Myst (2021)
From PCGamingWiki, the wiki about fixing PC games
Developers | |
---|---|
Cyan Worlds | |
Engines | |
Unreal Engine 4[Note 1] | |
Release dates | |
Windows | August 26, 2021 |
macOS (OS X) | August 26, 2021 |
Reception | |
Metacritic | 78 |
OpenCritic | 74 |
Taxonomy | |
Monetization | One-time game purchase |
Modes | Singleplayer |
Perspectives | First-person |
Genres | Adventure, Puzzle |
Series | Myst |
Myst | |
---|---|
Myst | 1993 |
Riven | 1997 |
realMyst | 2000 |
Myst III: Exile | 2001 |
Uru: Ages Beyond Myst | 2003 |
Myst IV: Revelation | 2004 |
Myst V: End of Ages | 2005 |
Myst Online: Uru Live | 2007 |
realMyst: Masterpiece Edition | 2014 |
Myst (2021) | 2021 |
Myst (2021) is a singleplayer first-person adventure and puzzle game in the Myst series.
General information
- Developer Discord server
- GOG.com Community Discussions for game series
- GOG.com Support Page
- Steam Community Discussions
Availability
Source | DRM | Notes | Keys | OS |
---|---|---|---|---|
Epic Games Store | ||||
GOG.com | ||||
Humble Store | ||||
Mac App Store | ||||
Microsoft Store | Xbox Play Anywhere. | |||
Oculus Store | ||||
Steam | ||||
Viveport | Included with Viveport Infinity. |
Game data
Configuration file(s) location
System | Location |
---|---|
Windows | %LOCALAPPDATA%\Myst\Saved\Config\WindowsNoEditor\ |
Microsoft Store | %LOCALAPPDATA%\Packages\CyanWorldsInc.Myst_9msjs5e8t6mxt\LocalCache\Local\Myst\Saved\Config\WinGDK\ |
macOS (OS X) | |
Steam Play (Linux) | <Steam-folder>/steamapps/compatdata/1255560/pfx/[Note 2] |
Save game data location
System | Location |
---|---|
Windows | %LOCALAPPDATA%\Myst\Saved\SaveGames\ |
Microsoft Store | |
macOS (OS X) | |
Steam Play (Linux) | <Steam-folder>/steamapps/compatdata/1255560/pfx/[Note 2] |
Save game cloud syncing
System | Native | Notes |
---|---|---|
Epic Games Launcher | ||
GOG Galaxy | ||
Steam Cloud | ||
Xbox Cloud |
Video
Graphics feature | State | Notes | |
---|---|---|---|
Widescreen resolution | |||
Multi-monitor | |||
Ultra-widescreen | Hor+ scaling added in update. | ||
4K Ultra HD | |||
Field of view (FOV) | 75-120°. Default is 90°. | ||
Windowed | |||
Borderless fullscreen windowed | |||
Anisotropic filtering (AF) | |||
Anti-aliasing (AA) | |||
High-fidelity upscaling | FSR 1.0, DLSS 2.3 |
||
Vertical sync (Vsync) | |||
60 FPS and 120+ FPS | |||
High dynamic range display (HDR) | See the engine page to force native HDR output, or the glossary page for other alternatives. | ||
Ray tracing (RT) | Reflections[2]. |
- The game engine may allow for manual configuration of the game via its variables. See the Unreal Engine 4 page for more details.
