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Tiny Tina's Wonderlands

From PCGamingWiki, the wiki about fixing PC games
Tiny Tina's Wonderlands
Tiny Tina's Wonderlands cover
Developers
Gearbox Software
Publishers
2K Games
Engines
Unreal Engine 4
Release dates
Windows March 25, 2022
Reception
Metacritic 78
OpenCritic 78
IGDB 76
Taxonomy
Monetization One-time game purchase, DLC
Modes Singleplayer
Pacing Real-time
Perspectives First-person
Controls Direct control
Genres Shooter, RPG
Art styles Cel-shaded
Themes Fantasy
Series Borderlands
Tiny Tina's Wonderlands on HowLongToBeat
Tiny Tina's Wonderlands on IGDB
Tiny Tina's Wonderlands on MobyGames
Borderlands
Borderlands 2009
Borderlands 2 2012
Borderlands: The Pre-Sequel 2014
Tales from the Borderlands (series)
Borderlands: Game of the Year Enhanced 2019
Borderlands 3 2019
Borderlands 2 VR 2019
Tiny Tina's Assault on Dragon Keep:
A Wonderlands One-Shot Adventure
2021
Tiny Tina's Wonderlands 2022

Tiny Tina's Wonderlands is a first-person RPG shooter developed by Gearbox Software and published by 2K Games.

General information

Steam Community Discussions

Availability

Source DRM Notes Keys OS
Epic Games Store
Epic Games Launcher
Chaotic Great Edition also available.
Windows
GamersGate
Epic Games Launcher
Chaotic Great Edition also available.
Windows
Gamesplanet logo.svg
Epic Games Launcher
Chaotic Great Edition also available.
Windows
Gamesplanet logo.svg
Icon overlay.png
Chaotic Great Edition also available.
Windows
Green Man Gaming
Epic Games Launcher
Chaotic Great Edition also available.
Windows
Green Man Gaming
Icon overlay.png
Chaotic Great Edition also available.
Windows
Humble Store
Requires online activation
CD key
Choice between EGS or Steam key.
Chaotic Great Edition also available.
Icon overlay.png
Icon overlay.png
Windows
Steam
Icon overlay.png
Chaotic Great Edition also available.
Windows
Denuvo Anti-Tamper DRM was removed on April 20, 2023.

Monetization

DLC and expansion packs

Name Notes
Season Pass Includes 4 upcoming DLC packs.
Windows

Essential improvements

Skip intro videos and splash screen

Use the -nostartupmovies command line argument to skip the intro videos.

Modifications

Wonderlands Redux

Redux is a massive Wonderlands Overhaul Mod. Everything from playthroughs, to Character Skills, to Endgame. It brings 100+ new dedicated sources, gen 2.0 pearlescents, respawnable totems, obsidian chests, chaos trials, raid boss RUSH, and action skill augments.


Game data

Configuration file(s) location

System Location
Windows %USERPROFILE%\Documents\My Games\Tiny Tina's Wonderlands\Saved\Config\WindowsNoEditor\
Steam Play (Linux) <Steam-folder>/steamapps/compatdata/1286680/pfx/[Note 1]

Save game data location

System Location
Windows %USERPROFILE%\Documents\My Games\Tiny Tina's Wonderlands\Saved\SaveGames\<user-id>\
Steam Play (Linux) <Steam-folder>/steamapps/compatdata/1286680/pfx/[Note 1]

Save game cloud syncing

System Native Notes
Epic Games Launcher
OneDrive
Requires enabling backup of the Documents folder in OneDrive on all computers.
Steam Cloud

Video

Display options
Display options

Graphics feature State Notes
Widescreen resolution
Multi-monitor
Ultra-widescreen
4K Ultra HD
Field of view (FOV)
As a slider from 70 to 110.
Windowed
Borderless fullscreen windowed
Exclusive fullscreen also available.
Anisotropic filtering (AF)
2x, 4x, 8x and 16x.
Anti-aliasing (AA)
Off, FXAA, TAA and FSR 2.0.
Vertical sync (Vsync)
As a toggle.
60 FPS and 120+ FPS
22-62, 30, 60, 120, unlimited and a custom slider from 15 to 300 FPS.
High dynamic range display (HDR)
Ray tracing (RT)
The game engine may allow for manual configuration of the game via its variables. See the Unreal Engine 4 page for more details.

Disable Bloom, Depth of Field, Lens Flare, Vignette, Film Grain and Chromatic Aberration

Use this mod.

Disable Black Outlines

Use this mod.

Notes

Can be toggle on and off while in game.

