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Grand Theft Auto

From PCGamingWiki, the wiki about fixing PC games
Grand Theft Auto
Grand Theft Auto cover
Developers
DMA Design
London 1969/1961 Rockstar Canada[1]
Publishers
North America ASC Games
Europe Take-Two Interactive
United Kingdom BMG Interactive
Retail re-release Sold Out Software
Rockstar Games
Release dates
DOS October 21, 1997
Windows October 21, 1997
Taxonomy
Monetization Freeware, Expansion pack
Modes Singleplayer, Multiplayer
Pacing Real-time
Perspectives Top-down view
Controls Direct control
Genres Action, Shooter
Themes North America, Europe
Series Grand Theft Auto
Grand Theft Auto on HowLongToBeat
Grand Theft Auto on IGDB
Grand Theft Auto guide on StrategyWiki
Grand Theft Auto on MobyGames
Grand Theft Auto on Wikipedia
Grand Theft Auto 1997
Grand Theft Auto 2 1999
Grand Theft Auto III 2002
Grand Theft Auto: Vice City 2003
Grand Theft Auto: San Andreas 2005
Grand Theft Auto IV 2008
Grand Theft Auto: Episodes from Liberty City 2010
Grand Theft Auto: iFruit 2013
Grand Theft Auto: San Andreas 10 Year Anniversary 2014
Grand Theft Auto V 2015
Grand Theft Auto: Chinatown Wars 2021
Grand Theft Auto: The Trilogy – The Definitive Edition (series)

Grand Theft Auto is a singleplayer and multiplayer top-down view action and shooter game in the Grand Theft Auto series.

General information

Steam Community Discussions
GTAForums - Grand Theft Auto Discussion
GTA Network - A huge network of fansites all dedicated to the Grand Theft Auto series

Availability

Source DRM Notes Keys OS
Retail
Disc check (requires the CD/DVD in the drive to play)
1997 and 2004 releases. No DRM in GTA trilogy from Cenega sold in Poland, as it includes "Rockstar Classics" version.
DOS
Windows
Official website (unavailable)
DRM-free
Was available for free via Rockstars' "Rockstar Classics" series to mailing-list subscribers.[2]
Windows
Steam (unavailable)
DRM-free after installation through Steam client (notes may include more details)
Windows

Monetization

DLC and expansion packs

Name Notes
London 1969
DOS
Windows
London 1961 Free. Requires London 1969
DOS
Windows

Essential improvements

Grand Theft Auto: Ready2Play

Fan-made package (GTA + London 1969 + London 1961) with improved compatibility and without installation on modern Windows (7-11) systems.
Includes custom launcher for easy configuration.
Supports Steam version.
Working radio stations without any configuration and all of the official translations.
Support for multiplayer component, OpenGL (with filters), Direct3D9 and Direct3D12 (9on12) renderers, and includes custom widescreen patch with better interface scaling than ThirteenAG's one.

Game data

In-game options menu.
In-game options menu.

Configuration file(s) location

System Location
DOS
Windows HKEY_LOCAL_MACHINE\Software\DMA Design\Grand Theft Auto\[Note 1]
Steam Play (Linux) <Steam-folder>/steamapps/compatdata/12170/pfx/[Note 2]

Save game data location

System Location
DOS <path-to-game>\GTADATA\PLAYER_A.DAT
Windows <path-to-game>\GTADATA\PLAYER_A.DAT[Note 3]
Steam Play (Linux) <Steam-folder>/steamapps/compatdata/12170/pfx/[Note 2]

Save game cloud syncing

System Native Notes
Steam Cloud

Video

In-game resolution settings.
In-game resolution settings.

Input

External options screen.
External options screen.

Audio

Audio feature State Notes
Separate volume controls
CD Music, SFX
Surround sound
Stereo output only.[3]
Subtitles
Most speech is text-based.
Closed captions
Mute on focus lost
Royalty free audio
Red Book CD audio
On Windows, CD music might not play correctly; see the troubleshooting guide for solutions.

Localizations

Language UI Audio Sub Notes
English
French
German
Hungarian
Fan translation, download.
Italian
Japanese
Fan translation, download.
Polish
Retail only. Fan translation here, 1961.
Russian
Fan translation for GTA 1 by Ural Ishmukhametov (VicemanUral), Fan translation for GTA London 1969 & 1961 by Mysterion.
Spanish

Network

Multiplayer types

Connection types

Ports

Protocol Port(s) and/or port range(s)
TCP 2300-2400, 47624
UDP 2300-2400, 47624
Universal Plug and Play (UPnP) support status is unknown.

