvements

Skip intro videos

Delete or rename movie files[1]
  1. Go to <path-to-game>\Data\Video.
  2. Delete or rename 1CLOGO.bik, EGT_logo.bik, and SW3_CW_logo.bik.

Game data

Configuration file(s) location

System Location
Windows <path-to-game>\Main.ini[Note 1]
<path-to-game>\default.cfg[Note 1]
<path-to-game>\Profiles\*\*.cfg[Note 1]
<path-to-game>\Profiles\*\profile.info[Note 1]
Steam Play (Linux) <Steam-folder>/steamapps/compatdata/46260/pfx/[Note 2]

Save game data location

System Location
Windows <path-to-game>\Profiles\*\Save\[Note 1]
Steam Play (Linux) <Steam-folder>/steamapps/compatdata/46260/pfx/[Note 2]

Save game cloud syncing

System Native Notes
GOG Galaxy
Steam Cloud

Video

Video settings.
Video settings.
System settings.
System settings.
Additional settings.
Additional settings.

Graphics feature State Notes
Widescreen resolution
Multi-monitor
Ultra-widescreen
4K Ultra HD
Field of view (FOV)
In <path-to-game>\Main.ini, change FOV = 90 to the desired value.
Windowed
Borderless fullscreen windowed
Anisotropic filtering (AF)
Anti-aliasing (AA)
FSAA
Vertical sync (Vsync)
In <path-to-game>\Main.ini, change SyncVRefresh = 0 to SyncVRefresh = 1.
60 FPS and 120+ FPS
High dynamic range display (HDR)
See the glossary page for potential alternatives.

Increase draw distance

Edit configuration file
  1. Edit <path-to-game>\Main.ini.
  2. Go to [GRAPH] section and increase the ZFarPlane value.
The game also has transparency parameters: ZTranspar and ZTransparLength; the objects become transparent when the distance of the camera is longer than ZTranspar.[2]

Input

Keyboard and mouse State Notes
Remapping
See the glossary page for potential workarounds.
Mouse acceleration
Mouse sensitivity
Mouse input in menus
Mouse Y-axis inversion
Controller
Controller support
Controller types

Audio

Audio feature State Notes
Separate volume controls
Sound, Music
Surround sound
Subtitles
Closed captions
Mute on focus lost
Royalty free audio

Localizations

Language UI Audio Sub Notes
English
Russian

Other information

API

Technical specs Supported Notes
Direct3D 9.0c
Executable 32-bit 64-bit Notes
Windows

Middleware

Middleware Notes
Cutscenes Bink Video

System requirements

Windows
Minimum Recommended
Operating system (OS) XP
Processor (CPU) Intel Pentium 4 2.0 GHz
2.0 GHz Single Core AMD
System memory (RAM) 512 MB
Hard disk drive (HDD) 5.5 GB
Video card (GPU) Nvidia GeForce FX 5700
ATI Radeon 9600
128 MB of VRAM
DirectX 9.0 compatible
Sound (audio device) DirectX 9.0 compatible


Notes

  1. 1.0 1.1 1.2 1.3 1.4 When running this game without elevated privileges (Run as administrator option), write operations against a location below %PROGRAMFILES%, %PROGRAMDATA%, or %WINDIR% might be redirected to %LOCALAPPDATA%\VirtualStore on Windows Vista and later (more details).
  2. 2.0 2.1 File/folder structure within this directory reflects the path(s) listed for Windows and/or Steam game data (use Wine regedit to access Windows registry paths). Games with Steam Cloud support may store data in ~/.steam/steam/userdata/<user-id>/46260/ in addition to or instead of this directory. The app ID (46260) may differ in some cases. Treat backslashes as forward slashes. See the glossary page for details.

References

  1. Verified by User:Baronsmoki on 2019-04-09
  2. Steam Community - last accessed on 28 May 2023