Input

Input options
Input options

Audio

Sound options
Sound options

Audio feature State Notes
Separate volume controls
Master, Sound Effects, Music and Dialogue sliders.
Surround sound
Subtitles
Closed captions
Mute on focus lost
Royalty free audio

Localizations

Language UI Audio Sub Notes
English
-culture=en
Simplified Chinese
-culture=zh-Hans-CN
Traditional Chinese
-culture=zh-Hant-TW
French
-culture=fr
German
-culture=de
Italian
-culture=it
Japanese
-culture=ja
Korean
-culture=ko
Brazilian Portuguese
-culture=pt-BR
Russian
-culture=ru
Thai
Spanish
-culture=es

Network

Multiplayer types

Type Native Players Notes
Local play
4 Use Nucleus Co-op
LAN play
4 Co-op
Online play
4 Co-op

Other information

API

Technical specs Supported Notes
Direct3D 11, 12
Executable 32-bit 64-bit Notes
Windows

Middleware

Middleware Notes
Physics PhysX
Multiplayer Epic Online Services

Issues unresolved

Missing voiceover

The game may fail to play voiceovers when the sound output is set to a very high bit/sample rate. As a workaround, the output can be set to 24 bit / 48000 Hz temporarily, which appears to consistently resolve the issue.

Issues fixed

Frequent stuttering

Edit configuration file and add command line argument[citation needed]
  1. Use the -maxmem X command line argument where
     X = 3072 (if you have 4GB RAM)
     X = 5120 (if you have 6GB RAM)
     X = 7168 (if you have 8GB RAM)
     X = 11264 (if you have 12GB RAM)
     X = 13000 (if you have 16GB RAM)
    
  2. Go to the configuration files location.
  3. Open Engine.ini.
  4. Add this and set file as read only:
    [Engine.Engine]
    bSmoothFrameRate=True
    
    [TextureStreaming]
    UseDynamicStreaming=True
    
  5. Open GameUserSettings.ini.
  6. Find the [ScalabilityGroups] and change/add:
    sg.EffectsQuality=1
    sg.GrassDrawDistanceQuality=2
    sg.CharacterTextureDetailQuality=3
    sg.WorldTextureDetailQuality=0
    sg.WorldLODQuality=0
    sg.CharacterLODQuality=2
    
  7. Under [/Script/OakGame.OakGameUserSettings] add this:
    bSmoothFrameRate=True
    UseDynamicStreaming=True
    
  8. Change these lines:
    TextureStreamingViewBoostScale=10.000000
    TextureStreamingViewBoostScaleOverride=-10.000000
    TextureStreamingAdaptiveBoostScale=0.000000
    TextureStreamingAdaptiveBoostScaleOverride=-0.000000
    TextureStreamingPoolSizeMB=9000
    TextureStreamingPoolSizeMBOverride=-20
    bUsePerformanceMode=True
    
  9. Add the following to the end of the file and set as read only:
    [/Script/Engine.RendererSettings]
    r.SimpleForwardShading=1
    r.AOAsyncBuildQueue=1
    r.MeshDrawCommands.AllowOnDemandShaderCreation=1
    r.MeshDrawCommands.DynamicInstancing==1
    r.ForceAllCoresForShaderCompiling=1
    r.Shaders.FastMath=1
    r.UseShaderPredraw=1
    r.RDG.AsyncCompute=2
    r.UseAsyncShaderPrecompilation=1
    r.AmbientOcclusion.AsyncComputeBudget=4
    r.AsyncCreateLightPrimitiveInteractions=1
    r.Streaming.Boost=0.5
    r.Streaming.PoolSize=0
    r.Streaming.MaxTempMemoryAllowed=512
    r.Streaming.CheckBuildStatus=1
    r.Streaming.DefragDynamicBounds=1
    r.CreateShadersOnLoad=1
    r.UseShaderCaching=1
    r.MultithreadedShadowmapEncode=1
    r.MultithreadedLightmapEncode=1
    

Notes

These tweaks greatly reduce stuttering without quality loss.

System requirements

Windows
Minimum Recommended
Operating system (OS) 10
Processor (CPU) AMD FX-8350
Core i5-3570
System memory (RAM) 6 GB
Hard disk drive (HDD) 75 GB
Video card (GPU) Radeon RX 470
GeForce GTX 960
4 GB of VRAM
A 64-bit operating system is required.


Notes

  1. 1.0 1.1 File/folder structure within this directory reflects the path(s) listed for Windows and/or Steam game data (use Wine regedit to access Windows registry paths). Games with Steam Cloud support may store data in ~/.steam/steam/userdata/<user-id>/1286680/ in addition to or instead of this directory. The app ID (1286680) may differ in some cases. Treat backslashes as forward slashes. See the glossary page for details.

References