Issues fixed

Low FPS on Windows 8 and later

If using ThirteenAG's WS fix, first rename the ddraw.dll from ThirteenAG's WS fix to dinput.dll and remove wndmode.ini to make them work together[4]
Use dgVoodoo2 wrapper[citation needed]
  1. Download the newest dgVoodoo 2.
  2. Extract dgVoodooCpl.exe alongside MS\x86\D3DImm.dll and MS\x86\DDraw.dll to <path-to-game>\WINO.
  3. Start dgVoodooSetup.exe and configure it.
  4. Go to DirectX tab and make sure that Disable a passthru to real DirectX is not checked.
  5. Select Virtual 3D Accelerated Card under Videocard and set its RAM to 65536 kB.
  6. Check Fast video memory access under Miscellanneous and set VRAM to 128 MB or higher for playing in 32-bit video mode.
  7. Click Apply and OK.
(Software mode) Change color depth
  1. Press F11 ingame and switch to a resolution with 32-bit colors.

Settings.exe configuration will not save

Set Settings.exe to run in Windows XP SP3 compatibility mode[citation needed]

MGL Fatal Error on startup

Error message: Error 296.473: Cannot find the default display mode
Set the game to run in Windows XP SP3 compatibility mode[citation needed]

Crash when using ThirteenAG's WS fix on high resolution monitors

ThirteenAG's widescreen fix will default to using desktop resolution, but higher resolutions will crash the game.

Set a lower resolution
  1. Edit <path-to-game>\WINO\scripts\GTA1.WidescreenFix.ini and set ResX and ResY to the desired resolution. Resolutions up to 2880x1620 work, but UI doesn't scale so going lower is recommended.

Crash with multiple monitors

Two error messages appear if you have more than one active monitor:

  • CreateSurface failed (DDERR_OUTOFVIDEOMEMORY)!
  • Error 303.502 Display Error: Selected Video mode not supported
Disable secondary monitors[5]

Crash after playing once

Use Grand Theft Auto I Launcher[6]
  1. Download Grand Theft Auto I Launcher.
  2. Extract GTA I Launcher.exe from GTA I Launcher.zip and copy it to <path-to-game>.
  3. Run GTA I Launcher.exe to start the game.

Audio tracks in wrong order

The audio tracks of the Steam version are named wrong which leads to hearing police radio chatter when not in a car.
Use GTAFixer[7]
  1. Download GTAFixer.
  2. Extract GTAFixer.rar to <path-to-game>.
  3. Run GTAFixer.exe.
Alternate method, renaming the files yourself[8]
If you don't wanna run GTAFixer, you can also rename the files yourself.
  1. Go to <path-to-game>\Music
  2. Rename track8.wav to track10.wav, track10.wav to track9.wav, and track9.wav to track8.wav.

Radio goes silent after a while (Steam/Rockstar Classics version)

Use updated mss32.dll[9]
  1. Go to this post on GTAForums and download the updated mss32.dll provided by user Alienx999.
  2. Paste it to <path-to-game>\WINO and overwrite the existing file.

London 69 cutscenes are corrupt

For some reason, the cutscenes don't play properly within London '69 in normal mode.
Try to bypass them or use either the Glide mode or 8bit mode (from the setup) to play them correctly.

Crashes on ingame resolution change

Delete PLAYER_A/E.DAT files from folders GTADATA and \GTADATA\UK. It can also be done from the Options panel in the launcher.

Other information

API

Technical specs Supported Notes
DirectDraw
Glide 2.42
DOS video modes SVGA
Executable 32-bit 64-bit Notes
Windows

Middleware

Middleware Notes
Audio Miles Sound System
Cutscenes Smacker Video Technology

System requirements

DOS
Minimum
Operating system (OS) 6.0
Processor (CPU)
System memory (RAM)
Hard disk drive (HDD)
Windows
Minimum Recommended
Operating system (OS) 95, 98
Processor (CPU) Intel Pentium 75 MHz
System memory (RAM) 16 MB
Hard disk drive (HDD) 80 MB
Video card (GPU) VESA-compatible SVGA
1 MB of VRAM


Notes

  1. Applications writing to HKEY_LOCAL_MACHINE\SOFTWARE will be redirected to other locations based on various criterias, see the glossary page for more details.
  2. 2.0 2.1 File/folder structure within this directory reflects the path(s) listed for Windows and/or Steam game data (use Wine regedit to access Windows registry paths). Games with Steam Cloud support may store data in ~/.steam/steam/userdata/<user-id>/12170/ in addition to or instead of this directory. The app ID (12170) may differ in some cases. Treat backslashes as forward slashes. See the glossary page for details.
  3. When running this game without elevated privileges (Run as administrator option), write operations against a location below %PROGRAMFILES%, %PROGRAMDATA%, or %WINDIR% might be redirected to %LOCALAPPDATA%\VirtualStore on Windows Vista and later (more details).

References