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Pac-Man 256

From PCGamingWiki, the wiki about fixing PC games
Pac-Man 256
Pac-Man 256 cover
Developers
Hipster Whale
3 Sprockets
Windows Bandai Namco Studios Vancouver
Publishers
Bandai Namco Entertainment
Engines
Unity 5[Note 1]
Release dates
Windows June 21, 2016
macOS (OS X) June 21, 2016
Linux June 21, 2016
Reception
OpenCritic 79
IGDB 75
Taxonomy
Monetization One-time game purchase
Modes Singleplayer, Multiplayer
Pacing Real-time
Perspectives Bird's-eye view
Genres Arcade
Art styles Pixel art
Series Pac-Man
Pac-Man 256 on HowLongToBeat
Pac-Man 256 on IGDB
Pac-Man 256 on MobyGames
Pac-Man 256 on Wikipedia
Pac-Man 1983
Ms. Pac-Man (series)
Jr. Pac-Man 1988
Super Pac-Man 1989
Pac-in-Time 1995
Pac-Man: Adventures in Time 2000
Pac-Man All-Stars 2002
Pac-Man World (series)
Pac-Man Pizza Parlor 2010
Pac-Man Championship Edition (series)
Pac-Man and the Ghostly Adventures 2013
Pac-Man Museum 2014
Arcade Game Series: Pac-Man 2016
Pac-Man 256 2016
Pac-Man Party Royale 2019
Pac-Man Museum+ 2022

General information

Steam Community Discussions

Availability

Source DRM Notes Keys OS
Gamesplanet logo.svg
Icon overlay.png
Windows
macOS (OS X)
Linux
Humble Store
Icon overlay.png
Windows
macOS (OS X)
Linux
Steam
Icon overlay.png
Windows
macOS (OS X)
Linux
All versions require Steam DRM.
This game is included in Pac-Man Museum Plus.

Game data

Configuration file(s) location

System Location
Windows HKEY_CURRENT_USER\Software\Hipster Sprockets\PAC-MAN256\
macOS (OS X)
Linux $XDG_CONFIG_HOME/unity3d/Hipster Sprockets/PAC-MAN256/
It's unknown whether this game follows the XDG Base Directory Specification on Linux. Please fill in this information.

Save game data location

System Location
Windows %USERPROFILE%\AppData\LocalLow\Hipster Sprockets
macOS (OS X)
Linux $XDG_CONFIG_HOME/unity3d/Hipster Sprockets/PAC-MAN256/

Save game cloud syncing

System Native Notes
Steam Cloud

Video

General settings.
General settings.
Graphics settings.
Graphics settings.

Graphics feature State Notes
Widescreen resolution
Multi-monitor
Ultra-widescreen
4K Ultra HD
Field of view (FOV)
Windowed
Borderless fullscreen windowed
Enable windowed mode and use the -popupwindow parameter (or see the glossary page).
Anisotropic filtering (AF)
Most of the game assets do not use textures.
Anti-aliasing (AA)
See the glossary page for potential workarounds.
Vertical sync (Vsync)
60 FPS and 120+ FPS
Disabling Vsync enables 100 FPS cap.
High dynamic range display (HDR)
See the glossary page for potential alternatives.
The game engine may allow for manual configuration of the game via its variables. See the Unity page for more details.

Input

Keyboard and mouse, touch State Notes
Remapping
Change between QWERTY and AZERTY only.
Mouse acceleration
Uses desktop cursor, can be used to mimick touchscreen controls.
Mouse sensitivity
Mouse input in menus
Mouse Y-axis inversion
Touchscreen optimised
Controller
Controller support
At least XInput and DualShock 4
Full controller support
First players control method is selected at the very beginning. To change into controller game has to be restarted.
Controller remapping
See the glossary page for potential workarounds.
Controller sensitivity
Digital input.
Controller Y-axis inversion
Controller types
XInput-compatible controllers
Xbox button prompts
Impulse Trigger vibration
PlayStation controllers
Through DirectInput.
PlayStation button prompts
Light bar support
Adaptive trigger support
DualSense haptic feedback support
Connection modes
, Wired
Generic/other controllers
Additional information
Controller hotplugging
Haptic feedback
XInput only.
Digital movement supported
Simultaneous controller+KB/M

Audio

Audio feature State Notes
Separate volume controls
Mute only.
Surround sound
Subtitles
No speech.
Closed captions
Mute on focus lost
Royalty free audio
The game's SFX and short songs did not seem to trigger YouTube's ContentID as of October 2022

Localizations

Language settings.
Language settings.
Language UI Audio Sub Notes
English
Japanese

Network

Multiplayer types

Type Native Players Notes
Local play
4 Co-op
LAN play
Online play
Asynchronous multiplayer

Other information

API

Technical specs Supported Notes
Direct3D 11
OpenGL
Executable 32-bit 64-bit Notes
Windows
macOS (OS X)
Linux

System requirements

Windows
Minimum Recommended
Operating system (OS) XP
Processor (CPU) Intel Core i3
System memory (RAM) 1 GB
Hard disk drive (HDD) 100 MB
Video card (GPU) Nvidia GeForce 8800
AMD Radeon HD35xx
Intel HD 4000
DirectX 9.0c compatible
macOS (OS X)
Minimum Recommended
Operating system (OS) 10.6
Processor (CPU) Intel Core i3
System memory (RAM) 1 GB
Hard disk drive (HDD) 100 MB
Video card (GPU) Nvidia GeForce 8800
AMD Radeon HD35xx
Intel HD 4000
Linux
Minimum Recommended
Operating system (OS) Ubuntu
Processor (CPU) Intel Core i3
System memory (RAM) 1 GB
Hard disk drive (HDD) 100 MB
Video card (GPU) Nvidia or ATI


Notes

  1. Unity engine build: 5.5.2f1[1]

References

  1. Verified by User:Marioysikax on 2018-05-10