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To the Moon

From PCGamingWiki, the wiki about fixing PC games
To the Moon
To the Moon cover
Developers
Freebird Games
macOS (OS X) Edward Rudd
Linux Edward Rudd
Linux Jonas Kulla
Engines
Windows, OS X, Linux mkxp
Release dates
Windows November 1, 2011
macOS (OS X) January 7, 2014
Linux January 7, 2014
Reception
Metacritic 81
OpenCritic 85
IGDB 83
Taxonomy
Monetization One-time game purchase
Modes Singleplayer
Perspectives Bird's-eye view, Scrolling
Controls Direct control
Genres Adventure
Art styles Pixel art
Themes Contemporary, Sci-fi
Series Sigmund Corp.
To the Moon on HowLongToBeat
To the Moon on IGDB
To the Moon on MobyGames
To the Moon on Wikipedia
Sigmund Corp.
To the Moon 2011
A Bird Story 2014
Finding Paradise 2017
Impostor Factory 2021

Key points

The game settings can be accessed by pressing F1 as usual with other RPG Maker games.
Only runs in 640x480 fullscreen. In window mode, can be stretched.

General information

Freebird Games Official Support Forum
GOG.com Community Discussions
GOG.com Support Page
Steam Community Discussions

Availability

Monetization

Type Notes
One-time game purchase All playable DLC are included with game's purchase. Digital comic books and soundtrack are available as paid DLC

Microtransactions

Type Notes
No microtransactions To the Moon has no microtransaction

DLC and expansion packs

Name Notes
Sigmund Minisode 1 [Free 2013 Holiday Special] Free.
Windows
macOS (OS X)
Linux
Sigmund Minisode 2 [Free 2014/15 Holiday Special] Free.
Windows
macOS (OS X)
Linux

Game data

Configuration file(s) location

System Location
Windows %APPDATA%\To the Moon - Freebird Games\music.txt
%APPDATA%\To the Moon - Freebird Games\window.txt
%APPDATA%\Siggy Holiday - Freebird Games\
%APPDATA%\SigCorp Minisode 2 - Freebird Games\
macOS (OS X) $HOME/Library/Application Support/freebirdgames/tothemoon/
Linux $XDG_DATA_HOME/freebirdgames/tothemoon/
This game follows the XDG Base Directory Specification on Linux.

Save game data location

System Location
Windows %APPDATA%\To the Moon - Freebird Games\Save*.rxdata
macOS (OS X) $HOME/Library/Application Support/freebirdgames/tothemoon/
Linux $XDG_DATA_HOME/freebirdgames/tothemoon/
Windows save game do not work on OS X and Linux.
* corresponds to the number of the in game save slot.

Save game cloud syncing

System Native Notes
GOG Galaxy
Steam Cloud

Video

Graphics feature State Notes
Widescreen resolution
640x480 (4:3) native resolution. Pillarboxed on widescreen displays.
Multi-monitor
Ultra-widescreen
4K Ultra HD
Field of view (FOV)
Windowed
See Windowed.
Borderless fullscreen windowed
See the glossary page for potential workarounds.
Anisotropic filtering (AF)
Anti-aliasing (AA)
See the glossary page for potential workarounds.
Vertical sync (Vsync)
See Vertical sync (Vsync).
60 FPS and 120+ FPS
Locked at 40fps.[1]

Windowed

Toggle with Alt+ Enter
Edit mkxp.conf[2]
  1. Open <path-to-game>\mkxp.conf.
  2. Change fullscreen from true to false.
See Increase window size.

Vertical sync (Vsync)

Enable Reduce screen flickering in the game options (F1).[2]
Edit mkxp.conf[2]
  1. Open <path-to-game>\mkxp.conf.
  2. Change vsync to true or false.

Input

In-game general settings (F1).
In-game general settings (F1).
Press F12 to pause.
Press F1 to access the remapping settings.

Audio

Audio feature State Notes
Separate volume controls
BGM and SE can be separately muted.
Surround sound
Subtitles
All speech is text-based.
Closed captions
Mute on focus lost
Royalty free audio

Localizations

Language UI Audio Sub Notes
English
Simplified Chinese
French
German
Italian
Korean
Polish
Brazilian Portuguese
Russian
Spanish
Turkish
Slovak
Ukrainian

Issues fixed

Increase window size

Resize Window[2]
In <path-to-game>\mkxp.conf, winResizable needs to be set to true.
Game stretches but Maintain Aspect Ratio 4:3.
Maintains native 640x480 resolution. Smooth Scaling can be set in <path-to-game>\mkxp.conf (smoothScaling, true or false).

Other information

API

Executable 32-bit 64-bit Notes
Windows
macOS (OS X)
Linux

Middleware

Middleware Notes
Audio OpenAL, Fluidsynth, OGG Vorbis
Input SDL

System requirements

Windows
Minimum
Operating system (OS) 98, XP, Vista, 7, 8
Processor (CPU) Intel Pentium III 800 MHz
System memory (RAM) 512 MB
Hard disk drive (HDD) 100 MB
Video card (GPU) DirectX 9.0 compatible
macOS (OS X)
Minimum
Operating system (OS) 10.6.8
Processor (CPU)
System memory (RAM) 512 MB
Hard disk drive (HDD) 500 MB
Video card (GPU) OpenGL 2.0 compatible
Linux
Minimum
Operating system (OS) Major Linux Distribution from 2010
Processor (CPU)
System memory (RAM) 512 MB
Hard disk drive (HDD) 500 MB
Video card (GPU) OpenGL 2.0 compatible


References

  1. Verified by User:TremiRodomi on 2022-10-13
  2. 2.0 2.1 2.2 2.3 Verified by User:LukasThyWalls on 2023-06-23