Field of view (FOV)
Edit a config file to force the game to maintain its vertical FOV at any aspect ratio[citation needed] |
---|
[/Script/Engine.LocalPlayer] AspectRatioAxisConstraint=AspectRatio_MaintainYFOV |
Input
Keyboard and mouse | State | Notes |
---|---|---|
Remapping | See the glossary page for potential workarounds. | |
Mouse acceleration | ||
Mouse sensitivity | ||
Mouse input in menus | ||
Mouse Y-axis inversion | ||
Controller | ||
Controller support | ||
Full controller support | ||
Controller remapping | See the glossary page for potential workarounds. | |
Controller sensitivity | ||
Controller Y-axis inversion |
Controller types |
---|
XInput-compatible controllers | ||
---|---|---|
Xbox button prompts | ||
Impulse Trigger vibration |
PlayStation controllers | See the glossary page for potential workarounds. |
---|
Tracked motion controllers | ||
---|---|---|
Button/gesture prompts |
Generic/other controllers |
---|
Additional information | ||
---|---|---|
Controller hotplugging | ||
Haptic feedback | ||
Digital movement supported | ||
Simultaneous controller+KB/M |
Audio
Audio feature | State | Notes |
---|---|---|
Separate volume controls | Master, Sound Effects, Footstep, Ambience, Dialog, Music | |
Surround sound | 6.1[3] | |
Subtitles | ||
Closed captions | ||
Mute on focus lost | ||
Royalty free audio |
Localizations
Language | UI | Audio | Sub | Notes |
---|---|---|---|---|
English | ||||
Simplified Chinese | ||||
French | ||||
German | ||||
Italian | ||||
Japanese | ||||
Korean | ||||
Brazilian Portuguese | ||||
Latin American Spanish |
VR support
Headsets | State | Notes | |
---|---|---|---|
SteamVR | |||
Oculus VR (LibOVR) | |||
Windows Mixed Reality | This game might be playable with the Revive Compatibility Layer, or Windows Mixed Reality for SteamVR. |
Devices | |||
---|---|---|---|
Tracked motion controllers | See Input for details. | ||
Traditional controller | See Input for details. | ||
Keyboard/Mouse |
Play area | |||
---|---|---|---|
Seated | |||
Standing | |||
Room-scale |
Other information
API
Technical specs | Supported | Notes |
---|---|---|
Direct3D | 11, 12 | Game uses D3D11 when running in VR. |
Executable | 32-bit | 64-bit | ARM | Notes |
---|---|---|---|---|
Windows | ||||
macOS (OS X) |
Middleware
Middleware | Notes | |
---|---|---|
Physics | PhysX |
System requirements
Windows | ||
---|---|---|
Minimum | Recommended | |
Operating system (OS) | 10 | |
Processor (CPU) | Intel Core i3-6100 AMD Ryzen 3 1200 AMD FX-4350 |
Intel Core i5-4590 AMD Ryzen 5 1500X |
System memory (RAM) | 8 GB | 16 GB |
Hard disk drive (HDD) | 20 GB | |
Video card (GPU) | Nvidia GeForce GTX 1050 Ti AMD Radeon RX 570 DirectX 11 compatible | Nvidia GeForce GTX 1070 AMD Radeon Vega 56 DirectX 12 compatible |
- A 64-bit operating system is required.
macOS (OS X) | ||
---|---|---|
Minimum | Recommended | |
Operating system (OS) | 11.5.2 | |
Processor (CPU) | Quad-core Intel Apple M1 | |
System memory (RAM) | 8 GB | 16 GB |
Hard disk drive (HDD) | 20 GB | |
Video card (GPU) | Apple AMD Intel |
- A 64-bit operating system is required.
Notes
- ↑ Unreal Engine 4 engine build: 4.27.2.0[1]
- ↑ 2.0 2.1 File/folder structure within this directory reflects the path(s) listed for Windows and/or Steam game data (use Wine regedit to access Windows registry paths). Games with Steam Cloud support may store data in
~/.steam/steam/userdata/<user-id>/1255560/
in addition to or instead of this directory. The app ID (1255560) may differ in some cases. Treat backslashes as forward slashes. See the glossary page for details.
References
- ↑ Verified by User:Mastan on 2022-10-22
- ↑ Myst with RTX | GeForce Community Showcase - last accessed on 2022-10-03
- ↑ Verified by User:Baronsmoki on 2021-09-05
- Tested with Orban Loudness Meter. No audio output was detected on the center channel.