Magrunner: Dark Pulse
From PCGamingWiki, the wiki about fixing PC games
Developers | |
---|---|
Frogwares | |
Publishers | |
Focus Home Interactive | |
Engines | |
Unreal Engine 3 | |
Release dates | |
Windows | June 20, 2013 |
Reception | |
Metacritic | 70 |
Taxonomy | |
Monetization | One-time game purchase |
Pacing | Real-time |
Perspectives | First-person |
Genres | Puzzle |
Themes | Lovecraftian |
Magrunner: Dark Pulse is a first-person puzzle game.
General information
Availability
Source | DRM | Notes | Keys | OS |
---|---|---|---|---|
GamersGate | ||||
GOG.com | ||||
Green Man Gaming | ||||
Steam |
Monetization
Type | Notes |
---|---|
One-time game purchase | The game requires an upfront purchase to access. |
Microtransactions
Type | Notes |
---|---|
No microtransactions | None |
Essential improvements
Skip intro videos
Delete/rename video files[1] |
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|
Game data
Configuration file(s) location
System | Location |
---|---|
Windows | %USERPROFILE%\Documents\My Games\Magrunner\YoshiGame\Config\ |
Steam Play (Linux) | <SteamLibrary-folder>/steamapps/compatdata/209630/pfx/[Note 1] |
- Key bindings from game options and some other settings are saved in a binary autosave file instead of .ini configuration files.
Save game data location
System | Location |
---|---|
Windows | %USERPROFILE%\Documents\My Games\Magrunner\YoshiGame\Magrunner_auto_save.sav\ |
Steam Play (Linux) | <SteamLibrary-folder>/steamapps/compatdata/209630/pfx/[Note 1] |
Save game cloud syncing
System | Native | Notes |
---|---|---|
GOG Galaxy | ||
OneDrive | Requires enabling backup of the Documents folder in OneDrive on all computers. | |
Steam Cloud |
Video
Graphics feature | State | WSGF | Notes |
---|---|---|---|
Widescreen resolution | |||
Multi-monitor | |||
Ultra-widescreen | |||
4K Ultra HD | |||
Field of view (FOV) | Slider in menu, values from 70 to 110. See Field of view (FOV) for tweaks. | ||
Windowed | |||
Borderless fullscreen windowed | See the glossary page for potential workarounds. | ||
Anisotropic filtering (AF) | See the glossary page for potential workarounds. | ||
Anti-aliasing (AA) | Options off, medium and high. | ||
Vertical sync (Vsync) | |||
60 FPS | |||
120+ FPS | Capped to 60 FPS by default; see High frame rate. | ||
High dynamic range display (HDR) | See the glossary page for potential alternatives. |
Field of view (FOV)
- Game contains field of view slider in menu. Users can set field of view from 70° to 110°.
- This setting is saved in binary autosave file which prevent from easily tweaking this value.
FOV fine tweaking[citation needed] |
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Notes
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Zoom fix[citation needed] |
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Notes
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High frame rate
- Game features frame rate limiter that limits max frame rate to 62 FPS.
Disable frame rate limiter[citation needed] |
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Note that it's change game physics and at some puzzles you need capped fps. At high frame rates gravity have stronger value, at low frame rate gravity is low. |
Input
Keyboard and mouse | State | Notes |
---|---|---|
Remapping | ||
Mouse acceleration | Acceleration is off by default | |
Mouse sensitivity | ||
Mouse input in menus | ||
Mouse Y-axis inversion | ||
Controller | ||
Controller support | ||
Full controller support | ||
Controller remapping | See the glossary page for potential workarounds. | |
Controller sensitivity | ||
Controller Y-axis inversion |
Controller types |
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XInput-compatible controllers |
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PlayStation controllers |
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Generic/other controllers |
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Additional information | ||
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Controller hotplugging | ||
Haptic feedback | ||
Digital movement supported | ||
Simultaneous controller+KB/M |
Audio
Audio feature | State | Notes |
---|---|---|
Separate volume controls | Sliders for Effects, Music and Dialog. | |
Surround sound | 7.1 surround sound supported. | |
Subtitles | ||
Closed captions | ||
Mute on focus lost | ||
Royalty free audio |
Localizations
Language | UI | Audio | Sub | Notes |
---|---|---|---|---|
English | ||||
French | ||||
German | ||||
Italian | ||||
Japanese | ||||
Korean | ||||
Polish | ||||
Russian | ||||
Spanish |
Other information
API
Technical specs | Supported | Notes |
---|---|---|
Direct3D | 9 |
Executable | 32-bit | 64-bit | Notes |
---|---|---|---|
Windows |
System requirements
Windows | ||
---|---|---|
Minimum | ||
Operating system (OS) | XP, Vista, 7, 8 | |
Processor (CPU) | 2.4 GHz dual core | |
System memory (RAM) | 2048 MB | |
Hard disk drive (HDD) | 4 GB | |
Video card (GPU) | Nvidia GeForce 8800 ATI Radeon HD 4800 256 MB of VRAM DirectX 9.0c compatible Shader model 3.0 support |
Notes
- ↑ 1.0 1.1 Notes regarding Steam Play (Linux) data:
- File/folder structure within this directory reflects the path(s) listed for Windows and/or Steam game data.
- Games with Steam Cloud support may also store data in
~/.steam/steam/userdata/<user-id>/209630/
. - Use Wine's registry editor to access any Windows registry paths.
- The app ID (209630) may differ in some cases.
- Treat backslashes as forward slashes.
- See the glossary page for details on Windows data paths.
References
- ↑ Verified by User:Mars icecream on 2018