Hexcells Infinite
From PCGamingWiki, the wiki about fixing PC games
Developers | |
---|---|
Matthew Brown | |
Engines | |
Former | Unity 4[Note 1] |
Unity 5[Note 2] | |
Release dates | |
Windows | September 1, 2014 |
macOS (OS X) | September 1, 2014 |
Linux | September 1, 2014 |
Taxonomy | |
Monetization | One-time game purchase |
Microtransactions | None |
Modes | Singleplayer |
Pacing | Relaxed |
Perspectives | Flip screen, Top-down view |
Controls | Point and select |
Genres | Puzzle |
Art styles | Abstract |
Series | Hexcells |
Hexcells | |
---|---|
Hexcells | 2013 |
Hexcells Plus | 2013 |
Hexcells Infinite | 2014 |
General information
Availability
Source | DRM | Notes | Keys | OS |
---|---|---|---|---|
Humble Store | Packaged with Hexcells and Hexcells Plus. | |||
Steam |
Game data
Configuration file(s) location
System | Location |
---|---|
Windows | HKEY_CURRENT_USER\SOFTWARE\Matthew Brown\Hexcells Infinite\ <path-to-game>\saves\options.txt[Note 3] |
macOS (OS X) | |
Linux | $XDG_CONFIG_HOME/unity3d/Matthew Brown/Hexcells Infinite/prefs <path-to-game>/saves/options.txt |
Save game data location
System | Location |
---|---|
Windows | <path-to-game>\saves\*.save[Note 3] |
macOS (OS X) | |
Linux | <path-to-game>/saves/*.save |
- This game does not follow the XDG Base Directory Specification on Linux.
Save game cloud syncing
System | Native | Notes |
---|---|---|
Steam Cloud |
Video
Graphics feature | State | Notes | |
---|---|---|---|
Widescreen resolution | |||
Multi-monitor | |||
Ultra-widescreen | Pillarboxed 16:9, side bars are filled with background color. | ||
4K Ultra HD | |||
Field of view (FOV) | |||
Windowed | |||
Borderless fullscreen windowed | Enable windowed mode and use the -popupwindow parameter (or see the glossary page). |
||
Anisotropic filtering (AF) | |||
Anti-aliasing (AA) | |||
Vertical sync (Vsync) | See the glossary page for potential workarounds. | ||
60 FPS and 120+ FPS | |||
High dynamic range display (HDR) | See the glossary page for potential alternatives. |
- The game engine may allow for manual configuration of the game via its variables. See the Unity page for more details.
Input
Keyboard and mouse | State | Notes |
---|---|---|
Remapping | Alternate buttons set in launcher, mouse button swap in game. | |
Mouse acceleration | OS cursor used. | |
Mouse sensitivity | ||
Mouse input in menus | ||
Mouse Y-axis inversion | ||
Touchscreen optimised | Mouse right-clicks are crucial to the gameplay. | |
Controller | ||
Controller support |
Controller types |
---|
Audio
Audio feature | State | Notes |
---|---|---|
Separate volume controls | Music, Sound | |
Surround sound | ||
Subtitles | No speech. | |
Closed captions | ||
Mute on focus lost | ||
Royalty free audio |
Localizations
Language | UI | Audio | Sub | Notes |
---|---|---|---|---|
English | ||||
Simplified Chinese | ||||
French | ||||
German | ||||
Japanese | ||||
Korean | ||||
Brazilian Portuguese | ||||
Russian | ||||
Spanish |
Other information
API
Technical specs | Supported | Notes |
---|---|---|
Direct3D | 9, 11 | |
OpenGL | OS X and Linux only. |
Executable | 32-bit | 64-bit | Notes |
---|---|---|---|
Windows | |||
macOS (OS X) | |||
Linux |
Other information
Custom levels
- As of version 2.0, there is now a menu for browsing custom levels posted on the /r/hexcellslevels subreddit, accessible from a button on the main menu. If this button is pressed while a custom level is copied to the clipboard, that level will be loaded instead.
- Creating custom levels can be done with SixCells. Publishing custom levels on the /r/hexcellslevels subreddit will add them to the game's built-in custom level browser.
System requirements
Windows | ||
---|---|---|
Minimum | ||
Operating system (OS) | XP | |
Processor (CPU) | 2.0 GHz | |
System memory (RAM) | 2 GB | |
Hard disk drive (HDD) | 100 MB | |
Video card (GPU) | Shader model 2.0 support |
macOS (OS X) | ||
---|---|---|
Minimum | ||
Operating system (OS) | 10.5 | |
Processor (CPU) | 2.0 GHz | |
System memory (RAM) | 2 GB | |
Hard disk drive (HDD) | 100 MB | |
Video card (GPU) | Shader model 2.0 support |
Linux | ||
---|---|---|
Minimum | ||
Operating system (OS) | Ubuntu 10.04 | |
Processor (CPU) | 2.0 GHz | |
System memory (RAM) | 2 GB | |
Hard disk drive (HDD) | 100 MB | |
Video card (GPU) | Shader model 2.0 support |
Notes
- ↑ Unity engine build: 4.6.1f1[1]
- ↑ Unity engine build: 5.6.3f1[2]
- ↑ 3.0 3.1 When running this game without elevated privileges (Run as administrator option), write operations against a location below
%PROGRAMFILES%
,%PROGRAMDATA%
, or%WINDIR%
might be redirected to%LOCALAPPDATA%\VirtualStore
on Windows Vista and later (more details).
References
- ↑ Verified by User:Vetle on 2017-05-25
- ↑ Verified by User:Mastan on 2020-08-21