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NEO AQUARIUM: The King of Crustaceans

From PCGamingWiki, the wiki about fixing PC games
NEO AQUARIUM
- The King of Crustaceans -
NEO AQUARIUM - The King of Crustaceans - cover
Developers
Nussoft
Publishers
AGM PLAYISM
Release dates
Windows June 8, 2015
Taxonomy
Modes Singleplayer
Pacing Real-time
Perspectives First-person
Controls Direct control
Genres Fighting
Art styles Realistic

General information

Steam Community Discussions

Availability

Source DRM Notes Keys OS
Steam
Icon overlay.png
Windows
Publisher website (unavailable)
DRM-free
Demo available.
Icon overlay.png
Windows

DLC and expansion packs

Name Notes
Original Soundtrack Contains fifteen music tracks.
Windows

Game data

Configuration file location

System Location
Windows <path-to-game>\custom.cfg[Note 1]
Steam Play (Linux) <Steam-folder>/steamapps/compatdata/355240/pfx/[Note 2]
Not plain text.

Save game data location

System Location
Windows <path-to-game>\sav\tmp.*[Note 1]
<path-to-game>\replay\[Note 1]
Steam Play (Linux) <Steam-folder>/steamapps/compatdata/355240/pfx/[Note 2]
Replay data is saved under <path-to-game>\replay\.

Save game cloud syncing

System Native Notes
Steam Cloud
Steam Cloud is stated to be supported, but no data is getting uploaded.[1]

Video

Configuration tool.
Configuration tool.
General settings.
General settings.

Graphics feature State Notes
Widescreen resolution
Up to 1920x1080.[2]
Multi-monitor
Ultra-widescreen
4K Ultra HD
Field of view (FOV)
Camera can be zoomed in and out.
Windowed
Borderless fullscreen windowed
See the glossary page for potential workarounds.
Anisotropic filtering (AF)
See the glossary page for potential workarounds.
Anti-aliasing (AA)
Vertical sync (Vsync)
See the glossary page for potential workarounds.
60 FPS and 120+ FPS
Frame rate is capped at 30 FPS.
High dynamic range display (HDR)
See the glossary page for potential alternatives.

Input

Input settings with controllers unplugged. Keys can't be rebound and it's only showing currect controller configuration with keyboard overlay.
Input settings with controllers unplugged. Keys can't be rebound and it's only showing currect controller configuration with keyboard overlay.
Controller rebinding with two controllers plugged in. Left bindings for DualShock 4, right default bindings for 360 controller.
Controller rebinding with two controllers plugged in. Left bindings for DualShock 4, right default bindings for 360 controller.
360 button prompts are shown if any controller is present.

Keyboard and mouse State Notes
Remapping
Keys are told in <path-to-game>\manual\index.htm and prompts are shown when controllers are unplugged.
Mouse acceleration
Mouse sensitivity
Mouse input in menus
Mouse Y-axis inversion
Controller
Controller support
XInput and DirectInput.
Full controller support
Controller remapping
With Axis setting, DirectInput controllers shoulder buttons are always picked up making rebinding some DirectInput controllers tricky.
Controller sensitivity
Controller Y-axis inversion
Controller types
XInput-compatible controllers
Xbox button prompts
Impulse Trigger vibration
PlayStation controllers
Generic/other controllers
Button prompts
Additional information
Controller hotplugging
Haptic feedback
Digital movement supported
Simultaneous controller+KB/M

Audio

Audio feature State Notes
Separate volume controls
Music and effects.
Surround sound
Subtitles
No speech.
Closed captions
Mute on focus lost
Royalty free audio

Localizations

Language UI Audio Sub Notes
English
Japanese

Network

Multiplayer requires as many controller as there are players, even if first player uses keyboard.

Multiplayer types

Type Native Players Notes
Local play
4 Versus
Splitscreen.
LAN play
Online play
4 Versus
Only one local player.

Connection types

Type Native Notes
Matchmaking
Peer-to-peer
Only public games.
Dedicated
Self-hosting
Direct IP

Issues unresolved

Alt-tab crashes the game

Workaround is to use windowed mode.

Other information

API

Technical specs Supported Notes
Direct3D 9
Shader Model support 2.0
Executable 32-bit 64-bit Notes
Windows

Middleware

Middleware Notes
Physics Bullet

System requirements

Windows
Minimum
Operating system (OS) XP, Vista, 7
Processor (CPU) 3 GHz
System memory (RAM) 1 GB
Hard disk drive (HDD) 200 MB
Video card (GPU) 256 MB of VRAM
DirectX 9.0c compatible
Shader model 2.0 support
Sound (audio device) DirectSound-compatible
Other Gamepad support


Notes

  1. 1.0 1.1 1.2 When running this game without elevated privileges (Run as administrator option), write operations against a location below %PROGRAMFILES%, %PROGRAMDATA%, or %WINDIR% might be redirected to %LOCALAPPDATA%\VirtualStore on Windows Vista and later (more details).
  2. 2.0 2.1 File/folder structure within this directory reflects the path(s) listed for Windows and/or Steam game data (use Wine regedit to access Windows registry paths). Games with Steam Cloud support may store data in ~/.steam/steam/userdata/<user-id>/355240/ in addition to or instead of this directory. The app ID (355240) may differ in some cases. Treat backslashes as forward slashes. See the glossary page for details.

References