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Kings of Kung Fu

From PCGamingWiki, the wiki about fixing PC games
Kings of Kung Fu
Kings of Kung Fu cover
Developers
Jae Lee Productions
Publishers
Digital Tribe
Engines
Unity
Release dates
Windows June 25, 2015
macOS (OS X) June 25, 2015
Linux June 25, 2015
Taxonomy
Monetization One-time game purchase

General information

Steam Community Discussions

Availability

Source DRM Notes Keys OS
Humble Store
Icon overlay.png
Windows
macOS (OS X)
Linux
Steam
Icon overlay.png
Windows
macOS (OS X)
Linux
All versions require Steam DRM.

Game data

Configuration file(s) location

System Location
Windows HKEY_CURRENT_USER\Software\Jae Lee productions\Kings of Kung Fu
macOS (OS X)
Linux
It's unknown whether this game follows the XDG Base Directory Specification on Linux. Please fill in this information.

Save game data location

System Location
Windows
macOS (OS X)
Linux

Save game cloud syncing

System Native Notes
Steam Cloud

Video

Video settings.
Video settings.

Graphics feature State Notes
Widescreen resolution
Multi-monitor
Ultra-widescreen
4K Ultra HD
Maximum resolution is 1920x1200.
Field of view (FOV)
Windowed
Borderless fullscreen windowed
Enable windowed mode and use the -popupwindow parameter (or see the glossary page).
Anisotropic filtering (AF)
See the glossary page for potential workarounds.
Anti-aliasing (AA)
See the glossary page for potential workarounds.
Vertical sync (Vsync)
Enabled by default in fullscreen mode. No option to disable it.
60 FPS
120+ FPS
Seems capped at 60fps.[1]
The game engine may allow for manual configuration of the game via its variables. See the Unity page for more details.

Input

Input settings.
Input settings.

Keyboard and mouse State Notes
Remapping
Pause menu is by default opened with Space . Default key for confirming a selected option is G (LK/Select). Changing in game bindings affects menu navigation.
Mouse acceleration
Mouse input not used for gameplay.
Mouse sensitivity
Mouse input in menus
Mouse Y-axis inversion
Controller
Controller support
Full controller support
Controller remapping
Controller sensitivity
Controller Y-axis inversion
Controller types
XInput-compatible controllers
PlayStation controllers
Generic/other controllers
Additional information
Controller hotplugging
Haptic feedback
Digital movement supported
Simultaneous controller+KB/M

Audio

Audio settings.
Audio settings.

Audio feature State Notes
Separate volume controls
Surround sound
Subtitles
Story told by text only.
Closed captions
Mute on focus lost
Royalty free audio

Localizations

Language UI Audio Sub Notes
English

Network

Multiplayer types

Type Native Notes
Local play
LAN play
Online play

Other information

API

Executable 32-bit 64-bit Notes
Windows
macOS (OS X)
Linux

System requirements

Windows
Minimum Recommended
Operating system (OS) 7
Processor (CPU) Intel Pentium 4 2.0 GHz
System memory (RAM) 4 GB
Hard disk drive (HDD) 5 GB
Video card (GPU) Nvidia GeForce 9500 GT
256 MB of VRAM
DirectX 9.0c compatible
macOS (OS X)
Minimum
Operating system (OS) 10.6.3
Processor (CPU) Intel Core i5 - 2.5 GHz
System memory (RAM) 8 GB
Hard disk drive (HDD) 5 GB
Video card (GPU) Intel HD Graphics 4000/5000
Linux
Minimum
Operating system (OS) Ubuntu Trusty Tahr 14.04
Processor (CPU) Intel Core i3
System memory (RAM) 4 GB
Hard disk drive (HDD) 2 GB
Video card (GPU) 1 GB of VRAM
Shader model 4.0 support


References

  1. Verified by User:Suicide machine on August 13, 2016
    No matter what I've tried, I can't get the game to run faster than 60fps. The only other option is that fps is tied to screen refresh rate.